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776 lines
26 KiB
C++
776 lines
26 KiB
C++
#include "worldspacewidget.hpp"
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#include <algorithm>
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#include <iostream>
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#include <QEvent>
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#include <QDragEnterEvent>
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#include <QDragMoveEvent>
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#include <QDropEvent>
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#include <QMouseEvent>
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#include <QKeyEvent>
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#include <QApplication>
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#include <QToolTip>
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#include <osgGA/TrackballManipulator>
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#include <osgGA/FirstPersonManipulator>
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#include <osgUtil/LineSegmentIntersector>
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#include "../../model/world/universalid.hpp"
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#include "../../model/world/idtable.hpp"
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#include "../../model/prefs/state.hpp"
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#include "../widget/scenetoolmode.hpp"
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#include "../widget/scenetooltoggle2.hpp"
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#include "../widget/scenetoolrun.hpp"
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#include "object.hpp"
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#include "mask.hpp"
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#include "editmode.hpp"
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#include "instancemode.hpp"
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CSVRender::WorldspaceWidget::WorldspaceWidget (CSMDoc::Document& document, QWidget* parent)
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: SceneWidget (document.getData().getResourceSystem(), parent), mSceneElements(0), mRun(0), mDocument(document),
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mInteractionMask (0), mEditMode (0), mLocked (false), mDragging (false), mDragX(0), mDragY(0), mDragFactor(0),
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mDragWheelFactor(0), mDragShiftFactor(0),
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mToolTipPos (-1, -1), mShowToolTips(false), mToolTipDelay(0)
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{
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setAcceptDrops(true);
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QAbstractItemModel *referenceables =
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document.getData().getTableModel (CSMWorld::UniversalId::Type_Referenceables);
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connect (referenceables, SIGNAL (dataChanged (const QModelIndex&, const QModelIndex&)),
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this, SLOT (referenceableDataChanged (const QModelIndex&, const QModelIndex&)));
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connect (referenceables, SIGNAL (rowsAboutToBeRemoved (const QModelIndex&, int, int)),
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this, SLOT (referenceableAboutToBeRemoved (const QModelIndex&, int, int)));
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connect (referenceables, SIGNAL (rowsInserted (const QModelIndex&, int, int)),
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this, SLOT (referenceableAdded (const QModelIndex&, int, int)));
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QAbstractItemModel *references =
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document.getData().getTableModel (CSMWorld::UniversalId::Type_References);
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connect (references, SIGNAL (dataChanged (const QModelIndex&, const QModelIndex&)),
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this, SLOT (referenceDataChanged (const QModelIndex&, const QModelIndex&)));
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connect (references, SIGNAL (rowsAboutToBeRemoved (const QModelIndex&, int, int)),
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this, SLOT (referenceAboutToBeRemoved (const QModelIndex&, int, int)));
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connect (references, SIGNAL (rowsInserted (const QModelIndex&, int, int)),
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this, SLOT (referenceAdded (const QModelIndex&, int, int)));
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QAbstractItemModel *debugProfiles =
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document.getData().getTableModel (CSMWorld::UniversalId::Type_DebugProfiles);
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connect (debugProfiles, SIGNAL (dataChanged (const QModelIndex&, const QModelIndex&)),
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this, SLOT (debugProfileDataChanged (const QModelIndex&, const QModelIndex&)));
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connect (debugProfiles, SIGNAL (rowsAboutToBeRemoved (const QModelIndex&, int, int)),
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this, SLOT (debugProfileAboutToBeRemoved (const QModelIndex&, int, int)));
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connect (&CSMPrefs::State::get(), SIGNAL (settingChanged (const CSMPrefs::Setting *)),
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this, SLOT (settingChanged (const CSMPrefs::Setting *)));
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CSMPrefs::get()["3D Scene Input"].update();
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CSMPrefs::get()["Tooltips"].update();
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mToolTipDelayTimer.setSingleShot (true);
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connect (&mToolTipDelayTimer, SIGNAL (timeout()), this, SLOT (showToolTip()));
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}
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CSVRender::WorldspaceWidget::~WorldspaceWidget ()
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{
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}
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void CSVRender::WorldspaceWidget::settingChanged (const CSMPrefs::Setting *setting)
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{
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if (storeMappingSetting (setting))
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return;
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if (*setting=="3D Scene Input/drag-factor")
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mDragFactor = setting->toDouble();
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else if (*setting=="3D Scene Input/drag-wheel-factor")
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mDragWheelFactor = setting->toDouble();
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else if (*setting=="3D Scene Input/drag-shift-factor")
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mDragShiftFactor = setting->toDouble();
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else if (*setting=="Tooltips/scene-delay")
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mToolTipDelay = setting->toInt();
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else if (*setting=="Tooltips/scene")
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mShowToolTips = setting->isTrue();
