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openmw-tes3mp/apps/essimporter/convertinventory.cpp

31 lines
1.2 KiB
C++

#include "convertinventory.hpp"
#include <components/misc/stringops.hpp>
#include <cstdlib>
namespace ESSImport
{
void convertInventory(const Inventory &inventory, ESM::InventoryState &state)
{
int index = 0;
for (const auto & item : inventory.mItems)
{
ESM::ObjectState objstate;
objstate.blank();
objstate.mRef = item;
objstate.mRef.mRefID = Misc::StringUtils::lowerCase(item.mId);
objstate.mCount = std::abs(item.mCount); // restocking items have negative count in the savefile
// openmw handles them differently, so no need to set any flags
state.mItems.push_back(objstate);
if (item.mRelativeEquipmentSlot != -1)
// Note we should really write the absolute slot here, which we do not know about
// Not a big deal, OpenMW will auto-correct to a valid slot, the only problem is when
// an item could be equipped in two different slots (e.g. equipped two rings)
state.mEquipmentSlots[index] = item.mRelativeEquipmentSlot;
++index;
}
}
}