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413 lines
18 KiB
C++
413 lines
18 KiB
C++
#include "universalid.hpp"
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#include <ostream>
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#include <stdexcept>
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#include <sstream>
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#include <iostream>
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namespace
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{
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struct TypeData
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{
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CSMWorld::UniversalId::Class mClass;
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CSMWorld::UniversalId::Type mType;
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const char *mName;
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const char *mIcon;
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};
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static const TypeData sNoArg[] =
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{
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{ CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, "-", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Globals, "Global Variables", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Gmsts, "Game Settings", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Skills, "Skills", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Classes, "Classes", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Factions, "Factions", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Races, "Races", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Sounds, "Sounds", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Scripts, "Scripts", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Regions, "Regions", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Birthsigns, "Birthsigns", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Spells, "Spells", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Topics, "Topics", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Journals, "Journals", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_TopicInfos, "Topic Infos", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_JournalInfos, "Journal Infos", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Cells, "Cells", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Enchantments, "Enchantments", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_BodyParts, "Body Parts", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Referenceables,
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"Objects", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_References,
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"Instances", 0 },
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{ CSMWorld::UniversalId::Class_NonRecord, CSMWorld::UniversalId::Type_RegionMap,
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"Region Map", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Filters, "Filters", 0 },
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{ CSMWorld::UniversalId::Class_ResourceList, CSMWorld::UniversalId::Type_Meshes, "Meshes", 0 },
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{ CSMWorld::UniversalId::Class_ResourceList, CSMWorld::UniversalId::Type_Icons, "Icons", 0 },
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{ CSMWorld::UniversalId::Class_ResourceList, CSMWorld::UniversalId::Type_Musics, "Music Files", 0 },
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{ CSMWorld::UniversalId::Class_ResourceList, CSMWorld::UniversalId::Type_SoundsRes, "Sound Files", 0 },
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{ CSMWorld::UniversalId::Class_ResourceList, CSMWorld::UniversalId::Type_Textures, "Textures", 0 },
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{ CSMWorld::UniversalId::Class_ResourceList, CSMWorld::UniversalId::Type_Videos, "Videos", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_DebugProfiles, "Debug Profiles", 0 },
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{ CSMWorld::UniversalId::Class_Transient, CSMWorld::UniversalId::Type_RunLog, "Run Log", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_SoundGens, "Sound Generators", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_MagicEffects, "Magic Effects", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Pathgrids, "Pathgrids", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_StartScripts, "Start Scripts", 0 },
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{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_MetaDatas, "Meta Data Table", 0 },
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{ CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, 0, 0 } // end marker
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};
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static const TypeData sIdArg[] =
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{
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Global, "Global Variable", ":./globvar.png" },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Gmst, "Game Setting", ":./GMST.png" },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Skill, "Skill", ":./skill.png" },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Class, "Class", ":./class.png" },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Faction, "Faction", ":./faction.png" },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Race, "Race", ":./race.png" },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Sound, "Sound", ":./sound.png" },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Script, "Script", ":./script.png" },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Region, "Region", ":./land.png" },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Birthsign, "Birthsign", ":./birthsign.png" },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Spell, "Spell", ":./spell.png" },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Topic, "Topic", 0 },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Journal, "Journal", 0 },
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{ CSMWorld::UniversalId::Class_SubRecord, CSMWorld::UniversalId::Type_TopicInfo, "TopicInfo", 0 },
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{ CSMWorld::UniversalId::Class_SubRecord, CSMWorld::UniversalId::Type_JournalInfo, "JournalInfo", 0 },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Cell, "Cell", ":./cell.png" },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Cell_Missing, "Cell", ":./cell.png" },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Referenceable, "Object", 0 },
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{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Activator, "Activator", ":./activator.png" },
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{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Potion, "Potion", ":./potion.png" },
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{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Apparatus, "Apparatus", ":./apparatus.png" },
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{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Armor, "Armor", ":./armor.png" },
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{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Book, "Book", ":./book.png" },