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}
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void CSVRender::WorldspaceWidget::selectNavigationMode (const std::string& mode)
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{
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if (mode=="1st")
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mView->setCameraManipulator(new osgGA::FirstPersonManipulator);
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else if (mode=="free")
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mView->setCameraManipulator(new osgGA::FirstPersonManipulator);
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else if (mode=="orbit")
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mView->setCameraManipulator(new osgGA::OrbitManipulator);
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}
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void CSVRender::WorldspaceWidget::useViewHint (const std::string& hint) {}
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void CSVRender::WorldspaceWidget::selectDefaultNavigationMode()
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{
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mView->setCameraManipulator(new osgGA::FirstPersonManipulator);
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}
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CSVWidget::SceneToolMode *CSVRender::WorldspaceWidget::makeNavigationSelector (
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CSVWidget::SceneToolbar *parent)
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{
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CSVWidget::SceneToolMode *tool = new CSVWidget::SceneToolMode (parent, "Camera Mode");
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/// \todo replace icons
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/// \todo consider user-defined button-mapping
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tool->addButton (":scenetoolbar/1st-person", "1st",
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"First Person"
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"<ul><li>Mouse-Look while holding the left button</li>"
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"<li>WASD movement keys</li>"
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"<li>Mouse wheel moves the camera forward/backward</li>"
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"<li>Strafing (also vertically) by holding the left mouse button and control</li>"
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"<li>Camera is held upright</li>"
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"<li>Hold shift to speed up movement</li>"
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"</ul>");
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tool->addButton (":scenetoolbar/free-camera", "free",
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"Free Camera"
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"<ul><li>Mouse-Look while holding the left button</li>"
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"<li>Strafing (also vertically) via WASD or by holding the left mouse button and control</li>"
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"<li>Mouse wheel moves the camera forward/backward</li>"
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"<li>Roll camera with Q and E keys</li>"
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"<li>Hold shift to speed up movement</li>"
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"</ul>");
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tool->addButton (":scenetoolbar/orbiting-camera", "orbit",
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"Orbiting Camera"
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"<ul><li>Always facing the centre point</li>"
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"<li>Rotate around the centre point via WASD or by moving the mouse while holding the left button</li>"
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"<li>Mouse wheel moves camera away or towards centre point but can not pass through it</li>"
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"<li>Roll camera with Q and E keys</li>"
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"<li>Strafing (also vertically) by holding the left mouse button and control (includes relocation of the centre point)</li>"
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"<li>Hold shift to speed up movement</li>"
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"</ul>");
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connect (tool, SIGNAL (modeChanged (const std::string&)),
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this, SLOT (selectNavigationMode (const std::string&)));
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return tool;
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}
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CSVWidget::SceneToolToggle2 *CSVRender::WorldspaceWidget::makeSceneVisibilitySelector (CSVWidget::SceneToolbar *parent)
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{
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mSceneElements = new CSVWidget::SceneToolToggle2 (parent,
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"Scene Element Visibility", ":scenetoolbar/scene-view-c", ":scenetoolbar/scene-view-");
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addVisibilitySelectorButtons (mSceneElements);
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mSceneElements->setSelectionMask (0xffffffff);
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connect (mSceneElements, SIGNAL (selectionChanged()),
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this, SLOT (elementSelectionChanged()));
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return mSceneElements;
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}
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CSVWidget::SceneToolRun *CSVRender::WorldspaceWidget::makeRunTool (
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CSVWidget::SceneToolbar *parent)
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{
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CSMWorld::IdTable& debugProfiles = dynamic_cast<CSMWorld::IdTable&> (
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*mDocument.getData().getTableModel (CSMWorld::UniversalId::Type_DebugProfiles));
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std::vector<std::string> profiles;
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int idColumn = debugProfiles.findColumnIndex (CSMWorld::Columns::ColumnId_Id);
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int stateColumn = debugProfiles.findColumnIndex (CSMWorld::Columns::ColumnId_Modification);
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int defaultColumn = debugProfiles.findColumnIndex (
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CSMWorld::Columns::ColumnId_DefaultProfile);
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int size = debugProfiles.rowCount();
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for (int i=0; i<size; ++i)
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{
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int state = debugProfiles.data (debugProfiles.index (i, stateColumn)).toInt();
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bool default_ = debugProfiles.data (debugProfiles.index (i, defaultColumn)).toInt();
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if (state!=CSMWorld::RecordBase::State_Deleted && default_)
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profiles.push_back (
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debugProfiles.data (debugProfiles.index (i, idColumn)).
