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openmw-tes3mp/apps/openmw
Nathan Jeffords 19325f9d40 fixed the type of iterator uses in MWWorld::Store
The containers type used to declare some iterators was not an exact match for the type of the container the iterator was being initialized from. This was causing build failure on windows.
2013-04-21 11:41:09 -07:00
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mwbase Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
mwclass Auto calculate attributes if there are not specified in the NPC record 2013-04-18 23:51:43 +02:00
mwdialogue Fix consecutive dialogue choices 2013-04-19 17:57:22 +02:00
mwgui Fixed race.cpp 2013-04-17 19:38:13 -04:00
mwinput fix for turning animations playing when in vanity mode 2013-04-09 19:24:41 +01:00
mwmechanics Merge remote-tracking branch 'gus/AI' 2013-04-18 22:17:49 +02:00
mwrender hotfix for CharacterPreview destructor 2013-04-19 14:41:26 +02:00
mwscript Merge remote-tracking branch 'zini/master' into nifogre 2013-04-06 10:35:01 -07:00
mwsound Fix startRandomTitle 2013-04-04 15:10:27 +02:00
mwworld fixed the type of iterator uses in MWWorld::Store 2013-04-21 11:41:09 -07:00
CMakeLists.txt add cmake fix for compiling with binutils >= 2.23 which requires explicit linking for dl<friends> and Xt 2013-04-17 12:04:05 +02:00
config.hpp.cmake another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
engine.hpp Load fallback archives listed in openmw.cfg at startup 2013-03-09 21:14:11 +01:00
main.cpp Load fallback archives listed in openmw.cfg at startup 2013-03-09 21:14:11 +01:00