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openmw-tes3mp/extern/sdl4ogre/cursormanager.hpp

31 lines
913 B
C++

#ifndef SDL4OGRE_CURSOR_MANAGER_H
#define SDL4OGRE_CURSOR_MANAGER_H
#include <SDL_types.h>
#include <string>
#include <OgreTexture.h>
#include <OgrePrerequisites.h>
namespace SFO
{
class CursorManager
{
public:
virtual ~CursorManager(){}
/// \brief Tell the manager that the cursor has changed, giving the
/// name of the cursor we changed to ("arrow", "ibeam", etc)
/// \return Whether the manager is interested in more information about the cursor
virtual bool cursorChanged(const std::string &name) = 0;
/// \brief Follow up a cursorChanged() call with enough info to create an cursor.
virtual void receiveCursorInfo(const std::string &name, int rotDegrees, Ogre::TexturePtr tex, Uint8 size_x, Uint8 size_y, Uint8 hotspot_x, Uint8 hotspot_y) = 0;
/// \brief sets whether to actively manage cursors or not
virtual void setEnabled(bool enabled) = 0;
};
}
#endif