..
animation.cpp
Use const auto&
2020-12-12 22:23:20 +02:00
animation.hpp
OSG-Collada animation support
2020-11-19 01:11:56 +02:00
bulletshape.cpp
Make actor collision box components a struct
2020-12-11 20:07:59 +03:00
bulletshape.hpp
Use mesh collision box instead of node bounding sphere for projectile
2021-02-05 22:53:45 +01:00
bulletshapemanager.cpp
Use nodemasks and visitors for detecting custom collision shapes
2021-02-03 21:16:54 +02:00
bulletshapemanager.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
imagemanager.cpp
Replace zeroes and nulls by nullptrs
2020-11-29 11:14:07 +04:00
imagemanager.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
keyframemanager.cpp
Silence a clang warning:
2021-02-12 19:36:03 +01:00
keyframemanager.hpp
Use accompanying txt file for textkeys in osgAnimation formats
2021-02-04 23:14:21 +02:00
multiobjectcache.cpp
Replace OpenThreads by std types
2020-06-25 22:16:09 +02:00
multiobjectcache.hpp
Replace OpenThreads by std types
2020-06-25 22:16:09 +02:00
niffilemanager.cpp
Make reportStats const
2017-03-14 19:27:55 +01:00
niffilemanager.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
objectcache.hpp
Replace zeroes and nulls by nullptrs
2020-11-29 11:14:07 +04:00
resourcemanager.hpp
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
resourcesystem.cpp
Separate keyframes logic to provide basis for osgAnimation integration.
2020-11-18 22:48:47 +02:00
resourcesystem.hpp
Implement generic caching system
2019-03-14 09:10:19 +04:00
scenemanager.cpp
Lighting Patch
2021-04-16 11:55:40 -07:00
scenemanager.hpp
Lighting Patch
2021-04-16 11:55:40 -07:00
stats.cpp
Update engine stats for all levels above first, not only at the second.
2021-02-12 19:03:02 +01:00
stats.hpp
Collect all available stats if OPENMW_OSG_STATS_FILE is set and point to
2021-01-27 08:04:33 +00:00