You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
559 lines
24 KiB
C++
559 lines
24 KiB
C++
#include "aiextensions.hpp"
|
|
|
|
#include <stdexcept>
|
|
#include <iostream>
|
|
|
|
#include <components/compiler/extensions.hpp>
|
|
#include <components/compiler/opcodes.hpp>
|
|
|
|
#include <components/interpreter/interpreter.hpp>
|
|
#include <components/interpreter/runtime.hpp>
|
|
#include <components/interpreter/opcodes.hpp>
|
|
|
|
#include "../mwworld/class.hpp"
|
|
#include "../mwworld/esmstore.hpp"
|
|
|
|
#include "../mwmechanics/creaturestats.hpp"
|
|
#include "../mwmechanics/aiactivate.hpp"
|
|
#include "../mwmechanics/aiescort.hpp"
|
|
#include "../mwmechanics/aifollow.hpp"
|
|
#include "../mwmechanics/aitravel.hpp"
|
|
#include "../mwmechanics/aiwander.hpp"
|
|
#include "../mwmechanics/aiface.hpp"
|
|
|
|
#include "../mwbase/environment.hpp"
|
|
#include "../mwbase/world.hpp"
|
|
#include "../mwbase/mechanicsmanager.hpp"
|
|
|
|
#include "interpretercontext.hpp"
|
|
#include "ref.hpp"
|
|
|
|
|
|
namespace MWScript
|
|
{
|
|
namespace Ai
|
|
{
|
|
template<class R>
|
|
class OpAiActivate : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
std::string objectID = runtime.getStringLiteral (runtime[0].mInteger);
|
|
runtime.pop();
|
|
|
|
// discard additional arguments (reset), because we have no idea what they mean.
|
|
for (unsigned int i=0; i<arg0; ++i) runtime.pop();
|
|
|
|
MWMechanics::AiActivate activatePackage(objectID);
|
|
ptr.getClass().getCreatureStats (ptr).getAiSequence().stack(activatePackage, ptr);
|
|
std::cout << "AiActivate" << std::endl;
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpAiTravel : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
Interpreter::Type_Float x = runtime[0].mFloat;
|
|
runtime.pop();
|
|
|
|
Interpreter::Type_Float y = runtime[0].mFloat;
|
|
runtime.pop();
|
|
|
|
Interpreter::Type_Float z = runtime[0].mFloat;
|
|
runtime.pop();
|
|
|
|
// discard additional arguments (reset), because we have no idea what they mean.
|
|
for (unsigned int i=0; i<arg0; ++i) runtime.pop();
|
|
|
|
MWMechanics::AiTravel travelPackage(x, y, z);
|
|
ptr.getClass().getCreatureStats (ptr).getAiSequence().stack(travelPackage, ptr);
|
|
|
|
std::cout << "AiTravel: " << x << ", " << y << ", " << z << std::endl;
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpAiEscort : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
std::string actorID = runtime.getStringLiteral (runtime[0].mInteger);
|
|
runtime.pop();
|
|
|
|
Interpreter::Type_Float duration = runtime[0].mFloat;
|
|
runtime.pop();
|
|
|
|
Interpreter::Type_Float x = runtime[0].mFloat;
|
|
runtime.pop();
|
|
|
|
Interpreter::Type_Float y = runtime[0].mFloat;
|
|
runtime.pop();
|
|
|
|
Interpreter::Type_Float z = runtime[0].mFloat;
|
|
runtime.pop();
|
|
|
|
// discard additional arguments (reset), because we have no idea what they mean.
|
|
for (unsigned int i=0; i<arg0; ++i) runtime.pop();
|
|
|
|
MWMechanics::AiEscort escortPackage(actorID, static_cast<int>(duration), x, y, z);
|
|
ptr.getClass().getCreatureStats (ptr).getAiSequence().stack(escortPackage, ptr);
|
|
|
|
std::cout << "AiEscort: " << x << ", " << y << ", " << z << ", " << duration
|
|
<< std::endl;
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpAiEscortCell : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
std::string actorID = runtime.getStringLiteral (runtime[0].mInteger);
|
|
runtime.pop();
|
|
|
|
std::string cellID = runtime.getStringLiteral (runtime[0].mInteger);
|
|
runtime.pop();
|
|
|
|
Interpreter::Type_Float duration = runtime[0].mFloat;
|
|
runtime.pop();
|
|
|
|
Interpreter::Type_Float x = runtime[0].mFloat;
|
|
runtime.pop();
|
|
|
|
Interpreter::Type_Float y = runtime[0].mFloat;
|
|
runtime.pop();
|
|
|
|
Interpreter::Type_Float z = runtime[0].mFloat;
|
|
runtime.pop();
|
|
|
|
// discard additional arguments (reset), because we have no idea what they mean.
