1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-28 20:45:33 +00:00
openmw-tes3mp/components/openmw-mp/Packets/Player/PacketPlayerCast.hpp
David Cernat 9350e1d484 [General] Split up Attack packets into Attack and Cast ones
Create an entirely new PlayerCast packet for that purpose, but rename the already existing but unused ActorInteraction into ActorCast.
2019-08-25 09:35:23 +03:00

17 lines
391 B
C++

#ifndef OPENMW_PACKETPLAYERCAST_HPP
#define OPENMW_PACKETPLAYERCAST_HPP
#include <components/openmw-mp/Packets/Player/PlayerPacket.hpp>
namespace mwmp
{
class PacketPlayerCast : public PlayerPacket
{
public:
PacketPlayerCast(RakNet::RakPeerInterface *peer);
virtual void Packet(RakNet::BitStream *bs, bool send);
};
}
#endif //OPENMW_PACKETPLAYERCAST_HPP