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toString().toUtf8().constData());
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}
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std::sort (profiles.begin(), profiles.end());
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mRun = new CSVWidget::SceneToolRun (parent, "Run OpenMW from the current camera position",
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":scenetoolbar/play", profiles);
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connect (mRun, SIGNAL (runRequest (const std::string&)),
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this, SLOT (runRequest (const std::string&)));
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return mRun;
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}
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CSVWidget::SceneToolMode *CSVRender::WorldspaceWidget::makeEditModeSelector (
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CSVWidget::SceneToolbar *parent)
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{
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mEditMode = new CSVWidget::SceneToolMode (parent, "Edit Mode");
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addEditModeSelectorButtons (mEditMode);
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connect (mEditMode, SIGNAL (modeChanged (const std::string&)),
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this, SLOT (editModeChanged (const std::string&)));
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return mEditMode;
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}
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CSVRender::WorldspaceWidget::DropType CSVRender::WorldspaceWidget::getDropType (
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const std::vector< CSMWorld::UniversalId >& data)
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{
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DropType output = Type_Other;
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for (std::vector<CSMWorld::UniversalId>::const_iterator iter (data.begin());
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iter!=data.end(); ++iter)
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{
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DropType type = Type_Other;
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if (iter->getType()==CSMWorld::UniversalId::Type_Cell ||
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iter->getType()==CSMWorld::UniversalId::Type_Cell_Missing)
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{
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type = iter->getId().substr (0, 1)=="#" ? Type_CellsExterior : Type_CellsInterior;
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}
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else if (iter->getType()==CSMWorld::UniversalId::Type_DebugProfile)
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type = Type_DebugProfile;
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if (iter==data.begin())
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output = type;
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else if (output!=type) // mixed types -> ignore
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return Type_Other;
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}
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return output;
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}
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CSVRender::WorldspaceWidget::dropRequirments
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CSVRender::WorldspaceWidget::getDropRequirements (DropType type) const
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{
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if (type==Type_DebugProfile)
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return canHandle;
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return ignored;
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}
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bool CSVRender::WorldspaceWidget::handleDrop (const std::vector<CSMWorld::UniversalId>& data,
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DropType type)
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{
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if (type==Type_DebugProfile)
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{
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if (mRun)
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{
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for (std::vector<CSMWorld::UniversalId>::const_iterator iter (data.begin());
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iter!=data.end(); ++iter)
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mRun->addProfile (iter->getId());
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}
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return true;
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}
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return false;
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}
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unsigned int CSVRender::WorldspaceWidget::getVisibilityMask() const
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{
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return mSceneElements->getSelectionMask();
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}
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void CSVRender::WorldspaceWidget::setInteractionMask (unsigned int mask)
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{
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mInteractionMask = mask | Mask_CellMarker | Mask_CellArrow;
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}
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unsigned int CSVRender::WorldspaceWidget::getInteractionMask() const
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{
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return mInteractionMask & getVisibilityMask();
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}
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void CSVRender::WorldspaceWidget::setEditLock (bool locked)
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{
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dynamic_cast<CSVRender::EditMode&> (*mEditMode->getCurrent()).setEditLock (locked);
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}
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void CSVRender::WorldspaceWidget::addVisibilitySelectorButtons (
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CSVWidget::SceneToolToggle2 *tool)
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{
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tool->addButton (Button_Reference, Mask_Reference, "Instances");
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tool->addButton (Button_Water, Mask_Water, "Water");
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tool->addButton (Button_Pathgrid, Mask_Pathgrid, "Pathgrid");
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}
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void CSVRender::WorldspaceWidget::addEditModeSelectorButtons (CSVWidget::SceneToolMode *tool)
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{
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/// \todo replace EditMode with suitable subclasses
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tool->addButton (new InstanceMode (this, tool), "object");
