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167 lines
3.6 KiB
C++
167 lines
3.6 KiB
C++
#ifndef VIDEOPLAYER_VIDEOSTATE_H
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#define VIDEOPLAYER_VIDEOSTATE_H
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#include <stdint.h>
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#include <vector>
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#include <memory>
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#include <OpenThreads/Thread>
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#include <OpenThreads/Mutex>
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#include <OpenThreads/Condition>
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#include <osg/ref_ptr>
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namespace osg
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{
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class Texture2D;
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}
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#include "videodefs.hpp"
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#define VIDEO_PICTURE_QUEUE_SIZE 50
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// allocate one extra to make sure we do not overwrite the osg::Image currently set on the texture
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#define VIDEO_PICTURE_ARRAY_SIZE (VIDEO_PICTURE_QUEUE_SIZE+1)
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extern "C"
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{
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struct SwsContext;
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struct AVPacketList;
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struct AVPacket;
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struct AVFormatContext;
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struct AVStream;
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struct AVFrame;
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}
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namespace Video
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{
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struct VideoState;
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class MovieAudioFactory;
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class MovieAudioDecoder;
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class VideoThread;
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class ParseThread;
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struct ExternalClock
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{
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ExternalClock();
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uint64_t mTimeBase;
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uint64_t mPausedAt;
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bool mPaused;
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OpenThreads::Mutex mMutex;
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void setPaused(bool paused);
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uint64_t get();
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void set(uint64_t time);
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};
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struct PacketQueue {
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PacketQueue()
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: first_pkt(NULL), last_pkt(NULL), flushing(false), nb_packets(0), size(0)
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{ }
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~PacketQueue()
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{ clear(); }
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AVPacketList *first_pkt, *last_pkt;
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volatile bool flushing;
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int nb_packets;
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int size;
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OpenThreads::Mutex mutex;
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OpenThreads::Condition cond;
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void put(AVPacket *pkt);
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int get(AVPacket *pkt, VideoState *is);
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void flush();
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void clear();
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};
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struct VideoPicture {
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VideoPicture() : pts(0.0)
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{ }
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std::vector<uint8_t> data;
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double pts;
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};
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struct VideoState {
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VideoState();
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~VideoState();
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void setAudioFactory(MovieAudioFactory* factory);
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void init(std::shared_ptr<std::istream> inputstream, const std::string& name);
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void deinit();
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void setPaused(bool isPaused);
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void seekTo(double time);
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double getDuration();
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int stream_open(int stream_index, AVFormatContext *pFormatCtx);
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bool update();
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static void video_thread_loop(VideoState *is);
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static void decode_thread_loop(VideoState *is);
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void video_display(VideoPicture* vp);
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void video_refresh();
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int queue_picture(AVFrame *pFrame, double pts);
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double synchronize_video(AVFrame *src_frame, double pts);
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double get_audio_clock();
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double get_video_clock();
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double get_external_clock();
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double get_master_clock();
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static int istream_read(void *user_data, uint8_t *buf, int buf_size);
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static int istream_write(void *user_data, uint8_t *buf, int buf_size);
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static int64_t istream_seek(void *user_data, int64_t offset, int whence);
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osg::ref_ptr<osg::Texture2D> mTexture;
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MovieAudioFactory* mAudioFactory;
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std::shared_ptr<MovieAudioDecoder> mAudioDecoder;
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ExternalClock mExternalClock;
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std::shared_ptr<std::istream> stream;
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AVFormatContext* format_ctx;
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int av_sync_type;
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AVStream** audio_st;
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PacketQueue audioq;
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uint8_t* mFlushPktData;
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AVStream** video_st;
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double frame_last_pts;
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double video_clock; ///<pts of last decoded frame / predicted pts of next decoded frame
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PacketQueue videoq;
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SwsContext* sws_context;
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VideoPicture pictq[VIDEO_PICTURE_ARRAY_SIZE];
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AVFrame* rgbaFrame; // used as buffer for the frame converted from its native format to RGBA
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int pictq_size, pictq_rindex, pictq_windex;
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OpenThreads::Mutex pictq_mutex;
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OpenThreads::Condition pictq_cond;
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std::unique_ptr<ParseThread> parse_thread;
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std::unique_ptr<VideoThread> video_thread;
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volatile bool mSeekRequested;
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uint64_t mSeekPos;
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volatile bool mVideoEnded;
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volatile bool mPaused;
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volatile bool mQuit;
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};
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}
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#endif
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