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71 lines
1.8 KiB
C++
71 lines
1.8 KiB
C++
#ifndef OPENMW_ESM_DIAL_H
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#define OPENMW_ESM_DIAL_H
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#include <string>
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#include <list>
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#include <map>
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#include "loadinfo.hpp"
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namespace ESM
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{
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class ESMReader;
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class ESMWriter;
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/*
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* Dialogue topic and journal entries. The actual data is contained in
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* the INFO records following the DIAL.
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*/
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struct Dialogue
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{
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static unsigned int sRecordId;
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/// Return a string descriptor for this record type. Currently used for debugging / error logs only.
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static std::string getRecordType() { return "Dialogue"; }
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enum Type
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{
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Topic = 0,
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Voice = 1,
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Greeting = 2,
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Persuasion = 3,
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Journal = 4,
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Unknown = -1 // Used for deleted dialogues
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};
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std::string mId;
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signed char mType;
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typedef std::list<DialInfo> InfoContainer;
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// Parameters: Info ID, (Info iterator, Deleted flag)
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typedef std::map<std::string, std::pair<InfoContainer::iterator, bool> > LookupMap;
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InfoContainer mInfo;
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// This is only used during the loading phase to speed up DialInfo merging.
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LookupMap mLookup;
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void load(ESMReader &esm, bool &isDeleted);
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///< Loads all sub-records of Dialogue record
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void loadId(ESMReader &esm);
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///< Loads NAME sub-record of Dialogue record
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void loadData(ESMReader &esm, bool &isDeleted);
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///< Loads all sub-records of Dialogue record, except NAME sub-record
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void save(ESMWriter &esm, bool isDeleted = false) const;
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/// Remove all INFOs that are deleted
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void clearDeletedInfos();
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/// Read the next info record
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/// @param merge Merge with existing list, or just push each record to the end of the list?
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void readInfo (ESM::ESMReader& esm, bool merge);
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void blank();
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///< Set record to default state (does not touch the ID and does not change the type).
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};
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}
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#endif
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