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openmw-tes3mp/apps/openmw
scrawl 0f347eccbf Flip the origin of global map texture
Now it's consistent with the overlay texture.
2015-11-15 21:36:41 +01:00
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mwbase Rotations: remove LocalRotation 2015-11-12 01:16:37 +01:00
mwclass Rotations: move doors via Rotation rather than LocalRotation 2015-11-12 00:58:29 +01:00
mwdialogue Update the dialogue topic list after running greeting script 2015-10-18 21:40:16 +02:00
mwgui Flip the origin of global map texture 2015-11-15 21:36:41 +01:00
mwinput Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
mwmechanics Rotations: World::rotateObject takes radians instead of degrees 2015-11-12 01:09:39 +01:00
mwphysics Dead actors underwater will float to the surface 2015-11-08 20:58:00 +01:00
mwrender Flip the origin of global map texture 2015-11-15 21:36:41 +01:00
mwscript Fix Ptr updates in PositionCell 2015-11-12 14:32:39 +01:00
mwsound really purge libav 2015-11-12 16:39:29 +01:00
mwstate Merge remote-tracking branch 'dteviot/MagicEffectsRefactorDraft3' 2015-08-23 12:11:30 +02:00
mwworld Rotations: fix the rotation order for doors 2015-11-12 02:09:00 +01:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
CMakeLists.txt really purge libav 2015-11-12 16:39:29 +01:00
crashcatcher.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
doc.hpp doc.hpp fix 2015-06-04 01:30:16 +02:00
engine.cpp Remove old FPS setting code 2015-11-07 00:13:13 +01:00
engine.hpp Fix the Viewer's FrameStamp not being set correctly during Engine::frame 2015-06-14 15:28:22 +02:00
main.cpp Move OpenMW version information to a textfile instead of compiling it in 2015-07-18 03:09:04 +02:00