|
|
for (unsigned int i=0; i<arg0; ++i) runtime.pop();
|
|
|
|
if (cellID.empty())
|
|
throw std::runtime_error("AiEscortCell: no cell ID given");
|
|
|
|
MWBase::Environment::get().getWorld()->getStore().get<ESM::Cell>().find(cellID);
|
|
|
|
MWMechanics::AiEscort escortPackage(actorID, cellID, static_cast<int>(duration), x, y, z);
|
|
ptr.getClass().getCreatureStats (ptr).getAiSequence().stack(escortPackage, ptr);
|
|
|
|
std::cout << "AiEscort: " << x << ", " << y << ", " << z << ", " << duration
|
|
<< std::endl;
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpGetAiPackageDone : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
Interpreter::Type_Integer value = ptr.getClass().getCreatureStats (ptr).getAiSequence().isPackageDone();
|
|
|
|
runtime.push (value);
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpAiWander : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
Interpreter::Type_Integer range = static_cast<Interpreter::Type_Integer>(runtime[0].mFloat);
|
|
runtime.pop();
|
|
|
|
Interpreter::Type_Integer duration = static_cast<Interpreter::Type_Integer>(runtime[0].mFloat);
|
|
runtime.pop();
|
|
|
|
Interpreter::Type_Integer time = static_cast<Interpreter::Type_Integer>(runtime[0].mFloat);
|
|
runtime.pop();
|
|
|
|
std::vector<unsigned char> idleList;
|
|
bool repeat = false;
|
|
|
|
for(int i=1; i < 10 && arg0; ++i)
|
|
{
|
|
if(!repeat)
|
|
repeat = true;
|
|
Interpreter::Type_Integer idleValue = runtime[0].mInteger;
|
|
idleValue = std::min(255, std::max(0, idleValue));
|
|
idleList.push_back(idleValue);
|
|
runtime.pop();
|
|
--arg0;
|
|
}
|
|
|
|
if(arg0)
|
|
{
|
|
repeat = runtime[0].mInteger != 0;
|
|
runtime.pop();
|
|
--arg0;
|
|
}
|
|
|
|
// discard additional arguments (reset), because we have no idea what they mean.
|
|
for (unsigned int i=0; i<arg0; ++i) runtime.pop();
|
|
|
|
MWMechanics::AiWander wanderPackage(range, duration, time, idleList, repeat);
|
|
ptr.getClass().getCreatureStats (ptr).getAiSequence().stack(wanderPackage, ptr);
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpGetAiSetting : public Interpreter::Opcode0
|
|
{
|
|
int mIndex;
|
|
public:
|
|
OpGetAiSetting(int index) : mIndex(index) {}
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
runtime.push(ptr.getClass().getCreatureStats (ptr).getAiSetting (
|
|
(MWMechanics::CreatureStats::AiSetting)mIndex).getModified());
|
|
}
|
|
};
|
|
template<class R>
|
|
class OpModAiSetting : public Interpreter::Opcode0
|
|
{
|
|
int mIndex;
|
|
public:
|
|
OpModAiSetting(int index) : mIndex(index) {}
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
Interpreter::Type_Integer value = runtime[0].mInteger;
|
|
runtime.pop();
|
|
|
|
MWMechanics::CreatureStats::AiSetting setting
|
|
= MWMechanics::CreatureStats::AiSetting(mIndex);
|
|
|
|
ptr.getClass().getCreatureStats (ptr).setAiSetting (setting,
|
|
ptr.getClass().getCreatureStats (ptr).getAiSetting (setting).getBase() + value);
|
|
}
|
|
};
|
|
template<class R>
|
|
class OpSetAiSetting : public Interpreter::Opcode0
|
|
{
|
|
int mIndex;
|
|
public:
|
|
OpSetAiSetting(int index) : mIndex(index) {}
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
Interpreter::Type_Integer value = runtime[0].mInteger;
|
|
runtime.pop();
|
|
|
|
MWMechanics::CreatureStats::AiSetting setting = (MWMechanics::CreatureStats::AiSetting)mIndex;
|
|
|
|
MWMechanics::Stat<int> stat = ptr.getClass().getCreatureStats(ptr).getAiSetting(setting);
|
|
stat.setModified(value, 0);
|
|
ptr.getClass().getCreatureStats(ptr).setAiSetting(setting, stat);
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpAiFollow : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
std::string actorID = runtime.getStringLiteral (runtime[0].mInteger);