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tool->addButton (
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new EditMode (this, QIcon (":placeholder"), Mask_Pathgrid, "Pathgrid editing"),
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"pathgrid");
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}
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CSMDoc::Document& CSVRender::WorldspaceWidget::getDocument()
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{
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return mDocument;
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}
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osg::Vec3f CSVRender::WorldspaceWidget::getIntersectionPoint (const QPoint& localPos,
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unsigned int interactionMask, bool ignoreHidden) const
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{
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// (0,0) is considered the lower left corner of an OpenGL window
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int x = localPos.x();
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int y = height() - localPos.y();
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osg::ref_ptr<osgUtil::LineSegmentIntersector> intersector (
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new osgUtil::LineSegmentIntersector (osgUtil::Intersector::WINDOW, x, y));
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intersector->setIntersectionLimit (osgUtil::LineSegmentIntersector::NO_LIMIT);
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osgUtil::IntersectionVisitor visitor (intersector);
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unsigned int mask = interactionMask;
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if (ignoreHidden)
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mask &= getVisibilityMask();
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visitor.setTraversalMask (mask);
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mView->getCamera()->accept (visitor);
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for (osgUtil::LineSegmentIntersector::Intersections::iterator iter = intersector->getIntersections().begin();
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iter!=intersector->getIntersections().end(); ++iter)
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{
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// reject back-facing polygons
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osg::Vec3f normal = osg::Matrix::transform3x3 (
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iter->getWorldIntersectNormal(), mView->getCamera()->getViewMatrix());
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if (normal.z()>=0)
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return iter->getWorldIntersectPoint();
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}
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osg::Matrixd matrix;
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matrix.preMult (mView->getCamera()->getViewport()->computeWindowMatrix());
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matrix.preMult (mView->getCamera()->getProjectionMatrix());
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matrix.preMult (mView->getCamera()->getViewMatrix());
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matrix = osg::Matrixd::inverse (matrix);
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osg::Vec3d start = matrix.preMult (intersector->getStart());
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osg::Vec3d end = matrix.preMult (intersector->getEnd());
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osg::Vec3d direction = end-start;
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direction.normalize();
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return start + direction * CSMPrefs::get()["Scene Drops"]["distance"].toInt();
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}
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void CSVRender::WorldspaceWidget::abortDrag()
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{
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if (mDragging)
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{
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EditMode& editMode = dynamic_cast<CSVRender::EditMode&> (*mEditMode->getCurrent());
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editMode.dragAborted();
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mDragging = false;
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mDragMode.clear();
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}
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}
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void CSVRender::WorldspaceWidget::dragEnterEvent (QDragEnterEvent* event)
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{
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const CSMWorld::TableMimeData* mime = dynamic_cast<const CSMWorld::TableMimeData*> (event->mimeData());
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if (!mime) // May happen when non-records (e.g. plain text) are dragged and dropped
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return;
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if (mime->fromDocument (mDocument))
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{
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if (mime->holdsType (CSMWorld::UniversalId::Type_Cell) ||
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mime->holdsType (CSMWorld::UniversalId::Type_Cell_Missing) ||
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mime->holdsType (CSMWorld::UniversalId::Type_DebugProfile))
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{
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// These drops are handled through the subview object.
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event->accept();
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}
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else
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dynamic_cast<EditMode&> (*mEditMode->getCurrent()).dragEnterEvent (event);
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}
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}
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void CSVRender::WorldspaceWidget::dragMoveEvent(QDragMoveEvent *event)
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{
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const CSMWorld::TableMimeData* mime = dynamic_cast<const CSMWorld::TableMimeData*> (event->mimeData());
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if (!mime) // May happen when non-records (e.g. plain text) are dragged and dropped
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return;
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if (mime->fromDocument (mDocument))
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{
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if (mime->holdsType (CSMWorld::UniversalId::Type_Cell) ||
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mime->holdsType (CSMWorld::UniversalId::Type_Cell_Missing) ||
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mime->holdsType (CSMWorld::UniversalId::Type_DebugProfile))
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{
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// These drops are handled through the subview object.
