.. |
activator.cpp
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made rendering more robust (no more crashes, even if Ogre throws an exception)
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2010-08-25 09:43:06 +02:00 |
activator.hpp
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reimplemented class-dependend rendering code in MWClass
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2010-08-14 10:02:54 +02:00 |
apparatus.cpp
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made rendering more robust (no more crashes, even if Ogre throws an exception)
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2010-08-25 09:43:06 +02:00 |
apparatus.hpp
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reimplemented class-dependend rendering code in MWClass
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2010-08-14 10:02:54 +02:00 |
armor.cpp
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made rendering more robust (no more crashes, even if Ogre throws an exception)
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2010-08-25 09:43:06 +02:00 |
armor.hpp
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reimplemented class-dependend rendering code in MWClass
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2010-08-14 10:02:54 +02:00 |
book.cpp
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made rendering more robust (no more crashes, even if Ogre throws an exception)
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2010-08-25 09:43:06 +02:00 |
book.hpp
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reimplemented class-dependend rendering code in MWClass
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2010-08-14 10:02:54 +02:00 |
classes.cpp
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added missing record classes
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2010-08-03 15:24:44 +02:00 |
classes.hpp
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moved concrete record classes to separate sub-system (mwclass)
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2010-08-03 13:17:31 +02:00 |
clothing.cpp
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made rendering more robust (no more crashes, even if Ogre throws an exception)
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2010-08-25 09:43:06 +02:00 |
clothing.hpp
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reimplemented class-dependend rendering code in MWClass
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2010-08-14 10:02:54 +02:00 |
container.cpp
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made rendering more robust (no more crashes, even if Ogre throws an exception)
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2010-08-25 09:43:06 +02:00 |
container.hpp
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reimplemented class-dependend rendering code in MWClass
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2010-08-14 10:02:54 +02:00 |
containerutil.hpp
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added insertIntoContainer function to class hierarchy
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2010-08-06 22:20:20 +02:00 |
creature.cpp
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Converted all tabs to four spaces
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2011-01-05 22:18:21 +01:00 |
creature.hpp
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Merge branch 'master' into dialogue
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2010-08-18 09:25:07 +02:00 |
creaturelevlist.cpp
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added getName function
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2010-08-03 17:11:41 +02:00 |
creaturelevlist.hpp
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added getName function
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2010-08-03 17:11:41 +02:00 |
door.cpp
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moved PlayerPos class from MWRender to MWWorld and renamed it to Player
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2011-01-04 15:58:22 +01:00 |
door.hpp
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implemented locking/unlocking for doors (can not be invoked by user interaction yet)
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2010-08-30 11:56:55 +02:00 |
ingredient.cpp
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made rendering more robust (no more crashes, even if Ogre throws an exception)
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2010-08-25 09:43:06 +02:00 |
ingredient.hpp
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reimplemented class-dependend rendering code in MWClass
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2010-08-14 10:02:54 +02:00 |
itemlevlist.cpp
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added getName function
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2010-08-03 17:11:41 +02:00 |
itemlevlist.hpp
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added getName function
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2010-08-03 17:11:41 +02:00 |
light.cpp
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made rendering more robust (no more crashes, even if Ogre throws an exception)
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2010-08-25 09:43:06 +02:00 |
light.hpp
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handle sounds when enabling/disabling
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2010-08-14 11:39:32 +02:00 |
lockpick.cpp
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made rendering more robust (no more crashes, even if Ogre throws an exception)
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2010-08-25 09:43:06 +02:00 |
lockpick.hpp
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reimplemented class-dependend rendering code in MWClass
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2010-08-14 10:02:54 +02:00 |
misc.cpp
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made rendering more robust (no more crashes, even if Ogre throws an exception)
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2010-08-25 09:43:06 +02:00 |
misc.hpp
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reimplemented class-dependend rendering code in MWClass
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2010-08-14 10:02:54 +02:00 |
npc.cpp
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Reset arm position changed by commit 27f69d0f5b
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2011-03-07 19:13:24 +01:00 |
npc.hpp
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Converted all tabs to four spaces
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2011-01-05 22:18:21 +01:00 |
potion.cpp
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made rendering more robust (no more crashes, even if Ogre throws an exception)
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2010-08-25 09:43:06 +02:00 |
potion.hpp
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reimplemented class-dependend rendering code in MWClass
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2010-08-14 10:02:54 +02:00 |
probe.cpp
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made rendering more robust (no more crashes, even if Ogre throws an exception)
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2010-08-25 09:43:06 +02:00 |
probe.hpp
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reimplemented class-dependend rendering code in MWClass
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2010-08-14 10:02:54 +02:00 |
repair.cpp
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made rendering more robust (no more crashes, even if Ogre throws an exception)
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2010-08-25 09:43:06 +02:00 |
repair.hpp
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reimplemented class-dependend rendering code in MWClass
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2010-08-14 10:02:54 +02:00 |
static.cpp
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made rendering more robust (no more crashes, even if Ogre throws an exception)
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2010-08-25 09:43:06 +02:00 |
static.hpp
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reimplemented class-dependend rendering code in MWClass
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2010-08-14 10:02:54 +02:00 |
weapon.cpp
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made rendering more robust (no more crashes, even if Ogre throws an exception)
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2010-08-25 09:43:06 +02:00 |
weapon.hpp
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reimplemented class-dependend rendering code in MWClass
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2010-08-14 10:02:54 +02:00 |