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openmw-tes3mp/apps/openmw/mwscript/interpretercontext.hpp

167 lines
5.8 KiB
C++

#ifndef GAME_SCRIPT_INTERPRETERCONTEXT_H
#define GAME_SCRIPT_INTERPRETERCONTEXT_H
#include <memory>
#include <stdexcept>
#include <components/interpreter/context.hpp>
#include "globalscripts.hpp"
#include "../mwworld/ptr.hpp"
namespace MWScript
{
class Locals;
class MissingImplicitRefError : public std::runtime_error
{
public:
MissingImplicitRefError();
};
class InterpreterContext : public Interpreter::Context
{
Locals *mLocals;
mutable MWWorld::Ptr mReference;
std::shared_ptr<GlobalScriptDesc> mGlobalScriptDesc;
/// If \a id is empty, a reference the script is run from is returned or in case
/// of a non-local script the reference derived from the target ID.
const MWWorld::Ptr getReferenceImp (const std::string& id = "",
bool activeOnly = false, bool doThrow=true) const;
const Locals& getMemberLocals (std::string& id, bool global) const;
///< \a id is changed to the respective script ID, if \a id wasn't a script ID before
Locals& getMemberLocals (std::string& id, bool global);
///< \a id is changed to the respective script ID, if \a id wasn't a script ID before
/// Throws an exception if local variable can't be found.
int findLocalVariableIndex (const std::string& scriptId, const std::string& name,
char type) const;
public:
InterpreterContext (std::shared_ptr<GlobalScriptDesc> globalScriptDesc);
InterpreterContext (MWScript::Locals *locals, const MWWorld::Ptr& reference);
///< The ownership of \a locals is not transferred. 0-pointer allowed.
/*
Start of tes3mp addition
Useful boolean for setting whether scripts send packets, set to false by default
to avoid massive packet spam
*/
bool sendPackets = false;
/*
End of tes3mp addition
*/
/*
Start of tes3mp addition
Used for tracking and checking the type of this InterpreterContext, as well as
its current script
*/
unsigned short mContextType;
std::string mCurrentScriptName = "";
virtual unsigned short getContextType() const;
virtual std::string getCurrentScriptName() const;
virtual void trackContextType(unsigned short contextType);
virtual void trackCurrentScriptName(const std::string& name);
/*
End of tes3mp addition
*/
int getLocalShort (int index) const override;
int getLocalLong (int index) const override;
float getLocalFloat (int index) const override;
void setLocalShort (int index, int value) override;
void setLocalLong (int index, int value) override;
void setLocalFloat (int index, float value) override;
using Interpreter::Context::messageBox;
void messageBox (const std::string& message,
const std::vector<std::string>& buttons) override;
void report (const std::string& message) override;
///< By default, do nothing.
int getGlobalShort (const std::string& name) const override;
int getGlobalLong (const std::string& name) const override;
float getGlobalFloat (const std::string& name) const override;
void setGlobalShort (const std::string& name, int value) override;
void setGlobalLong (const std::string& name, int value) override;
void setGlobalFloat (const std::string& name, float value) override;
std::vector<std::string> getGlobals () const override;
char getGlobalType (const std::string& name) const override;
std::string getActionBinding(const std::string& action) const override;
std::string getActorName() const override;
std::string getNPCRace() const override;
std::string getNPCClass() const override;
std::string getNPCFaction() const override;
std::string getNPCRank() const override;
std::string getPCName() const override;
std::string getPCRace() const override;
std::string getPCClass() const override;
std::string getPCRank() const override;
std::string getPCNextRank() const override;
int getPCBounty() const override;
std::string getCurrentCellName() const override;
void executeActivation(MWWorld::Ptr ptr, MWWorld::Ptr actor);
///< Execute the activation action for this ptr. If ptr is mActivated, mark activation as handled.
int getMemberShort (const std::string& id, const std::string& name, bool global) const override;
int getMemberLong (const std::string& id, const std::string& name, bool global) const override;
float getMemberFloat (const std::string& id, const std::string& name, bool global) const override;
void setMemberShort (const std::string& id, const std::string& name, int value, bool global) override;
void setMemberLong (const std::string& id, const std::string& name, int value, bool global) override;
void setMemberFloat (const std::string& id, const std::string& name, float value, bool global) override;
MWWorld::Ptr getReference(bool required=true);
///< Reference, that the script is running from (can be empty)
void updatePtr(const MWWorld::Ptr& base, const MWWorld::Ptr& updated);
///< Update the Ptr stored in mReference, if there is one stored there. Should be called after the reference has been moved to a new cell.
};
}
#endif