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openmw-tes3mp/apps/opencs/editor.cpp

390 lines
12 KiB
C++

#include "editor.hpp"
#include <QApplication>
#include <QLocalServer>
#include <QLocalSocket>
#include <QMessageBox>
#include <components/vfs/manager.hpp>
#include <components/vfs/registerarchives.hpp>
#include <components/fallback/validate.hpp>
#include <components/nifosg/nifloader.hpp>
#include "model/doc/document.hpp"
#include "model/world/data.hpp"
#ifdef _WIN32
#include <Windows.h>
#endif
using namespace Fallback;
CS::Editor::Editor ()
: mSettingsState (mCfgMgr), mDocumentManager (mCfgMgr),
mViewManager (mDocumentManager), mPid(""),
mLock(), mMerge (mDocumentManager),
mIpcServerName ("org.openmw.OpenCS"), mServer(NULL), mClientSocket(NULL)
{
std::pair<Files::PathContainer, std::vector<std::string> > config = readConfig();
setupDataFiles (config.first);
NifOsg::Loader::setShowMarkers(true);
mVFS.reset(new VFS::Manager(mFsStrict));
VFS::registerArchives(mVFS.get(), Files::Collections(config.first, !mFsStrict), config.second, true);
mDocumentManager.setVFS(mVFS.get());
mNewGame.setLocalData (mLocal);
mFileDialog.setLocalData (mLocal);
mMerge.setLocalData (mLocal);
connect (&mDocumentManager, SIGNAL (documentAdded (CSMDoc::Document *)),
this, SLOT (documentAdded (CSMDoc::Document *)));
connect (&mDocumentManager, SIGNAL (documentAboutToBeRemoved (CSMDoc::Document *)),
this, SLOT (documentAboutToBeRemoved (CSMDoc::Document *)));
connect (&mDocumentManager, SIGNAL (lastDocumentDeleted()),
this, SLOT (lastDocumentDeleted()));
connect (&mViewManager, SIGNAL (newGameRequest ()), this, SLOT (createGame ()));
connect (&mViewManager, SIGNAL (newAddonRequest ()), this, SLOT (createAddon ()));
connect (&mViewManager, SIGNAL (loadDocumentRequest ()), this, SLOT (loadDocument ()));
connect (&mViewManager, SIGNAL (editSettingsRequest()), this, SLOT (showSettings ()));
connect (&mViewManager, SIGNAL (mergeDocument (CSMDoc::Document *)), this, SLOT (mergeDocument (CSMDoc::Document *)));
connect (&mStartup, SIGNAL (createGame()), this, SLOT (createGame ()));
connect (&mStartup, SIGNAL (createAddon()), this, SLOT (createAddon ()));
connect (&mStartup, SIGNAL (loadDocument()), this, SLOT (loadDocument ()));
connect (&mStartup, SIGNAL (editConfig()), this, SLOT (showSettings ()));
connect (&mFileDialog, SIGNAL(signalOpenFiles (const boost::filesystem::path&)),
this, SLOT(openFiles (const boost::filesystem::path&)));
connect (&mFileDialog, SIGNAL(signalCreateNewFile (const boost::filesystem::path&)),
this, SLOT(createNewFile (const boost::filesystem::path&)));
connect (&mFileDialog, SIGNAL (rejected()), this, SLOT (cancelFileDialog ()));
connect (&mNewGame, SIGNAL (createRequest (const boost::filesystem::path&)),
this, SLOT (createNewGame (const boost::filesystem::path&)));
connect (&mNewGame, SIGNAL (cancelCreateGame()), this, SLOT (cancelCreateGame ()));
}
CS::Editor::~Editor ()
{
mPidFile.close();
if(mServer && boost::filesystem::exists(mPid))
static_cast<void> ( // silence coverity warning
remove(mPid.string().c_str())); // ignore any error
}
void CS::Editor::setupDataFiles (const Files::PathContainer& dataDirs)
{
for (Files::PathContainer::const_iterator iter = dataDirs.begin(); iter != dataDirs.end(); ++iter)
{
QString path = QString::fromUtf8 (iter->string().c_str());
mFileDialog.addFiles(path);
}
}
std::pair<Files::PathContainer, std::vector<std::string> > CS::Editor::readConfig(bool quiet)
{
boost::program_options::variables_map variables;
boost::program_options::options_description desc("Syntax: openmw-cs <options>\nAllowed options");