|
|
runtime.pop();
|
|
|
|
Interpreter::Type_Float duration = runtime[0].mFloat;
|
|
runtime.pop();
|
|
|
|
Interpreter::Type_Float x = runtime[0].mFloat;
|
|
runtime.pop();
|
|
|
|
Interpreter::Type_Float y = runtime[0].mFloat;
|
|
runtime.pop();
|
|
|
|
Interpreter::Type_Float z = runtime[0].mFloat;
|
|
runtime.pop();
|
|
|
|
// discard additional arguments (reset), because we have no idea what they mean.
|
|
for (unsigned int i=0; i<arg0; ++i) runtime.pop();
|
|
|
|
MWMechanics::AiFollow followPackage(actorID, duration, x, y ,z);
|
|
ptr.getClass().getCreatureStats (ptr).getAiSequence().stack(followPackage, ptr);
|
|
|
|
std::cout << "AiFollow: " << actorID << ", " << x << ", " << y << ", " << z << ", " << duration
|
|
<< std::endl;
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpAiFollowCell : public Interpreter::Opcode1
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
std::string actorID = runtime.getStringLiteral (runtime[0].mInteger);
|
|
runtime.pop();
|
|
|
|
std::string cellID = runtime.getStringLiteral (runtime[0].mInteger);
|
|
runtime.pop();
|
|
|
|
Interpreter::Type_Float duration = runtime[0].mFloat;
|
|
runtime.pop();
|
|
|
|
Interpreter::Type_Float x = runtime[0].mFloat;
|
|
runtime.pop();
|
|
|
|
Interpreter::Type_Float y = runtime[0].mFloat;
|
|
runtime.pop();
|
|
|
|
Interpreter::Type_Float z = runtime[0].mFloat;
|
|
runtime.pop();
|
|
|
|
// discard additional arguments (reset), because we have no idea what they mean.
|
|
for (unsigned int i=0; i<arg0; ++i) runtime.pop();
|
|
|
|
MWMechanics::AiFollow followPackage(actorID, cellID, duration, x, y ,z);
|
|
ptr.getClass().getCreatureStats (ptr).getAiSequence().stack(followPackage, ptr);
|
|
std::cout << "AiFollow: " << actorID << ", " << x << ", " << y << ", " << z << ", " << duration
|
|
<< std::endl;
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpGetCurrentAIPackage : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr ptr = R()(runtime);
|
|
|
|
Interpreter::Type_Integer value = ptr.getClass().getCreatureStats (ptr).getAiSequence().getLastRunTypeId();
|
|
|
|
runtime.push (value);
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpGetDetected : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr observer = R()(runtime, false); // required=false
|
|
|
|
std::string actorID = runtime.getStringLiteral (runtime[0].mInteger);
|
|
runtime.pop();
|
|
|
|
MWWorld::Ptr actor = MWBase::Environment::get().getWorld()->getPtr(actorID, true);
|
|
|
|
Interpreter::Type_Integer value = MWBase::Environment::get().getMechanicsManager()->isActorDetected(actor, observer);
|
|
|
|
runtime.push (value);
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpGetLineOfSight : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
|
|
MWWorld::Ptr source = R()(runtime);
|
|
|
|
std::string actorID = runtime.getStringLiteral (runtime[0].mInteger);
|
|
runtime.pop();
|
|
|
|
|
|
MWWorld::Ptr dest = MWBase::Environment::get().getWorld()->getPtr(actorID,true);
|
|
bool value = false;
|
|
if(dest != MWWorld::Ptr() && source.getClass().isActor() && dest.getClass().isActor())
|
|
{
|
|
value = MWBase::Environment::get().getWorld()->getLOS(source,dest);
|
|
}
|
|
runtime.push (value);
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpGetTarget : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
virtual void execute (Interpreter::Runtime &runtime)
|
|
{
|
|
MWWorld::Ptr actor = R()(runtime);
|
|
std::string testedTargetId = runtime.getStringLiteral (runtime[0].mInteger);
|
|
runtime.pop();
|
|
|
|
const MWMechanics::CreatureStats& creatureStats = actor.getClass().getCreatureStats(actor);
|
|
|
|
bool targetsAreEqual = false;
|
|
MWWorld::Ptr targetPtr;
|
|
