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# Conflicts: # apps/openmw-mp/Networking.cpp # apps/openmw-mp/Script/Functions/Objects.cpp # apps/openmw-mp/Script/Functions/Objects.hpp # apps/openmw-mp/processors/ObjectProcessor.cpp # apps/openmw-mp/processors/object/ProcessorContainer.hpp # apps/openmw-mp/processors/object/ProcessorDoorState.hpp # apps/openmw-mp/processors/object/ProcessorMusicPlay.hpp # apps/openmw-mp/processors/object/ProcessorObjectAnimPlay.hpp # apps/openmw-mp/processors/object/ProcessorObjectDelete.hpp # apps/openmw-mp/processors/object/ProcessorObjectLock.hpp # apps/openmw-mp/processors/object/ProcessorObjectMove.hpp # apps/openmw-mp/processors/object/ProcessorObjectPlace.hpp # apps/openmw-mp/processors/object/ProcessorObjectRotate.hpp # apps/openmw-mp/processors/object/ProcessorObjectScale.hpp # apps/openmw-mp/processors/object/ProcessorObjectSpawn.hpp # apps/openmw-mp/processors/object/ProcessorObjectState.hpp # apps/openmw-mp/processors/object/ProcessorObjectTrap.hpp # apps/openmw-mp/processors/object/ProcessorScriptGlobalFloat.hpp # apps/openmw-mp/processors/object/ProcessorScriptGlobalShort.hpp # apps/openmw-mp/processors/object/ProcessorScriptLocalFloat.hpp # apps/openmw-mp/processors/object/ProcessorScriptLocalShort.hpp # apps/openmw-mp/processors/object/ProcessorScriptMemberFloat.hpp # apps/openmw-mp/processors/object/ProcessorScriptMemberShort.hpp # apps/openmw-mp/processors/object/ProcessorVideoPlay.hpp # apps/openmw/mwmp/Networking.cpp # apps/openmw/mwmp/processors/object/BaseObjectProcessor.hpp # apps/openmw/mwmp/processors/object/ProcessorMusicPlay.hpp # apps/openmw/mwmp/processors/object/ProcessorScriptGlobalFloat.hpp # apps/openmw/mwmp/processors/object/ProcessorScriptGlobalShort.hpp # apps/openmw/mwmp/processors/object/ProcessorScriptMemberFloat.hpp # apps/openmw/mwmp/processors/object/ProcessorScriptMemberShort.hpp # apps/openmw/mwmp/processors/object/ProcessorVideoPlay.hpp
47 lines
1.4 KiB
C++
47 lines
1.4 KiB
C++
//
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// Created by koncord on 03.04.17.
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//
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#include "ObjectProcessor.hpp"
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#include "Networking.hpp"
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using namespace mwmp;
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template<class T>
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typename BasePacketProcessor<T>::processors_t BasePacketProcessor<T>::processors;
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void ObjectProcessor::Do(ObjectPacket &packet, const std::shared_ptr<Player> &player, BaseObjectList &objectList)
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{
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packet.Send(true);
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}
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bool ObjectProcessor::Process(RakNet::Packet &packet, BaseObjectList &objectList) noexcept
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{
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// Clear our BaseObjectList before loading new data in it
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objectList.cell.blank();
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objectList.baseObjects.clear();
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objectList.guid = packet.guid;
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for (auto &processor : processors)
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{
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if (processor.first == packet.data[0])
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{
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auto player = Players::getPlayerByGUID(packet.guid);
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ObjectPacket *myPacket = Networking::get().getObjectPacketController()->GetPacket(packet.data[0]);
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myPacket->setObjectList(&objectList);
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objectList.isValid = true;
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if (!processor.second->avoidReading)
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myPacket->Read();
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if (objectList.isValid)
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processor.second->Do(*myPacket, player, objectList);
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else
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LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Received %s that failed integrity check and was ignored!", processor.second->strPacketID.c_str());
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return true;
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}
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}
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return false;
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}
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