desc.add_options()
("data", boost::program_options::value<Files::PathContainer>()->default_value(Files::PathContainer(), "data")->multitoken()->composing())
("data-local", boost::program_options::value<std::string>()->default_value(""))
("fs-strict", boost::program_options::value<bool>()->implicit_value(true)->default_value(false))
("encoding", boost::program_options::value<std::string>()->default_value("win1252"))
("resources", boost::program_options::value<std::string>()->default_value("resources"))
("fallback-archive", boost::program_options::value<std::vector<std::string> >()->
default_value(std::vector<std::string>(), "fallback-archive")->multitoken())
("fallback", boost::program_options::value<FallbackMap>()->default_value(FallbackMap(), "")
->multitoken()->composing(), "fallback values")
("script-blacklist", boost::program_options::value<std::vector<std::string> >()->default_value(std::vector<std::string>(), "")
->multitoken(), "exclude specified script from the verifier (if the use of the blacklist is enabled)")
("script-blacklist-use", boost::program_options::value<bool>()->implicit_value(true)
->default_value(true), "enable script blacklisting");
boost::program_options::notify(variables);
mCfgMgr.readConfiguration(variables, desc, quiet);
mDocumentManager.setEncoding (
ToUTF8::calculateEncoding (variables["encoding"].as<std::string>()));
mDocumentManager.setResourceDir (mResources = variables["resources"].as<std::string>());
mDocumentManager.setFallbackMap (variables["fallback"].as<FallbackMap>().mMap);
if (variables["script-blacklist-use"].as<bool>())
mDocumentManager.setBlacklistedScripts (
variables["script-blacklist"].as<std::vector<std::string> >());
mFsStrict = variables["fs-strict"].as<bool>();
Files::PathContainer dataDirs, dataLocal;
if (!variables["data"].empty()) {
dataDirs = Files::PathContainer(variables["data"].as<Files::PathContainer>());
}
std::string local = variables["data-local"].as<std::string>();
if (!local.empty()) {
dataLocal.push_back(Files::PathContainer::value_type(local));
}
mCfgMgr.processPaths (dataDirs);
mCfgMgr.processPaths (dataLocal, true);
if (!dataLocal.empty())
mLocal = dataLocal[0];
else
{
QMessageBox messageBox;
messageBox.setWindowTitle (tr ("No local data path available"));
messageBox.setIcon (QMessageBox::Critical);
messageBox.setStandardButtons (QMessageBox::Ok);
messageBox.setText(tr("<br><b>OpenCS is unable to access the local data directory. This may indicate a faulty configuration or a broken install.</b>"));
messageBox.exec();
QApplication::exit (1);
}
dataDirs.insert (dataDirs.end(), dataLocal.begin(), dataLocal.end());
//iterate the data directories and add them to the file dialog for loading
for (Files::PathContainer::const_iterator iter = dataDirs.begin(); iter != dataDirs.end(); ++iter)
{
QString path = QString::fromUtf8 (iter->string().c_str());
mFileDialog.addFiles(path);
}
return std::make_pair (dataDirs, variables["fallback-archive"].as<std::vector<std::string> >());
}
void CS::Editor::createGame()
{
mStartup.hide();
if (mNewGame.isHidden())
mNewGame.show();
mNewGame.raise();
mNewGame.activateWindow();
}
void CS::Editor::cancelCreateGame()
{
if (!mDocumentManager.isEmpty())
return;
mNewGame.hide();
if (mStartup.isHidden())
mStartup.show();
mStartup.raise();
mStartup.activateWindow();
}
void CS::Editor::createAddon()
{
mStartup.hide();
mFileDialog.clearFiles();
std::pair<Files::PathContainer, std::vector<std::string> > config = readConfig(/*quiet*/true);
setupDataFiles (config.first);
mFileDialog.showDialog (CSVDoc::ContentAction_New);
}