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event->accept();
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}
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else
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dynamic_cast<EditMode&> (*mEditMode->getCurrent()).dragMoveEvent (event);
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}
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}
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bool CSVRender::WorldspaceWidget::storeMappingSetting (const CSMPrefs::Setting *setting)
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{
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if (setting->getParent()->getKey()!="3D Scene Input")
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return false;
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static const char * const sMappingSettings[] =
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{
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"p-navi", "s-navi",
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"p-edit", "s-edit",
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"p-select", "s-select",
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0
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};
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for (int i=0; sMappingSettings[i]; ++i)
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if (setting->getKey()==sMappingSettings[i])
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{
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QString value = QString::fromUtf8 (setting->toString().c_str());
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Qt::MouseButton button = Qt::NoButton;
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if (value.endsWith ("Left Mouse-Button"))
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button = Qt::LeftButton;
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else if (value.endsWith ("Right Mouse-Button"))
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button = Qt::RightButton;
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else if (value.endsWith ("Middle Mouse-Button"))
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button = Qt::MiddleButton;
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else
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return false;
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bool ctrl = value.startsWith ("Ctrl-");
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mButtonMapping[std::make_pair (button, ctrl)] = sMappingSettings[i];
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return true;
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}
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return false;
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}
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osg::ref_ptr<CSVRender::TagBase> CSVRender::WorldspaceWidget::mousePick (const QPoint& localPos)
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{
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// (0,0) is considered the lower left corner of an OpenGL window
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int x = localPos.x();
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int y = height() - localPos.y();
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osg::ref_ptr<osgUtil::LineSegmentIntersector> intersector (new osgUtil::LineSegmentIntersector(osgUtil::Intersector::WINDOW, x, y));
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intersector->setIntersectionLimit(osgUtil::LineSegmentIntersector::NO_LIMIT);
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osgUtil::IntersectionVisitor visitor(intersector);
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visitor.setTraversalMask(getInteractionMask());
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mView->getCamera()->accept(visitor);
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for (osgUtil::LineSegmentIntersector::Intersections::iterator it = intersector->getIntersections().begin();
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it != intersector->getIntersections().end(); ++it)
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{
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osgUtil::LineSegmentIntersector::Intersection intersection = *it;
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// reject back-facing polygons
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osg::Vec3f normal = intersection.getWorldIntersectNormal();
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normal = osg::Matrix::transform3x3(normal, mView->getCamera()->getViewMatrix());
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if (normal.z() < 0)
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continue;
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for (std::vector<osg::Node*>::iterator it = intersection.nodePath.begin(); it != intersection.nodePath.end(); ++it)
|
|
{
|
|
osg::Node* node = *it;
|
|
if (osg::ref_ptr<CSVRender::TagBase> tag = dynamic_cast<CSVRender::TagBase *>(node->getUserData()))
|
|
return tag;
|
|
}
|
|
|
|
// ignoring terrain for now
|
|
// must be terrain, report coordinates
|
|
// std::cout << "Terrain hit at " << intersection.getWorldIntersectPoint().x() << " " << intersection.getWorldIntersectPoint().y() << std::endl;
|
|
// return;
|
|
}
|
|
|
|
return osg::ref_ptr<CSVRender::TagBase>();
|
|
}
|
|
|
|
std::string CSVRender::WorldspaceWidget::mapButton (QMouseEvent *event)
|
|
{
|
|
std::pair<Qt::MouseButton, bool> phyiscal (
|
|
event->button(), event->modifiers() & Qt::ControlModifier);
|
|
|
|
std::map<std::pair<Qt::MouseButton, bool>, std::string>::const_iterator iter =
|
|
mButtonMapping.find (phyiscal);
|
|
|
|
if (iter!=mButtonMapping.end())
|
|
return iter->second;
|
|
|
|
return "";
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::dropEvent (QDropEvent* event)
|
|
{
|
|
const CSMWorld::TableMimeData* mime = dynamic_cast<const CSMWorld::TableMimeData*> (event->mimeData());
|
|
if (!mime) // May happen when non-records (e.g. plain text) are dragged and dropped
|
|
return;
|
|
|
|
if (mime->fromDocument (mDocument))
|
|
{
|
|
if (mime->holdsType (CSMWorld::UniversalId::Type_Cell) ||
|
|
mime->holdsType (CSMWorld::UniversalId::Type_Cell_Missing) ||
|
|
mime->holdsType (CSMWorld::UniversalId::Type_DebugProfile))
|
|
{
|
|
emit dataDropped(mime->getData());
|
|
}
|
|
else
|
|
dynamic_cast<EditMode&> (*mEditMode->getCurrent()).dropEvent (event);
|
|
}
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::runRequest (const std::string& profile)
|
|
{
|
|
mDocument.startRunning (profile, getStartupInstruction());
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::debugProfileDataChanged (const QModelIndex& topLeft,
|
|
const QModelIndex& bottomRight)
|
|
{
|
|
if (!mRun)
|
|
return;
|
|
|
|
CSMWorld::IdTable& debugProfiles = dynamic_cast<CSMWorld::IdTable&> (
|
|
*mDocument.getData().getTableModel (CSMWorld::UniversalId::Type_DebugProfiles));
|
|
|
|
int idColumn = debugProfiles.findColumnIndex (CSMWorld::Columns::ColumnId_Id);
|
|
int stateColumn = debugProfiles.findColumnIndex (CSMWorld::Columns::ColumnId_Modification);
|
|
|
|
for (int i=topLeft.row(); i<=bottomRight.row(); ++i)
|
|
{
|
|
int state = debugProfiles.data (debugProfiles.index (i, stateColumn)).toInt();
|
|
|
|
// As of version 0.33 this case can not happen because debug profiles exist only in
|
|
// project or session scope, which means they will never be in deleted state. But we
|
|
// are adding the code for the sake of completeness and to avoid surprises if debug
|
|
// profile ever get extended to content scope.
