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openmw-tes3mp/apps/openmw
2012-05-21 05:14:07 +02:00
..
mwbase fixed exception handling during subsystem setup 2012-05-04 17:20:57 +02:00
mwclass fixed a faction case folding issue 2012-05-21 03:10:55 +02:00
mwdialogue fixed a faction case folding issue 2012-05-21 03:10:55 +02:00
mwgui finished tooltips for everything in the stats window, some gui refactoring 2012-05-21 05:14:07 +02:00
mwinput use MyGUI::InputManager instead of MWInputManager to detect ctrl/shift 2012-05-15 13:00:26 +02:00
mwmechanics fixed a faction case folding issue 2012-05-21 03:10:55 +02:00
mwrender Merge branch 'iterator' of https://github.com/zinnschlag/openmw into inventoryGUI 2012-05-18 22:27:48 +02:00
mwscript fixed a faction case folding issue 2012-05-21 03:10:55 +02:00
mwsound don't create terrain if there is no land data, also fixes a water disappearing issue and a sound exception if cells with no region 2012-05-17 19:54:09 +02:00
mwworld slightly revamped gold stacking, now always uses the gold_001 base object to be script-friendly 2012-05-19 00:36:01 +02:00
CMakeLists.txt added some trade window stuff, which does nothing yet. 2012-05-17 13:36:25 +02:00
config.hpp.cmake another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp removed the attempt to unify activation and use scripts which was incorrect 2012-05-15 20:51:19 +02:00
engine.hpp change daedric font to .zip resource 2012-05-09 02:16:10 +02:00
main.cpp removed --report-focus which is now useless 2012-04-19 01:16:41 +02:00