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openmw-tes3mp/apps/mwiniimporter/importer.hpp

39 lines
1.2 KiB
C++

#ifndef MWINIIMPORTER_IMPORTER
#define MWINIIMPORTER_IMPORTER 1
#include <string>
#include <map>
#include <vector>
#include <exception>
#include <iosfwd>
#include <components/to_utf8/to_utf8.hpp>
class MwIniImporter {
public:
typedef std::map<std::string, std::string> strmap;
typedef std::map<std::string, std::vector<std::string> > multistrmap;
MwIniImporter();
void setInputEncoding(const ToUTF8::FromType& encoding);
void setVerbose(bool verbose);
multistrmap loadIniFile(const std::string& filename) const;
static multistrmap loadCfgFile(const std::string& filename);
void merge(multistrmap &cfg, const multistrmap &ini) const;
void mergeFallback(multistrmap &cfg, const multistrmap &ini) const;
void importGameFiles(multistrmap &cfg, const multistrmap &ini) const;
void importArchives(multistrmap &cfg, const multistrmap &ini) const;
static void writeToFile(std::ostream &out, const multistrmap &cfg);
private:
static void insertMultistrmap(multistrmap &cfg, const std::string& key, const std::string& value);
static std::string numberToString(int n);
bool mVerbose;
strmap mMergeMap;
std::vector<std::string> mMergeFallback;
ToUTF8::FromType mEncoding;
};
#endif