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{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Clothing, "Clothing", ":./clothing.png" },
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{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Container, "Container", ":./container.png" },
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{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Creature, "Creature", ":./creature.png" },
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{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Door, "Door", ":./door.png" },
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{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Ingredient, "Ingredient", ":./ingredient.png" },
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{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_CreatureLevelledList,
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"Creature Levelled List", ":./creature.png" },
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{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_ItemLevelledList,
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"Item Levelled List", ":./leveled-item.png" },
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{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Light, "Light", ":./light.png" },
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{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Lockpick, "Lockpick", ":./lockpick.png" },
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{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Miscellaneous,
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"Miscellaneous", ":./miscellaneous.png" },
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{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Npc, "NPC", ":./npc.png" },
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{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Probe, "Probe", ":./probe.png" },
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{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Repair, "Repair", ":./repair.png" },
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{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Static, "Static", ":./static.png" },
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{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Weapon, "Weapon", ":./weapon.png" },
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{ CSMWorld::UniversalId::Class_SubRecord, CSMWorld::UniversalId::Type_Reference, "Instance", 0 },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Filter, "Filter", ":./filter.png" },
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{ CSMWorld::UniversalId::Class_Collection, CSMWorld::UniversalId::Type_Scene, "Scene", 0 },
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{ CSMWorld::UniversalId::Class_Collection, CSMWorld::UniversalId::Type_Preview, "Preview", 0 },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Enchantment, "Enchantment", 0 },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_BodyPart, "Body Part", 0 },
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{ CSMWorld::UniversalId::Class_Resource, CSMWorld::UniversalId::Type_Mesh, "Mesh", 0 },
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{ CSMWorld::UniversalId::Class_Resource, CSMWorld::UniversalId::Type_Icon, "Icon", 0 },
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{ CSMWorld::UniversalId::Class_Resource, CSMWorld::UniversalId::Type_Music, "Music", 0 },
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{ CSMWorld::UniversalId::Class_Resource, CSMWorld::UniversalId::Type_SoundRes, "Sound File", 0 },
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{ CSMWorld::UniversalId::Class_Resource, CSMWorld::UniversalId::Type_Texture, "Texture", 0 },
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{ CSMWorld::UniversalId::Class_Resource, CSMWorld::UniversalId::Type_Video, "Video", 0 },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_DebugProfile, "Debug Profile", 0 },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_SoundGen, "Sound Generator", 0 },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_MagicEffect, "Magic Effect", 0 },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Pathgrid, "Pathgrid", 0 },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_StartScript, "Start Script", 0 },
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{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_MetaData, "Meta Data", 0 },
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{ CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, 0, 0 } // end marker
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};
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static const TypeData sIndexArg[] =
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{
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{ CSMWorld::UniversalId::Class_Transient, CSMWorld::UniversalId::Type_VerificationResults, "Verification Results", 0 },
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{ CSMWorld::UniversalId::Class_Transient, CSMWorld::UniversalId::Type_LoadErrorLog, "Load Error Log", 0 },
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{ CSMWorld::UniversalId::Class_Transient, CSMWorld::UniversalId::Type_Search, "Global Search", 0 },
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{ CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, 0, 0 } // end marker
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};
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}
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CSMWorld::UniversalId::UniversalId (const std::string& universalId)
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: mIndex(0)
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{
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std::string::size_type index = universalId.find (':');
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if (index!=std::string::npos)
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{
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std::string type = universalId.substr (0, index);
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for (int i=0; sIdArg[i].mName; ++i)
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if (type==sIdArg[i].mName)
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{
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mArgumentType = ArgumentType_Id;
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mType = sIdArg[i].mType;
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mClass = sIdArg[i].mClass;
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mId = universalId.substr (index+2);
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return;
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}
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for (int i=0; sIndexArg[i].mName; ++i)
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if (type==sIndexArg[i].mName)
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{
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mArgumentType = ArgumentType_Index;
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mType = sIndexArg[i].mType;
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mClass = sIndexArg[i].mClass;
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std::istringstream stream (universalId.substr (index+2));
