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167 lines
5.8 KiB
C++
167 lines
5.8 KiB
C++
#ifndef GAME_SCRIPT_INTERPRETERCONTEXT_H
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#define GAME_SCRIPT_INTERPRETERCONTEXT_H
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#include <memory>
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#include <stdexcept>
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#include <components/interpreter/context.hpp>
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#include "globalscripts.hpp"
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#include "../mwworld/ptr.hpp"
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namespace MWScript
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{
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class Locals;
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class MissingImplicitRefError : public std::runtime_error
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{
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public:
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MissingImplicitRefError();
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};
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class InterpreterContext : public Interpreter::Context
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{
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Locals *mLocals;
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mutable MWWorld::Ptr mReference;
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std::shared_ptr<GlobalScriptDesc> mGlobalScriptDesc;
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/// If \a id is empty, a reference the script is run from is returned or in case
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/// of a non-local script the reference derived from the target ID.
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const MWWorld::Ptr getReferenceImp (const std::string& id = "",
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bool activeOnly = false, bool doThrow=true) const;
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const Locals& getMemberLocals (std::string& id, bool global) const;
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///< \a id is changed to the respective script ID, if \a id wasn't a script ID before
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Locals& getMemberLocals (std::string& id, bool global);
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///< \a id is changed to the respective script ID, if \a id wasn't a script ID before
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/// Throws an exception if local variable can't be found.
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int findLocalVariableIndex (const std::string& scriptId, const std::string& name,
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char type) const;
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public:
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InterpreterContext (std::shared_ptr<GlobalScriptDesc> globalScriptDesc);
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InterpreterContext (MWScript::Locals *locals, const MWWorld::Ptr& reference);
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///< The ownership of \a locals is not transferred. 0-pointer allowed.
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/*
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Start of tes3mp addition
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Useful boolean for setting whether scripts send packets, set to false by default
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to avoid massive packet spam
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*/
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bool sendPackets = false;
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/*
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End of tes3mp addition
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*/
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/*
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Start of tes3mp addition
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Used for tracking and checking the type of this InterpreterContext, as well as
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its current script
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*/
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unsigned short mContextType;
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std::string mCurrentScriptName = "";
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virtual unsigned short getContextType() const;
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virtual std::string getCurrentScriptName() const;
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virtual void trackContextType(unsigned short contextType);
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virtual void trackCurrentScriptName(const std::string& name);
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/*
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End of tes3mp addition
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*/
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int getLocalShort (int index) const override;
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int getLocalLong (int index) const override;
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float getLocalFloat (int index) const override;
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void setLocalShort (int index, int value) override;
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void setLocalLong (int index, int value) override;
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void setLocalFloat (int index, float value) override;
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using Interpreter::Context::messageBox;
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void messageBox (const std::string& message,
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const std::vector<std::string>& buttons) override;
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void report (const std::string& message) override;
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///< By default, do nothing.
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int getGlobalShort (const std::string& name) const override;
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int getGlobalLong (const std::string& name) const override;
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float getGlobalFloat (const std::string& name) const override;
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void setGlobalShort (const std::string& name, int value) override;
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void setGlobalLong (const std::string& name, int value) override;
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void setGlobalFloat (const std::string& name, float value) override;
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std::vector<std::string> getGlobals () const override;
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char getGlobalType (const std::string& name) const override;
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std::string getActionBinding(const std::string& action) const override;
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std::string getActorName() const override;
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std::string getNPCRace() const override;
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std::string getNPCClass() const override;
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std::string getNPCFaction() const override;
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std::string getNPCRank() const override;
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std::string getPCName() const override;
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std::string getPCRace() const override;
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std::string getPCClass() const override;
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std::string getPCRank() const override;
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std::string getPCNextRank() const override;
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int getPCBounty() const override;
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std::string getCurrentCellName() const override;
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void executeActivation(MWWorld::Ptr ptr, MWWorld::Ptr actor);
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///< Execute the activation action for this ptr. If ptr is mActivated, mark activation as handled.
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int getMemberShort (const std::string& id, const std::string& name, bool global) const override;
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int getMemberLong (const std::string& id, const std::string& name, bool global) const override;
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float getMemberFloat (const std::string& id, const std::string& name, bool global) const override;
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void setMemberShort (const std::string& id, const std::string& name, int value, bool global) override;
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void setMemberLong (const std::string& id, const std::string& name, int value, bool global) override;
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void setMemberFloat (const std::string& id, const std::string& name, float value, bool global) override;
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MWWorld::Ptr getReference(bool required=true);
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///< Reference, that the script is running from (can be empty)
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void updatePtr(const MWWorld::Ptr& base, const MWWorld::Ptr& updated);
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///< Update the Ptr stored in mReference, if there is one stored there. Should be called after the reference has been moved to a new cell.
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};
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}
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#endif
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