|
|
if (state==CSMWorld::RecordBase::State_Deleted)
|
|
mRun->removeProfile (debugProfiles.data (
|
|
debugProfiles.index (i, idColumn)).toString().toUtf8().constData());
|
|
}
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::debugProfileAboutToBeRemoved (const QModelIndex& parent,
|
|
int start, int end)
|
|
{
|
|
if (parent.isValid())
|
|
return;
|
|
|
|
if (!mRun)
|
|
return;
|
|
|
|
CSMWorld::IdTable& debugProfiles = dynamic_cast<CSMWorld::IdTable&> (
|
|
*mDocument.getData().getTableModel (CSMWorld::UniversalId::Type_DebugProfiles));
|
|
|
|
int idColumn = debugProfiles.findColumnIndex (CSMWorld::Columns::ColumnId_Id);
|
|
|
|
for (int i=start; i<=end; ++i)
|
|
{
|
|
mRun->removeProfile (debugProfiles.data (
|
|
debugProfiles.index (i, idColumn)).toString().toUtf8().constData());
|
|
}
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::editModeChanged (const std::string& id)
|
|
{
|
|
dynamic_cast<CSVRender::EditMode&> (*mEditMode->getCurrent()).setEditLock (mLocked);
|
|
mDragging = false;
|
|
mDragMode.clear();
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::showToolTip()
|
|
{
|
|
if (mShowToolTips)
|
|
{
|
|
QPoint pos = QCursor::pos();
|
|
|
|
if (osg::ref_ptr<TagBase> tag = mousePick (mapFromGlobal (pos)))
|
|
{
|
|
bool hideBasics = CSMPrefs::get()["Tooltips"]["scene-hide-basic"].isTrue();
|
|
QToolTip::showText (pos, tag->getToolTip (hideBasics), this);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::elementSelectionChanged()
|
|
{
|
|
setVisibilityMask (getVisibilityMask());
|
|
flagAsModified();
|
|
updateOverlay();
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::updateOverlay()
|
|
{
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::mouseMoveEvent (QMouseEvent *event)
|
|
{
|
|
if (!mDragging)
|
|
{
|
|
if (mDragMode.empty())
|
|
{
|
|
if (event->globalPos()!=mToolTipPos)
|
|
{
|
|
mToolTipPos = event->globalPos();
|
|
|
|
if (mShowToolTips)
|
|
mToolTipDelayTimer.start (mToolTipDelay);
|
|
}
|
|
}
|
|
else if (mDragMode=="p-navi" || mDragMode=="s-navi")
|
|
{
|
|
|
|
}
|
|
else if (mDragMode=="p-edit" || mDragMode=="s-edit" || mDragMode=="p-select" || mDragMode=="s-select")
|
|
{
|
|
osg::ref_ptr<TagBase> tag = mousePick (event->pos());
|
|
|
|
EditMode& editMode = dynamic_cast<CSVRender::EditMode&> (*mEditMode->getCurrent());
|
|
|
|
if (mDragMode=="p-edit")
|
|
mDragging = editMode.primaryEditStartDrag (tag);
|
|
else if (mDragMode=="s-edit")
|
|
mDragging = editMode.secondaryEditStartDrag (tag);
|
|
else if (mDragMode=="p-select")
|
|
mDragging = editMode.primarySelectStartDrag (tag);
|
|
else if (mDragMode=="s-select")
|
|
mDragging = editMode.secondarySelectStartDrag (tag);
|
|
|
|
if (mDragging)
|
|
{
|
|
#if QT_VERSION >= QT_VERSION_CHECK(5,0,0)
|
|
mDragX = event->localPos().x();
|
|
mDragY = height() - event->localPos().y();
|
|
#else
|
|
mDragX = event->posF().x();
|
|
mDragY = height() - event->posF().y();
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int diffX = event->x() - mDragX;
