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https://github.com/TES3MP/openmw-tes3mp.git
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bf0a42fdad
The packet can now set the active spells of DedicatedActors.
20 lines
475 B
C++
20 lines
475 B
C++
#ifndef OPENMW_PACKETACTORSPELLSACTIVE_HPP
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#define OPENMW_PACKETACTORSPELLSACTIVE_HPP
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#include <components/openmw-mp/Packets/Actor/ActorPacket.hpp>
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namespace mwmp
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{
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class PacketActorSpellsActive : public ActorPacket
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{
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public:
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PacketActorSpellsActive(RakNet::RakPeerInterface *peer);
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virtual void Actor(BaseActor &actor, bool send);
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protected:
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static const int maxEffects = 20;
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};
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}
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#endif //OPENMW_PACKETACTORSPELLSACTIVE_HPP
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