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openmw-tes3mp/libs/openengine
Marc Zinnschlag 107bf818e7 Revert "Use btScaledBvhTriangleMeshShape, bump required bullet version to 2.83"
This reverts commit 27751db99a.

Conflicts:

	libs/openengine/bullet/physic.cpp
10 years ago
..
bullet Revert "Use btScaledBvhTriangleMeshShape, bump required bullet version to 2.83" 10 years ago
gui Silence -Wreorder warnings. 10 years ago
misc fix -Wnewline-eof 10 years ago
ogre consolidate random number logic 10 years ago
.gitignore Merged openengine into openmw 13 years ago
CMakeLists.txt consolidate random number logic 10 years ago
README Merged openengine into openmw 13 years ago

README

OpenEngine README
=================

OpenEngine is a bunch of stand-alone game engine modules collected from the OpenMW project (see http://github.com/korslund/openmw or http://openmw.com ) and from certain other projects.

It is currently a very early work in progress, and development will follow OpenMW closely for a while forward.

OpenEngine will depend heavily on Mangle ( http://github.com/korslund/mangle/ ) and will thus aim to be backend agnostic. When finished it should work with a variety for free and commercial middleware libraries as backends for graphics, sound, physics, input and so on.

All questions can be directed to Nicolay Korslund at korslund@gmail.com

- Nicolay