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			32 lines
		
	
	
	
		
			606 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			32 lines
		
	
	
	
		
			606 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef GAME_MWSCRIPT_REF_H
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#define GAME_MWSCRIPT_REF_H
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#include <string>
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#include "../mwworld/ptr.hpp"
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namespace Interpreter
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{
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    class Runtime;
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}
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namespace MWScript
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{
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    struct ExplicitRef
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    {
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        static const bool implicit = false;
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        MWWorld::Ptr operator() (Interpreter::Runtime& runtime, bool required = true,
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            bool activeOnly = false) const;
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    };
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    struct ImplicitRef
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    {
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        static const bool implicit = true;
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        MWWorld::Ptr operator() (Interpreter::Runtime& runtime, bool required = true,
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            bool activeOnly = false) const;
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    };
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}
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#endif
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