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if (stream >> mIndex)
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return;
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break;
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}
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}
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else
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{
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for (int i=0; sNoArg[i].mName; ++i)
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if (universalId==sNoArg[i].mName)
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{
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mArgumentType = ArgumentType_None;
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mType = sNoArg[i].mType;
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mClass = sNoArg[i].mClass;
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return;
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}
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}
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throw std::runtime_error ("invalid UniversalId: " + universalId);
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}
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CSMWorld::UniversalId::UniversalId (Type type) : mArgumentType (ArgumentType_None), mType (type), mIndex (0)
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{
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for (int i=0; sNoArg[i].mName; ++i)
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if (type==sNoArg[i].mType)
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{
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mClass = sNoArg[i].mClass;
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return;
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}
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for (int i=0; sIdArg[i].mName; ++i)
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if (type==sIdArg[i].mType)
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{
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mArgumentType = ArgumentType_Id;
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mClass = sIdArg[i].mClass;
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return;
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}
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for (int i=0; sIndexArg[i].mName; ++i)
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if (type==sIndexArg[i].mType)
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{
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mArgumentType = ArgumentType_Index;
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mClass = sIndexArg[i].mClass;
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return;
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}
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throw std::logic_error ("invalid argument-less UniversalId type");
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}
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CSMWorld::UniversalId::UniversalId (Type type, const std::string& id)
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: mArgumentType (ArgumentType_Id), mType (type), mId (id), mIndex (0)
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{
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for (int i=0; sIdArg[i].mName; ++i)
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if (type==sIdArg[i].mType)
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{
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mClass = sIdArg[i].mClass;
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return;
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}
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throw std::logic_error ("invalid ID argument UniversalId type");
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}
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CSMWorld::UniversalId::UniversalId (Type type, int index)
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: mArgumentType (ArgumentType_Index), mType (type), mIndex (index)
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{
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for (int i=0; sIndexArg[i].mName; ++i)
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if (type==sIndexArg[i].mType)
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{
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mClass = sIndexArg[i].mClass;
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return;
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}
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throw std::logic_error ("invalid index argument UniversalId type");
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}
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CSMWorld::UniversalId::Class CSMWorld::UniversalId::getClass() const
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{
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return mClass;
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}
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CSMWorld::UniversalId::ArgumentType CSMWorld::UniversalId::getArgumentType() const
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{
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return mArgumentType;
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}
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CSMWorld::UniversalId::Type CSMWorld::UniversalId::getType() const
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{
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return mType;
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}
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const std::string& CSMWorld::UniversalId::getId() const
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{
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if (mArgumentType!=ArgumentType_Id)
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throw std::logic_error ("invalid access to ID of non-ID UniversalId");
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return mId;
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}
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int CSMWorld::UniversalId::getIndex() const
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{
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if (mArgumentType!=ArgumentType_Index)
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throw std::logic_error ("invalid access to index of non-index UniversalId");
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return mIndex;
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}
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bool CSMWorld::UniversalId::isEqual (const UniversalId& universalId) const
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{
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if (mClass!=universalId.mClass || mArgumentType!=universalId.mArgumentType || mType!=universalId.mType)
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return false;
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switch (mArgumentType)
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{
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case ArgumentType_Id: return mId==universalId.mId;
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case ArgumentType_Index: return mIndex==universalId.mIndex;
