You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
31 lines
1.2 KiB
C++
31 lines
1.2 KiB
C++
#include "convertinventory.hpp"
|
|
|
|
#include <components/misc/stringops.hpp>
|
|
#include <cstdlib>
|
|
|
|
namespace ESSImport
|
|
{
|
|
|
|
void convertInventory(const Inventory &inventory, ESM::InventoryState &state)
|
|
{
|
|
int index = 0;
|
|
for (const auto & item : inventory.mItems)
|
|
{
|
|
ESM::ObjectState objstate;
|
|
objstate.blank();
|
|
objstate.mRef = item;
|
|
objstate.mRef.mRefID = Misc::StringUtils::lowerCase(item.mId);
|
|
objstate.mCount = std::abs(item.mCount); // restocking items have negative count in the savefile
|
|
// openmw handles them differently, so no need to set any flags
|
|
state.mItems.push_back(objstate);
|
|
if (item.mRelativeEquipmentSlot != -1)
|
|
// Note we should really write the absolute slot here, which we do not know about
|
|
// Not a big deal, OpenMW will auto-correct to a valid slot, the only problem is when
|
|
// an item could be equipped in two different slots (e.g. equipped two rings)
|
|
state.mEquipmentSlots[index] = item.mRelativeEquipmentSlot;
|
|
++index;
|
|
}
|
|
}
|
|
|
|
}
|