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openmw-tes3mp/components/detournavigator/navmeshtileview.cpp

184 lines
5.8 KiB
C++

#include "navmeshtileview.hpp"
#include <DetourCommon.h>
#include <DetourNavMesh.h>
#include <algorithm>
#include <cassert>
#include <stdexcept>
#include <tuple>
namespace
{
template <typename T>
struct Ref
{
T& mRef;
explicit Ref(T& ref) : mRef(ref) {}
friend bool operator==(const Ref& lhs, const Ref& rhs)
{
return lhs.mRef == rhs.mRef;
}
};
template <typename T, std::size_t size>
struct ArrayRef
{
T (&mRef)[size];
explicit ArrayRef(T (&ref)[size]) : mRef(ref) {}
friend bool operator==(const ArrayRef& lhs, const ArrayRef& rhs)
{
return std::equal(std::begin(lhs.mRef), std::end(lhs.mRef), std::begin(rhs.mRef));
}
};
template <typename T>
struct Span
{
T* mBegin;
T* mEnd;
explicit Span(T* data, int size) : mBegin(data), mEnd(data + static_cast<std::size_t>(size)) {}
friend bool operator==(const Span& lhs, const Span& rhs)
{
// size is already equal if headers are equal
assert((lhs.mEnd - lhs.mBegin) == (rhs.mEnd - rhs.mBegin));
return std::equal(lhs.mBegin, lhs.mEnd, rhs.mBegin);
}
};
auto makeTuple(const dtMeshHeader& v)
{
return std::tuple(
v.x,
v.y,
v.layer,
v.userId,
v.polyCount,
v.vertCount,
v.maxLinkCount,
v.detailMeshCount,
v.detailVertCount,
v.detailTriCount,
v.bvNodeCount,
v.offMeshConCount,
v.offMeshBase,
v.walkableHeight,
v.walkableRadius,
v.walkableClimb,
v.detailVertCount,
ArrayRef(v.bmin),
ArrayRef(v.bmax),
v.bvQuantFactor
);
}
auto makeTuple(const dtPoly& v)
{
return std::tuple(ArrayRef(v.verts), ArrayRef(v.neis), v.flags, v.vertCount, v.areaAndtype);
}
auto makeTuple(const dtPolyDetail& v)
{
return std::tuple(v.vertBase, v.triBase, v.vertCount, v.triCount);
}
auto makeTuple(const dtBVNode& v)
{
return std::tuple(ArrayRef(v.bmin), ArrayRef(v.bmax), v.i);
}
auto makeTuple(const dtOffMeshConnection& v)
{
return std::tuple(ArrayRef(v.pos), v.rad, v.poly, v.flags, v.side, v.userId);
}
auto makeTuple(const DetourNavigator::NavMeshTileConstView& v)
{
return std::tuple(
Ref(*v.mHeader),
Span(v.mPolys, v.mHeader->polyCount),
Span(v.mVerts, v.mHeader->vertCount),
Span(v.mDetailMeshes, v.mHeader->detailMeshCount),
Span(v.mDetailVerts, v.mHeader->detailVertCount),
Span(v.mDetailTris, v.mHeader->detailTriCount),
Span(v.mBvTree, v.mHeader->bvNodeCount),
Span(v.mOffMeshCons, v.mHeader->offMeshConCount)
);
}
}
template <class T>
inline auto operator==(const T& lhs, const T& rhs)
-> std::enable_if_t<std::is_same_v<std::void_t<decltype(makeTuple(lhs))>, void>, bool>
{
return makeTuple(lhs) == makeTuple(rhs);
}
namespace DetourNavigator
{
NavMeshTileConstView asNavMeshTileConstView(const unsigned char* data)
{
const dtMeshHeader* header = reinterpret_cast<const dtMeshHeader*>(data);
if (header->magic != DT_NAVMESH_MAGIC)
throw std::logic_error("Invalid navmesh magic");
if (header->version != DT_NAVMESH_VERSION)
throw std::logic_error("Invalid navmesh version");
// Similar code to https://github.com/recastnavigation/recastnavigation/blob/c5cbd53024c8a9d8d097a4371215e3342d2fdc87/Detour/Source/DetourNavMesh.cpp#L978-L996
const int headerSize = dtAlign4(sizeof(dtMeshHeader));
const int vertsSize = dtAlign4(sizeof(float) * 3 * header->vertCount);
const int polysSize = dtAlign4(sizeof(dtPoly) * header->polyCount);
const int linksSize = dtAlign4(sizeof(dtLink) * (header->maxLinkCount));
const int detailMeshesSize = dtAlign4(sizeof(dtPolyDetail) * header->detailMeshCount);
const int detailVertsSize = dtAlign4(sizeof(float) * 3 * header->detailVertCount);
const int detailTrisSize = dtAlign4(sizeof(unsigned char) * 4 * header->detailTriCount);
const int bvtreeSize = dtAlign4(sizeof(dtBVNode) * header->bvNodeCount);
const int offMeshLinksSize = dtAlign4(sizeof(dtOffMeshConnection) * header->offMeshConCount);
const unsigned char* ptr = data + headerSize;
NavMeshTileConstView view;
view.mHeader = header;
view.mVerts = dtGetThenAdvanceBufferPointer<const float>(ptr, vertsSize);
view.mPolys = dtGetThenAdvanceBufferPointer<const dtPoly>(ptr, polysSize);
ptr += linksSize;
view.mDetailMeshes = dtGetThenAdvanceBufferPointer<const dtPolyDetail>(ptr, detailMeshesSize);
view.mDetailVerts = dtGetThenAdvanceBufferPointer<const float>(ptr, detailVertsSize);
view.mDetailTris = dtGetThenAdvanceBufferPointer<const unsigned char>(ptr, detailTrisSize);
view.mBvTree = dtGetThenAdvanceBufferPointer<const dtBVNode>(ptr, bvtreeSize);
view.mOffMeshCons = dtGetThenAdvanceBufferPointer<const dtOffMeshConnection>(ptr, offMeshLinksSize);
return view;
}
NavMeshTileConstView asNavMeshTileConstView(const dtMeshTile& tile)
{
NavMeshTileConstView view;
view.mHeader = tile.header;
view.mPolys = tile.polys;
view.mVerts = tile.verts;
view.mDetailMeshes = tile.detailMeshes;
view.mDetailVerts = tile.detailVerts;
view.mDetailTris = tile.detailTris;
view.mBvTree = tile.bvTree;
view.mOffMeshCons = tile.offMeshCons;
return view;
}
bool operator==(const NavMeshTileConstView& lhs, const NavMeshTileConstView& rhs)
{
return makeTuple(lhs) == makeTuple(rhs);
}
}