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openmw-tes3mp/apps/openmw/mwmp
2019-11-29 12:52:47 +02:00
..
GUI
processors [General] Synchronize death animations for players 2019-11-29 12:52:47 +02:00
ActorList.cpp
ActorList.hpp
Cell.cpp [Client] Stop switching drawstates when receiving ActorAttack packets 2019-11-28 19:53:34 +02:00
Cell.hpp
CellController.cpp
CellController.hpp
DedicatedActor.cpp
DedicatedActor.hpp
DedicatedPlayer.cpp
DedicatedPlayer.hpp
GUIController.cpp
GUIController.hpp
LocalActor.cpp
LocalActor.hpp
LocalPlayer.cpp [General] Synchronize death animations for players 2019-11-29 12:52:47 +02:00
LocalPlayer.hpp [General] Synchronize death animations for players 2019-11-29 12:52:47 +02:00
LocalSystem.cpp
LocalSystem.hpp
Main.cpp
Main.hpp
MechanicsHelper.cpp [General] Use hard synchronization for melee attack animations 2019-11-29 10:39:57 +02:00
MechanicsHelper.hpp
Networking.cpp
Networking.hpp
ObjectList.cpp
ObjectList.hpp
PlayerList.cpp
PlayerList.hpp
RecordHelper.cpp [General] Add scale and bloodType to creature records in RecordDynamic 2019-11-10 09:20:45 +02:00
RecordHelper.hpp [General] Implement script records for RecordDynamic packets 2019-11-09 21:34:09 +02:00
ScriptController.cpp
ScriptController.hpp
Worldstate.cpp [Client] Stop sending WorldKillCount packets or incrementing local kills 2019-11-27 11:21:29 +02:00
Worldstate.hpp [Client] Stop sending WorldKillCount packets or incrementing local kills 2019-11-27 11:21:29 +02:00