if (creatureStats.getAiSequence().getCombatTarget (targetPtr))
|
|
{
|
|
if (!targetPtr.isEmpty() && targetPtr.getCellRef().getRefId() == testedTargetId)
|
|
targetsAreEqual = true;
|
|
}
|
|
runtime.push(int(targetsAreEqual));
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpStartCombat : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
virtual void execute (Interpreter::Runtime &runtime)
|
|
{
|
|
MWWorld::Ptr actor = R()(runtime);
|
|
std::string targetID = runtime.getStringLiteral (runtime[0].mInteger);
|
|
runtime.pop();
|
|
|
|
MWWorld::Ptr target = MWBase::Environment::get().getWorld()->getPtr(targetID, true);
|
|
MWBase::Environment::get().getMechanicsManager()->startCombat(actor, target);
|
|
}
|
|
};
|
|
|
|
template<class R>
|
|
class OpStopCombat : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr actor = R()(runtime);
|
|
MWMechanics::CreatureStats& creatureStats = actor.getClass().getCreatureStats(actor);
|
|
creatureStats.getAiSequence().stopCombat();
|
|
}
|
|
};
|
|
|
|
class OpToggleAI : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
|
|
virtual void execute (Interpreter::Runtime& runtime)
|
|
{
|
|
bool enabled = MWBase::Environment::get().getMechanicsManager()->toggleAI();
|
|
|
|
runtime.getContext().report (enabled ? "AI -> On" : "AI -> Off");
|
|
}
|
|
};
|
|
|
|
template <class R>
|
|
class OpFace : public Interpreter::Opcode0
|
|
{
|
|
public:
|
|
virtual void execute(Interpreter::Runtime& runtime)
|
|
{
|
|
MWWorld::Ptr actor = R()(runtime);
|
|
|
|
Interpreter::Type_Float x = runtime[0].mFloat;
|
|
runtime.pop();
|
|
|
|
Interpreter::Type_Float y = runtime[0].mFloat;
|
|
runtime.pop();
|
|
|
|
MWMechanics::AiFace facePackage(x, y);
|
|
actor.getClass().getCreatureStats(actor).getAiSequence().stack(facePackage, actor);
|
|
}
|
|
};
|
|
|
|
void installOpcodes (Interpreter::Interpreter& interpreter)
|
|
{
|
|
interpreter.installSegment3 (Compiler::Ai::opcodeAIActivate, new OpAiActivate<ImplicitRef>);
|
|
interpreter.installSegment3 (Compiler::Ai::opcodeAIActivateExplicit, new OpAiActivate<ExplicitRef>);
|
|
interpreter.installSegment3 (Compiler::Ai::opcodeAiTravel, new OpAiTravel<ImplicitRef>);
|
|
interpreter.installSegment3 (Compiler::Ai::opcodeAiTravelExplicit, new OpAiTravel<ExplicitRef>);
|
|
interpreter.installSegment3 (Compiler::Ai::opcodeAiEscort, new OpAiEscort<ImplicitRef>);
|
|
interpreter.installSegment3 (Compiler::Ai::opcodeAiEscortExplicit, new OpAiEscort<ExplicitRef>);
|
|
interpreter.installSegment3 (Compiler::Ai::opcodeAiEscortCell, new OpAiEscortCell<ImplicitRef>);
|
|
interpreter.installSegment3 (Compiler::Ai::opcodeAiEscortCellExplicit, new OpAiEscortCell<ExplicitRef>);
|
|
interpreter.installSegment3 (Compiler::Ai::opcodeAiWander, new OpAiWander<ImplicitRef>);
|
|
interpreter.installSegment3 (Compiler::Ai::opcodeAiWanderExplicit, new OpAiWander<ExplicitRef>);
|
|
interpreter.installSegment3 (Compiler::Ai::opcodeAiFollow, new OpAiFollow<ImplicitRef>);
|
|
interpreter.installSegment3 (Compiler::Ai::opcodeAiFollowExplicit, new OpAiFollow<ExplicitRef>);
|
|
interpreter.installSegment3 (Compiler::Ai::opcodeAiFollowCell, new OpAiFollowCell<ImplicitRef>);
|
|
interpreter.installSegment3 (Compiler::Ai::opcodeAiFollowCellExplicit, new OpAiFollowCell<ExplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeGetAiPackageDone, new OpGetAiPackageDone<ImplicitRef>);
|
|
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeGetAiPackageDoneExplicit,
|
|
