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openmw-tes3mp/components/resource/multiobjectcache.cpp

80 lines
2.1 KiB
C++

#include "multiobjectcache.hpp"
#include <vector>
#include <osg/Object>
namespace Resource
{
MultiObjectCache::MultiObjectCache()
{
}
MultiObjectCache::~MultiObjectCache()
{
}
void MultiObjectCache::removeUnreferencedObjectsInCache()
{
std::vector<osg::ref_ptr<osg::Object> > objectsToRemove;
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_objectCacheMutex);
// Remove unreferenced entries from object cache
ObjectCacheMap::iterator oitr = _objectCache.begin();
while(oitr != _objectCache.end())
{
if (oitr->second->referenceCount() <= 1)
{
objectsToRemove.push_back(oitr->second);
_objectCache.erase(oitr++);
}
else
{
++oitr;
}
}
}
// note, actual unref happens outside of the lock
objectsToRemove.clear();
}
void MultiObjectCache::addEntryToObjectCache(const std::string &filename, osg::Object *object)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_objectCacheMutex);
_objectCache.insert(std::make_pair(filename, object));
}
osg::ref_ptr<osg::Object> MultiObjectCache::takeFromObjectCache(const std::string &fileName)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_objectCacheMutex);
ObjectCacheMap::iterator found = _objectCache.find(fileName);
if (found == _objectCache.end())
return osg::ref_ptr<osg::Object>();
else
{
osg::ref_ptr<osg::Object> object = found->second;
_objectCache.erase(found);
return object;
}
}
void MultiObjectCache::releaseGLObjects(osg::State *state)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_objectCacheMutex);
for(ObjectCacheMap::iterator itr = _objectCache.begin();
itr != _objectCache.end();
++itr)
{
osg::Object* object = itr->second.get();
object->releaseGLObjects(state);
}
}
}