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openmw-tes3mp/apps/openmw/mwmp/Main.hpp

70 lines
1.8 KiB
C++

#ifndef OPENMW_MWMP_MAIN
#define OPENMW_MWMP_MAIN
#include "../mwworld/ptr.hpp"
#include <boost/program_options.hpp>
#include <components/files/collections.hpp>
namespace MWWorld
{
class WeatherManager;
}
namespace mwmp
{
class GUIController;
class CellController;
class LocalPlayer;
class Networking;
class Main
{
public:
Main();
~Main();
static void optionsDesc(boost::program_options::options_description *desc);
static void configure(const boost::program_options::variables_map &variables);
static bool init(std::vector<std::string> &content, Files::Collections &collections);
static void postInit();
static void destroy();
static Main &get();
static void frame(float dt);
static void pressedKey(int key);
static bool isValidPacketScript(std::string script);
static std::string getResDir();
Networking *getNetworking() const;
LocalPlayer *getLocalPlayer() const;
GUIController *getGUIController() const;
CellController *getCellController() const;
void updateWorld(float dt) const;
void setWeatherManager(MWWorld::WeatherManager* manager);
MWWorld::WeatherManager* getWeatherManager();
private:
static std::string resourceDir;
static std::string addr;
static std::string passw;
Main (const Main&);
///< not implemented
Main& operator= (const Main&);
///< not implemented
static Main *pMain;
Networking *mNetworking;
LocalPlayer *mLocalPlayer;
GUIController *mGUIController;
CellController *mCellController;
std::string server;
unsigned short port;
MWWorld::WeatherManager* mWeatherManager;
};
}
#endif //OPENMW_MWMP_MAIN