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openmw-tes3mp/apps/openmw
2021-05-09 21:14:06 +01:00
..
mwbase Tone down actor's skip simulation flag to an optional skip collision 2021-05-01 14:22:30 +02:00
mwclass Remove noexcept specifier from CreatureCustomData move ctor 2021-04-24 00:32:22 +02:00
mwdialogue Do not leave variables without initialization, even in execution paths where they are unused 2021-04-19 16:08:10 +04:00
mwgui Use a char instead of a string in find() where possible 2021-04-25 19:57:09 +02:00
mwinput Validate GUI scaling and place it to the launcher 2021-04-15 15:18:32 +04:00
mwmechanics Merge branch 'minor_aicombat' into 'master' 2021-04-26 07:10:41 +00:00
mwphysics Tone down actor's skip simulation flag to an optional skip collision 2021-05-01 14:22:30 +02:00
mwrender Fix MSVC 4706 warnings 2021-04-23 22:53:59 +04:00
mwscript Merge branch 'read_me' into 'master' 2021-05-04 22:53:45 +00:00
mwsound Use override instead of virtual 2021-04-11 14:46:51 +02:00
mwstate Constify a few things 2021-04-11 14:46:51 +02:00
mwworld Merge branch 'enchanted-item-selected-fix' into 'master' 2021-05-05 07:27:00 +00:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Create defaults.bin at configure time 2021-05-09 21:00:49 +01:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Load defaults.bin instead of settings-default.cfg. Do not decode yet. 2021-05-09 21:14:06 +01:00
engine.hpp Remove unused forward declarations 2021-04-11 14:46:51 +02:00
main.cpp Implement instanced groundcover 2021-01-26 22:29:41 +04:00