.. |
mwbase
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fixed exception handling during subsystem setup
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2012-05-04 17:20:57 +02:00 |
mwclass
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fixed a faction case folding issue
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2012-05-21 03:10:55 +02:00 |
mwdialogue
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fixed a faction case folding issue
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2012-05-21 03:10:55 +02:00 |
mwgui
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finished tooltips for everything in the stats window, some gui refactoring
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2012-05-21 05:14:07 +02:00 |
mwinput
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use MyGUI::InputManager instead of MWInputManager to detect ctrl/shift
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2012-05-15 13:00:26 +02:00 |
mwmechanics
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fixed a faction case folding issue
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2012-05-21 03:10:55 +02:00 |
mwrender
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Merge branch 'iterator' of https://github.com/zinnschlag/openmw into inventoryGUI
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2012-05-18 22:27:48 +02:00 |
mwscript
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fixed a faction case folding issue
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2012-05-21 03:10:55 +02:00 |
mwsound
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don't create terrain if there is no land data, also fixes a water disappearing issue and a sound exception if cells with no region
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2012-05-17 19:54:09 +02:00 |
mwworld
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slightly revamped gold stacking, now always uses the gold_001 base object to be script-friendly
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2012-05-19 00:36:01 +02:00 |
CMakeLists.txt
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added some trade window stuff, which does nothing yet.
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2012-05-17 13:36:25 +02:00 |
config.hpp.cmake
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another minor correction (fixing the previous one)
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2011-07-08 16:16:06 +02:00 |
doc.hpp
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first set of additional doxygen comments
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2010-09-25 15:03:53 +02:00 |
engine.cpp
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removed the attempt to unify activation and use scripts which was incorrect
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2012-05-15 20:51:19 +02:00 |
engine.hpp
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change daedric font to .zip resource
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2012-05-09 02:16:10 +02:00 |
main.cpp
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removed --report-focus which is now useless
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2012-04-19 01:16:41 +02:00 |