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openmw-tes3mp/libs/openengine
gugus 03f7740474 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling
Conflicts:
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwscript/docs/vmformat.txt
	apps/openmw/mwworld/worldimp.hpp
2012-07-09 10:39:57 +02:00
..
bullet Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling 2012-07-09 10:39:57 +02:00
gui fixed some cppcheck issues 2012-06-06 20:29:30 +02:00
input Merged openengine into openmw 2012-03-11 18:16:29 +04:00
misc Merged openengine into openmw 2012-03-11 18:16:29 +04:00
ogre fix shutdown crash if ogre was not initialised yet 2012-06-26 19:10:47 +02:00
.gitignore Merged openengine into openmw 2012-03-11 18:16:29 +04:00
README Merged openengine into openmw 2012-03-11 18:16:29 +04:00
testall.sh Merged openengine into openmw 2012-03-11 18:16:29 +04:00

OpenEngine README
=================

OpenEngine is a bunch of stand-alone game engine modules collected from the OpenMW project (see http://github.com/korslund/openmw or http://openmw.com ) and from certain other projects.

It is currently a very early work in progress, and development will follow OpenMW closely for a while forward.

OpenEngine will depend heavily on Mangle ( http://github.com/korslund/mangle/ ) and will thus aim to be backend agnostic. When finished it should work with a variety for free and commercial middleware libraries as backends for graphics, sound, physics, input and so on.

All questions can be directed to Nicolay Korslund at korslund@gmail.com

- Nicolay