new OpGetAiPackageDone<ExplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeGetCurrentAiPackage, new OpGetCurrentAIPackage<ImplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeGetCurrentAiPackageExplicit, new OpGetCurrentAIPackage<ExplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeGetDetected, new OpGetDetected<ImplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeGetDetectedExplicit, new OpGetDetected<ExplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeGetLineOfSight, new OpGetLineOfSight<ImplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeGetLineOfSightExplicit, new OpGetLineOfSight<ExplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeGetTarget, new OpGetTarget<ImplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeGetTargetExplicit, new OpGetTarget<ExplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeStartCombat, new OpStartCombat<ImplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeStartCombatExplicit, new OpStartCombat<ExplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeStopCombat, new OpStopCombat<ImplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeStopCombatExplicit, new OpStopCombat<ExplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeToggleAI, new OpToggleAI);
|
|
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeSetHello, new OpSetAiSetting<ImplicitRef>(0));
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeSetHelloExplicit, new OpSetAiSetting<ExplicitRef>(0));
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeSetFight, new OpSetAiSetting<ImplicitRef>(1));
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeSetFightExplicit, new OpSetAiSetting<ExplicitRef>(1));
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeSetFlee, new OpSetAiSetting<ImplicitRef>(2));
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeSetFleeExplicit, new OpSetAiSetting<ExplicitRef>(2));
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeSetAlarm, new OpSetAiSetting<ImplicitRef>(3));
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeSetAlarmExplicit, new OpSetAiSetting<ExplicitRef>(3));
|
|
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeModHello, new OpModAiSetting<ImplicitRef>(0));
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeModHelloExplicit, new OpModAiSetting<ExplicitRef>(0));
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeModFight, new OpModAiSetting<ImplicitRef>(1));
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeModFightExplicit, new OpModAiSetting<ExplicitRef>(1));
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeModFlee, new OpModAiSetting<ImplicitRef>(2));
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeModFleeExplicit, new OpModAiSetting<ExplicitRef>(2));
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeModAlarm, new OpModAiSetting<ImplicitRef>(3));
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeModAlarmExplicit, new OpModAiSetting<ExplicitRef>(3));
|
|
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeGetHello, new OpGetAiSetting<ImplicitRef>(0));
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeGetHelloExplicit, new OpGetAiSetting<ExplicitRef>(0));
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeGetFight, new OpGetAiSetting<ImplicitRef>(1));
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeGetFightExplicit, new OpGetAiSetting<ExplicitRef>(1));
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeGetFlee, new OpGetAiSetting<ImplicitRef>(2));
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeGetFleeExplicit, new OpGetAiSetting<ExplicitRef>(2));
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeGetAlarm, new OpGetAiSetting<ImplicitRef>(3));
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeGetAlarmExplicit, new OpGetAiSetting<ExplicitRef>(3));
|
|
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeFace, new OpFace<ImplicitRef>);
|
|
interpreter.installSegment5 (Compiler::Ai::opcodeFaceExplicit, new OpFace<ExplicitRef>);
|
|
}
|
|
}
|
|
}
|