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openmw-tes3mp/files/mygui/openmw_hud_box.skin.xml

75 lines
2.2 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Resource" version="1.1">
<!-- The 'box' frame that surrounds various HUD items and other elements -->
<Resource type="ResourceSkin" name="HUD_Box" size="40 40">
<!-- The interior of the box -->
<Child type="Widget" skin="BlackBG" offset="0 0 40 40" align="Stretch"/>
<!-- Borders -->
<Child type="Widget" skin="MW_Box" offset="0 0 40 40" align="Left Stretch"/>
</Resource>
<Resource type="ResourceSkin" name="HUD_Box_Transparent" size="40 40">
<Child type="Widget" skin="MW_Box" offset="0 0 40 40" align="Left Stretch"/>
</Resource>
<Resource type="ResourceSkin" name="HUD_Box_NoTransp" size="40 40">
<!-- The interior of the box -->
<Child type="Widget" skin="DialogBG" offset="0 0 40 40" align="Stretch"/>
<!-- Borders -->
<Child type="Widget" skin="MW_Box" offset="0 0 40 40" align="Left Stretch"/>
</Resource>
<Resource type="ResourceSkin" name="HUD_Box_NoTransp_Owned" size="40 40">
<!-- The interior of the box -->
<Child type="Widget" skin="DialogBG_NoTransp_Owned" offset="0 0 40 40" align="Stretch"/>
<!-- Borders -->
<Child type="Widget" skin="MW_Box" offset="0 0 40 40" align="Left Stretch"/>
</Resource>
<Resource type="ResourceSkin" name="HUD_Box_Owned" size="40 40">
<!-- The interior of the box -->
<Child type="Widget" skin="DialogBG_Owned" offset="0 0 40 40" align="Stretch"/>
<!-- Borders -->
<Child type="Widget" skin="MW_Box" offset="0 0 40 40" align="Left Stretch"/>
</Resource>
<!-- Defines crosshair color -->
<Resource type="AutoSizedResourceSkin" name="HUD_Crosshair" texture="textures\target.dds">
<BasisSkin type="MainSkin">
<State name="normal"/>
</BasisSkin>
</Resource>
<!-- Defines owned crosshair color -->
<Resource type="AutoSizedResourceSkin" name="HUD_Crosshair_Owned" texture="textures\target.dds">
<Property key="Colour" value="#{setting=GUI,color crosshair owned}"/>
<BasisSkin type="MainSkin">
<State name="normal"/>
</BasisSkin>
</Resource>
</MyGUI>