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70 lines
1.8 KiB
C++
70 lines
1.8 KiB
C++
#ifndef OPENMW_MWMP_MAIN
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#define OPENMW_MWMP_MAIN
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#include "../mwworld/ptr.hpp"
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#include <boost/program_options.hpp>
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#include <components/files/collections.hpp>
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namespace MWWorld
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{
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class WeatherManager;
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}
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namespace mwmp
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{
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class GUIController;
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class CellController;
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class LocalPlayer;
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class Networking;
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class Main
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{
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public:
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Main();
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~Main();
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static void optionsDesc(boost::program_options::options_description *desc);
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static void configure(const boost::program_options::variables_map &variables);
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static bool init(std::vector<std::string> &content, Files::Collections &collections);
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static void postInit();
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static void destroy();
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static Main &get();
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static void frame(float dt);
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static void pressedKey(int key);
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static bool isValidPacketScript(std::string script);
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static std::string getResDir();
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Networking *getNetworking() const;
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LocalPlayer *getLocalPlayer() const;
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GUIController *getGUIController() const;
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CellController *getCellController() const;
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void updateWorld(float dt) const;
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void setWeatherManager(MWWorld::WeatherManager* manager);
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MWWorld::WeatherManager* getWeatherManager();
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private:
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static std::string resourceDir;
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static std::string addr;
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static std::string passw;
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Main (const Main&);
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///< not implemented
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Main& operator= (const Main&);
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///< not implemented
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static Main *pMain;
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Networking *mNetworking;
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LocalPlayer *mLocalPlayer;
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GUIController *mGUIController;
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CellController *mCellController;
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std::string server;
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unsigned short port;
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MWWorld::WeatherManager* mWeatherManager;
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};
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}
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#endif //OPENMW_MWMP_MAIN
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