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mwbase
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Tone down actor's skip simulation flag to an optional skip collision
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2021-05-01 14:22:30 +02:00 |
mwclass
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Remove noexcept specifier from CreatureCustomData move ctor
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2021-04-24 00:32:22 +02:00 |
mwdialogue
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Do not leave variables without initialization, even in execution paths where they are unused
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2021-04-19 16:08:10 +04:00 |
mwgui
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Use a char instead of a string in find() where possible
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2021-04-25 19:57:09 +02:00 |
mwinput
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Validate GUI scaling and place it to the launcher
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2021-04-15 15:18:32 +04:00 |
mwmechanics
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Merge branch 'minor_aicombat' into 'master'
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2021-04-26 07:10:41 +00:00 |
mwphysics
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Tone down actor's skip simulation flag to an optional skip collision
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2021-05-01 14:22:30 +02:00 |
mwrender
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Fix MSVC 4706 warnings
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2021-04-23 22:53:59 +04:00 |
mwscript
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Merge branch 'read_me' into 'master'
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2021-05-04 22:53:45 +00:00 |
mwsound
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Use override instead of virtual
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2021-04-11 14:46:51 +02:00 |
mwstate
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Constify a few things
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2021-04-11 14:46:51 +02:00 |
mwworld
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Merge branch 'enchanted-item-selected-fix' into 'master'
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2021-05-05 07:27:00 +00:00 |
android_main.cpp
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android: Switch to C++
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2019-04-28 18:21:31 -04:00 |
CMakeLists.txt
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Create defaults.bin at configure time
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2021-05-09 21:00:49 +01:00 |
doc.hpp
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
engine.cpp
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Load defaults.bin instead of settings-default.cfg. Do not decode yet.
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2021-05-09 21:14:06 +01:00 |
engine.hpp
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Remove unused forward declarations
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2021-04-11 14:46:51 +02:00 |
main.cpp
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Implement instanced groundcover
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2021-01-26 22:29:41 +04:00 |