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default: return true;
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}
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}
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bool CSMWorld::UniversalId::isLess (const UniversalId& universalId) const
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{
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if (mType<universalId.mType)
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return true;
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if (mType>universalId.mType)
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return false;
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switch (mArgumentType)
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{
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case ArgumentType_Id: return mId<universalId.mId;
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case ArgumentType_Index: return mIndex<universalId.mIndex;
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default: return false;
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}
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}
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std::string CSMWorld::UniversalId::getTypeName() const
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{
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const TypeData *typeData = mArgumentType==ArgumentType_None ? sNoArg :
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(mArgumentType==ArgumentType_Id ? sIdArg : sIndexArg);
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for (int i=0; typeData[i].mName; ++i)
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if (typeData[i].mType==mType)
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return typeData[i].mName;
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throw std::logic_error ("failed to retrieve UniversalId type name");
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}
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std::string CSMWorld::UniversalId::toString() const
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{
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std::ostringstream stream;
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stream << getTypeName();
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switch (mArgumentType)
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{
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case ArgumentType_None: break;
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case ArgumentType_Id: stream << ": " << mId; break;
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case ArgumentType_Index: stream << ": " << mIndex; break;
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}
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return stream.str();
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}
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std::string CSMWorld::UniversalId::getIcon() const
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{
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const TypeData *typeData = mArgumentType==ArgumentType_None ? sNoArg :
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(mArgumentType==ArgumentType_Id ? sIdArg : sIndexArg);
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for (int i=0; typeData[i].mName; ++i)
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if (typeData[i].mType==mType)
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return typeData[i].mIcon ? typeData[i].mIcon : ":placeholder";
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throw std::logic_error ("failed to retrieve UniversalId type icon");
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}
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std::vector<CSMWorld::UniversalId::Type> CSMWorld::UniversalId::listReferenceableTypes()
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{
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std::vector<CSMWorld::UniversalId::Type> list;
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for (int i=0; sIdArg[i].mName; ++i)
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if (sIdArg[i].mClass==Class_RefRecord)
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list.push_back (sIdArg[i].mType);
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return list;
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}
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std::vector<CSMWorld::UniversalId::Type> CSMWorld::UniversalId::listTypes (int classes)
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{
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std::vector<CSMWorld::UniversalId::Type> list;
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for (int i=0; sNoArg[i].mName; ++i)
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if (sNoArg[i].mClass & classes)
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list.push_back (sNoArg[i].mType);
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for (int i=0; sIdArg[i].mName; ++i)
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if (sIdArg[i].mClass & classes)
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list.push_back (sIdArg[i].mType);
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for (int i=0; sIndexArg[i].mName; ++i)
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if (sIndexArg[i].mClass & classes)
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list.push_back (sIndexArg[i].mType);
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return list;
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}
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CSMWorld::UniversalId::Type CSMWorld::UniversalId::getParentType (Type type)
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{
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for (int i=0; sIdArg[i].mType; ++i)
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if (type==sIdArg[i].mType)
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{
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if (sIdArg[i].mClass==Class_RefRecord)
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return Type_Referenceables;
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if (sIdArg[i].mClass==Class_SubRecord || sIdArg[i].mClass==Class_Record ||
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sIdArg[i].mClass==Class_Resource)
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{
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if (type==Type_Cell_Missing)
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return Type_Cells;
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return static_cast<Type> (type-1);
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
return Type_None;
|
|
}
|
|
|
|
bool CSMWorld::operator== (const CSMWorld::UniversalId& left, const CSMWorld::UniversalId& right)
|
|
{
|
|
return left.isEqual (right);
|
|
}
|
|
|
|
bool CSMWorld::operator!= (const CSMWorld::UniversalId& left, const CSMWorld::UniversalId& right)
|
|
{
|
|
return !left.isEqual (right);
|
|
}
|
|
|
|
bool CSMWorld::operator< (const UniversalId& left, const UniversalId& right)
|
|
{
|
|
return left.isLess (right);
|
|
}
|
|
|
|
std::ostream& CSMWorld::operator< (std::ostream& stream, const CSMWorld::UniversalId& universalId)
|
|
{
|
|
return stream << universalId.toString();
|
|
}
|