|
|
int diffY = (height() - event->y()) - mDragY;
|
|
|
|
mDragX = event->x();
|
|
mDragY = height() - event->y();
|
|
|
|
double factor = mDragFactor;
|
|
|
|
if (event->modifiers() & Qt::ShiftModifier)
|
|
factor *= mDragShiftFactor;
|
|
|
|
EditMode& editMode = dynamic_cast<CSVRender::EditMode&> (*mEditMode->getCurrent());
|
|
|
|
editMode.drag (diffX, diffY, factor);
|
|
}
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::mousePressEvent (QMouseEvent *event)
|
|
{
|
|
std::string button = mapButton (event);
|
|
|
|
if (!mDragging)
|
|
mDragMode = button;
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::mouseReleaseEvent (QMouseEvent *event)
|
|
{
|
|
std::string button = mapButton (event);
|
|
|
|
if (mDragging)
|
|
{
|
|
if (mDragMode=="p-navi" || mDragMode=="s-navi")
|
|
{
|
|
|
|
}
|
|
else if (mDragMode=="p-edit" || mDragMode=="s-edit" ||
|
|
mDragMode=="p-select" || mDragMode=="s-select")
|
|
{
|
|
EditMode& editMode = dynamic_cast<CSVRender::EditMode&> (*mEditMode->getCurrent());
|
|
|
|
editMode.dragCompleted();
|
|
mDragging = false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (button=="p-navi" || button=="s-navi")
|
|
{
|
|
|
|
}
|
|
else if (button=="p-edit" || button=="s-edit" ||
|
|
button=="p-select" || button=="s-select")
|
|
{
|
|
osg::ref_ptr<TagBase> tag = mousePick (event->pos());
|
|
|
|
handleMouseClick (tag, button, event->modifiers() & Qt::ShiftModifier);
|
|
}
|
|
}
|
|
|
|
mDragMode.clear();
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::mouseDoubleClickEvent (QMouseEvent *event)
|
|
{
|
|
if(event->button() == Qt::RightButton)
|
|
{
|
|
//mMouse->mouseDoubleClickEvent(event);
|
|
}
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::wheelEvent (QWheelEvent *event)
|
|
{
|
|
if (mDragging)
|
|
{
|
|
double factor = mDragWheelFactor;
|
|
|
|
if (event->modifiers() & Qt::ShiftModifier)
|
|
factor *= mDragShiftFactor;
|
|
|
|
EditMode& editMode = dynamic_cast<CSVRender::EditMode&> (*mEditMode->getCurrent());
|
|
|
|
editMode.dragWheel (event->delta(), factor);
|
|
}
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::keyPressEvent (QKeyEvent *event)
|
|
{
|
|
if(event->key() == Qt::Key_Escape)
|
|
{
|
|
abortDrag();
|
|
}
|
|
else
|
|
RenderWidget::keyPressEvent(event);
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::handleMouseClick (osg::ref_ptr<TagBase> tag, const std::string& button, bool shift)
|
|
{
|
|
EditMode& editMode = dynamic_cast<CSVRender::EditMode&> (*mEditMode->getCurrent());
|
|
|
|
if (button=="p-edit")
|
|
editMode.primaryEditPressed (tag);
|
|
else if (button=="s-edit")
|
|
editMode.secondaryEditPressed (tag);
|
|
else if (button=="p-select")
|
|
editMode.primarySelectPressed (tag);
|
|
else if (button=="s-select")
|
|
editMode.secondarySelectPressed (tag);
|
|
}
|
|
|
|
CSVRender::EditMode *CSVRender::WorldspaceWidget::getEditMode()
|
|
{
|
|
return dynamic_cast<CSVRender::EditMode *> (mEditMode->getCurrent());
|
|
}
|