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openmw-tes3mp/apps/openmw/mwdialogue
Chris Robinson e3d5a1b38d Dialog function 72 is not player-specific
It's used to force any NPC in werewolf form to play the appropriate
growls for combat.
12 years ago
..
dialoguemanagerimp.cpp Some changes suggested by cppcheck 12 years ago
dialoguemanagerimp.hpp Some changes suggested by cppcheck 12 years ago
filter.cpp Dialog function 72 is not player-specific 12 years ago
filter.hpp Implemented service refusal 12 years ago
journalentry.cpp fixed swapped day & month fields when created a stamped journal entry 12 years ago
journalentry.hpp fixed a typo in a doxygen comment 12 years ago
journalimp.cpp Added new game button 12 years ago
journalimp.hpp Added new game button 12 years ago
quest.cpp applying new interface vol.3, inconsistent 12 years ago
quest.hpp fixes some include guards 13 years ago
selectwrapper.cpp Dialog function 72 is not player-specific 12 years ago
selectwrapper.hpp Dialog function 72 is not player-specific 12 years ago
topic.cpp made some journal accessor methods constant 12 years ago
topic.hpp made some journal accessor methods constant 12 years ago