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43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
//
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// Created by koncord on 03.08.17.
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//
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#include <boost/tokenizer.hpp>
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#include "luaUtils.hpp"
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#include "LuaState.hpp"
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sol::table str_split(const std::string &str, const sol::object &sepObj, sol::this_state state)
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{
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sol::state_view lua(state);
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sol::table tbl = lua.create_table();
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typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
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boost::char_separator<char> sep(sepObj.valid() ? sepObj.as<const char *>() : ":");
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tokenizer tokens(str, sep);
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for (const auto &token : tokens)
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tbl.add(token);
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return tbl;
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}
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sol::object import(const std::string &name, sol::this_state ts, sol::this_environment te)
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{
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sol::state_view state(ts);
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sol::environment env(te);
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sol::function res = state.load_file(name);
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sol::set_environment(env, res);
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return res.call();
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}
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void LuaUtils::Init(LuaState &lua)
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{
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sol::table strTable = (*lua.getState())["string"];
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if (!strTable.valid())
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throw std::runtime_error("string library not initialized");
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strTable.set_function("split", &str_split);
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lua.getState()->set_function("import", &import);
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}
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