mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-11-25 17:04:39 +00:00
For starters, the new packet can set which client scripts have all of their variables synchronized between players. The previous hardcoded list of IDs for synchronized scripts has been removed. |
||
|---|---|---|
| .. | ||
| ActorPacketController.cpp | ||
| ActorPacketController.hpp | ||
| ObjectPacketController.cpp | ||
| ObjectPacketController.hpp | ||
| PlayerPacketController.cpp | ||
| PlayerPacketController.hpp | ||
| WorldstatePacketController.cpp | ||
| WorldstatePacketController.hpp | ||