You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
72 lines
2.3 KiB
C++
72 lines
2.3 KiB
C++
#ifndef MWGUI_STATSWATCHER_H
|
|
#define MWGUI_STATSWATCHER_H
|
|
|
|
#include <set>
|
|
|
|
#include <components/esm/attr.hpp>
|
|
#include <components/esm/loadskil.hpp>
|
|
|
|
#include "../mwmechanics/stat.hpp"
|
|
|
|
#include "../mwworld/ptr.hpp"
|
|
|
|
namespace MWGui
|
|
{
|
|
class StatsListener
|
|
{
|
|
public:
|
|
/// Set value for the given ID.
|
|
virtual void setValue(const std::string& id, const MWMechanics::AttributeValue& value) {}
|
|
virtual void setValue(const std::string& id, const MWMechanics::DynamicStat<float>& value) {}
|
|
virtual void setValue(const std::string& id, const std::string& value) {}
|
|
virtual void setValue(const std::string& id, int value) {}
|
|
virtual void setValue(const ESM::Skill::SkillEnum parSkill, const MWMechanics::SkillValue& value) {}
|
|
virtual void configureSkills(const std::vector<int>& major, const std::vector<int>& minor) {}
|
|
};
|
|
|
|
class StatsWatcher
|
|
{
|
|
MWWorld::Ptr mWatched;
|
|
|
|
MWMechanics::AttributeValue mWatchedAttributes[ESM::Attribute::Length];
|
|
MWMechanics::SkillValue mWatchedSkills[ESM::Skill::Length];
|
|
|
|
MWMechanics::DynamicStat<float> mWatchedHealth;
|
|
MWMechanics::DynamicStat<float> mWatchedMagicka;
|
|
MWMechanics::DynamicStat<float> mWatchedFatigue;
|
|
|
|
std::string mWatchedName;
|
|
std::string mWatchedRace;
|
|
std::string mWatchedClass;
|
|
|
|
int mWatchedLevel;
|
|
|
|
float mWatchedTimeToStartDrowning;
|
|
|
|
bool mWatchedStatsEmpty;
|
|
|
|
std::set<StatsListener*> mListeners;
|
|
|
|
void setValue(const std::string& id, const MWMechanics::AttributeValue& value);
|
|
void setValue(const std::string& id, const MWMechanics::DynamicStat<float>& value);
|
|
void setValue(const std::string& id, const std::string& value);
|
|
void setValue(const std::string& id, int value);
|
|
void setValue(const ESM::Skill::SkillEnum parSkill, const MWMechanics::SkillValue& value);
|
|
void configureSkills(const std::vector<int>& major, const std::vector<int>& minor);
|
|
|
|
public:
|
|
StatsWatcher();
|
|
|
|
void update();
|
|
void addListener(StatsListener* listener);
|
|
void removeListener(StatsListener* listener);
|
|
|
|
void watchActor(const MWWorld::Ptr& ptr);
|
|
MWWorld::Ptr getWatchedActor() const { return mWatched; }
|
|
|
|
void forceUpdate() { mWatchedStatsEmpty = true; }
|
|
};
|
|
}
|
|
|
|
#endif
|