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mwbase
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Fallback to default cell name for door destination
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2021-02-10 22:13:04 +01:00 |
mwclass
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Fallback to default cell name for door destination
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2021-02-10 22:13:04 +01:00 |
mwdialogue
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Also allow negative AI values in dialogue
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2021-02-05 19:00:35 +01:00 |
mwgui
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Use default icon.tga when inventory icon is missing
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2021-02-07 23:27:45 +00:00 |
mwinput
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Fix memory leak in MWInput
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2021-01-24 15:22:36 +00:00 |
mwmechanics
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Merge branch 'master' into 'freeunrealestate'
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2021-02-07 21:03:51 +00:00 |
mwphysics
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Ignore projectiles inside of MovementSolver::unstuck. It is normal for actors to be inside of a
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2021-02-07 18:32:03 +01:00 |
mwrender
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Merge branch 'alpha-meddling-shader-side-mip-meddling' into alpha-meddling
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2021-03-13 01:23:30 +00:00 |
mwscript
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Don't return negative values from GetMagicka
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2021-02-07 11:58:23 +01:00 |
mwsound
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Remove redundant SoundManager::lookupSound and loadSound
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2021-01-09 14:11:49 +01:00 |
mwstate
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Replace zeroes and nulls by nullptrs
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2020-11-29 11:14:07 +04:00 |
mwworld
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Fallback to default cell name for door destination
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2021-02-10 22:13:04 +01:00 |
android_main.cpp
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android: Switch to C++
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2019-04-28 18:21:31 -04:00 |
CMakeLists.txt
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Implement instanced groundcover
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2021-01-26 22:29:41 +04:00 |
doc.hpp
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
engine.cpp
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Merge pull request #3023 from akortunov/grass_intsancing
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2021-01-27 12:21:24 +01:00 |
engine.hpp
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Implement instanced groundcover
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2021-01-26 22:29:41 +04:00 |
main.cpp
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Implement instanced groundcover
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2021-01-26 22:29:41 +04:00 |