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Rename the old WorldKillCount that was a Player packet into PlayerPlaceholder. Rename the unused CellCreate that was a Worldstate packet into WorldKillCount. On the server, move kill count-related script functions from QuestFunctions to WorldstateFunctions. |
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|---|---|---|
| .. | ||
| BaseActor.hpp | ||
| BaseObject.hpp | ||
| BasePacketProcessor.hpp | ||
| BasePlayer.hpp | ||
| BaseStructs.hpp | ||
| BaseWorldstate.hpp | ||