void CS::Editor::cancelFileDialog()
{
if (!mDocumentManager.isEmpty())
return;
mFileDialog.hide();
if (mStartup.isHidden())
mStartup.show();
mStartup.raise();
mStartup.activateWindow();
}
void CS::Editor::loadDocument()
{
mStartup.hide();
mFileDialog.clearFiles();
std::pair<Files::PathContainer, std::vector<std::string> > config = readConfig(/*quiet*/true);
setupDataFiles (config.first);
mFileDialog.showDialog (CSVDoc::ContentAction_Edit);
}
void CS::Editor::openFiles (const boost::filesystem::path &savePath)
{
std::vector<boost::filesystem::path> files;
foreach (const QString &path, mFileDialog.selectedFilePaths())
files.push_back(path.toUtf8().constData());
mDocumentManager.addDocument (files, savePath, false);
mFileDialog.hide();
}
void CS::Editor::createNewFile (const boost::filesystem::path &savePath)
{
std::vector<boost::filesystem::path> files;
foreach (const QString &path, mFileDialog.selectedFilePaths()) {
files.push_back(path.toUtf8().constData());
}
files.push_back (savePath);
mDocumentManager.addDocument (files, savePath, true);
mFileDialog.hide();
}
void CS::Editor::createNewGame (const boost::filesystem::path& file)
{
std::vector<boost::filesystem::path> files;
files.push_back (file);
mDocumentManager.addDocument (files, file, true);
mNewGame.hide();
}
void CS::Editor::showStartup()
{
if(mStartup.isHidden())
mStartup.show();
mStartup.raise();
mStartup.activateWindow();
}
void CS::Editor::showSettings()
{
if (mSettings.isHidden())
mSettings.show();
mSettings.move (QCursor::pos());
mSettings.raise();
mSettings.activateWindow();
}
bool CS::Editor::makeIPCServer()
{
try
{
mPid = boost::filesystem::temp_directory_path();
mPid /= "openmw-cs.pid";
bool pidExists = boost::filesystem::exists(mPid);
mPidFile.open(mPid);
mLock = boost::interprocess::file_lock(mPid.string().c_str());
if(!mLock.try_lock())
{
std::cerr << "OpenCS already running." << std::endl;
return false;
}
#ifdef _WIN32
mPidFile << GetCurrentProcessId() << std::endl;
#else
mPidFile << getpid() << std::endl;
#endif
mServer = new QLocalServer(this);
if(pidExists)
{
// hack to get the temp directory path
mServer->listen("dummy");
QString fullPath = mServer->fullServerName();
mServer->close();
fullPath.remove(QRegExp("dummy$"));
fullPath += mIpcServerName;
if(boost::filesystem::exists(fullPath.toUtf8().constData()))
{
// TODO: compare pid of the current process with that in the file
std::cout << "Detected unclean shutdown." << std::endl;
// delete the stale file
if(remove(fullPath.toUtf8().constData()))
std::cerr << "ERROR removing stale connection file" << std::endl;
}
}
}
catch(const std::exception& e)
{
std::cerr << "ERROR " << e.what() << std::endl;
return false;
}
if(mServer->listen(mIpcServerName))
{
connect(mServer, SIGNAL(newConnection()), this, SLOT(showStartup()));
return true;
}
mServer->close();
mServer = NULL;
return false;
}
void CS::Editor::connectToIPCServer()
{
mClientSocket = new QLocalSocket(this);
mClientSocket->connectToServer(mIpcServerName);
mClientSocket->close();
}
int CS::Editor::run()
{
if (mLocal.empty())
return 1;
mStartup.show();
QApplication::setQuitOnLastWindowClosed (true);
return QApplication::exec();
}
void CS::Editor::documentAdded (CSMDoc::Document *document)
{
mViewManager.addView (document);
}
void CS::Editor::documentAboutToBeRemoved (CSMDoc::Document *document)
{
if (mMerge.getDocument()==document)
mMerge.cancel();
}
void CS::Editor::lastDocumentDeleted()
{
QApplication::quit();
}
void CS::Editor::mergeDocument (CSMDoc::Document *document)
{
mMerge.configure (document);
mMerge.show();
mMerge.raise();
mMerge.activateWindow();
}