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openmw-tes3mp/apps/openmw-mp/processors/WorldstateProcessor.hpp

23 lines
730 B
C++

#ifndef OPENMW_BASEWORLDSTATEPROCESSOR_HPP
#define OPENMW_BASEWORLDSTATEPROCESSOR_HPP
#include <components/openmw-mp/Base/BasePacketProcessor.hpp>
#include <components/openmw-mp/Packets/BasePacket.hpp>
#include <components/openmw-mp/Packets/Worldstate/WorldstatePacket.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
#include "Players.hpp"
namespace mwmp
{
class WorldstateProcessor : public BasePacketProcessor<WorldstateProcessor>
{
public:
virtual void Do(WorldstatePacket &packet, const std::shared_ptr<Player> &player, BaseWorldstate &worldstate);
static bool Process(RakNet::Packet &packet, BaseWorldstate &worldstate) noexcept;
};
}
#endif //OPENMW_BASEWORLDSTATEPROCESSOR_HPP