You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
openmw-tes3mp/apps/openmw/mwdialogue/scripttest.cpp

129 lines
4.3 KiB
C++

#include "scripttest.hpp"
#include <iostream>
#include "../mwworld/manualref.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwworld/class.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/scriptmanager.hpp"
#include "../mwscript/compilercontext.hpp"
#include <components/compiler/exception.hpp>
#include <components/compiler/streamerrorhandler.hpp>
#include <components/compiler/scanner.hpp>
#include <components/compiler/locals.hpp>
#include <components/compiler/output.hpp>
#include <components/compiler/scriptparser.hpp>
#include "filter.hpp"
namespace
{
void test(const MWWorld::Ptr& actor, int &compiled, int &total, const Compiler::Extensions* extensions, int warningsMode)
{
MWDialogue::Filter filter(actor, 0, false);
MWScript::CompilerContext compilerContext(MWScript::CompilerContext::Type_Dialogue);
compilerContext.setExtensions(extensions);
std::ostream errorStream(std::cout.rdbuf());
Compiler::StreamErrorHandler errorHandler(errorStream);
errorHandler.setWarningsMode (warningsMode);
const MWWorld::Store<ESM::Dialogue>& dialogues = MWBase::Environment::get().getWorld()->getStore().get<ESM::Dialogue>();
for (MWWorld::Store<ESM::Dialogue>::iterator it = dialogues.begin(); it != dialogues.end(); ++it)
{
std::vector<const ESM::DialInfo*> infos = filter.listAll(*it);
for (std::vector<const ESM::DialInfo*>::iterator it = infos.begin(); it != infos.end(); ++it)
{
const ESM::DialInfo* info = *it;
if (!info->mResultScript.empty())
{
bool success = true;
++total;
try
{
errorHandler.reset();
std::istringstream input (info->mResultScript + "\n");
Compiler::Scanner scanner (errorHandler, input, extensions);
Compiler::Locals locals;
std::string actorScript = actor.getClass().getScript(actor);
if (!actorScript.empty())
{
// grab local variables from actor's script, if available.
locals = MWBase::Environment::get().getScriptManager()->getLocals (actorScript);
}
Compiler::ScriptParser parser(errorHandler, compilerContext, locals, false);
scanner.scan (parser);
if (!errorHandler.isGood())
success = false;
++compiled;
}
catch (const Compiler::SourceException& /* error */)
{
// error has already been reported via error handler
success = false;
}
catch (const std::exception& error)
{
std::cerr << std::string ("Dialogue error: An exception has been thrown: ") + error.what() << std::endl;
success = false;
}
if (!success)
{
std::cerr
<< "compiling failed (dialogue script)" << std::endl
<< info->mResultScript
<< std::endl << std::endl;
}
}
}
}
}
}
namespace MWDialogue
{
namespace ScriptTest
{
std::pair<int, int> compileAll(const Compiler::Extensions *extensions, int warningsMode)
{
int compiled = 0, total = 0;
const MWWorld::Store<ESM::NPC>& npcs = MWBase::Environment::get().getWorld()->getStore().get<ESM::NPC>();
for (MWWorld::Store<ESM::NPC>::iterator it = npcs.begin(); it != npcs.end(); ++it)
{
MWWorld::ManualRef ref(MWBase::Environment::get().getWorld()->getStore(), it->mId);
test(ref.getPtr(), compiled, total, extensions, warningsMode);
}
const MWWorld::Store<ESM::Creature>& creatures = MWBase::Environment::get().getWorld()->getStore().get<ESM::Creature>();
for (MWWorld::Store<ESM::Creature>::iterator it = creatures.begin(); it != creatures.end(); ++it)
{
MWWorld::ManualRef ref(MWBase::Environment::get().getWorld()->getStore(), it->mId);
test(ref.getPtr(), compiled, total, extensions, warningsMode);
}
return std::make_pair(total, compiled);
}
}
}