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openmw-tes3mp/apps/openmw-mp/Cell.cpp

236 lines
5.7 KiB
C++

//
// Created by koncord on 18.02.17.
//
#include "Cell.hpp"
#include <components/openmw-mp/NetworkMessages.hpp>
#include <iostream>
#include "Player.hpp"
#include "Script/Script.hpp"
using namespace std;
Cell::Cell(ESM::Cell cell) : cell(cell)
{
cellActorList.count = 0;
}
Cell::Iterator Cell::begin() const
{
return players.begin();
}
Cell::Iterator Cell::end() const
{
return players.end();
}
void Cell::addPlayer(Player *player)
{
auto it = find(player->cells.begin(), player->cells.end(), this);
if (it == player->cells.end())
{
LOG_APPEND(Log::LOG_INFO, "- Adding %s to Player %s", getDescription().c_str(), player->npc.mName.c_str());
player->cells.push_back(this);
}
LOG_APPEND(Log::LOG_INFO, "- Adding %s to Cell %s", player->npc.mName.c_str(), getDescription().c_str());
Script::Call<Script::CallbackIdentity("OnCellLoad")>(player->getId(), getDescription().c_str());
players.push_back(player);
}
void Cell::removePlayer(Player *player)
{
for (Iterator it = begin(); it != end(); it++)
{
if (*it == player)
{
auto it2 = find(player->cells.begin(), player->cells.end(), this);
if (it2 != player->cells.end())
{
LOG_APPEND(Log::LOG_INFO, "- Removing %s from Player %s", getDescription().c_str(), player->npc.mName.c_str());
player->cells.erase(it2);
}
LOG_APPEND(Log::LOG_INFO, "- Removing %s from Cell %s", player->npc.mName.c_str(), getDescription().c_str());
Script::Call<Script::CallbackIdentity("OnCellUnload")>(player->getId(), getDescription().c_str());
players.erase(it);
return;
}
}
}
void Cell::readActorList(unsigned char packetID, const mwmp::BaseActorList *newActorList)
{
for (unsigned int i = 0; i < newActorList->count; i++)
{
mwmp::BaseActor newActor = newActorList->baseActors.at(i);
mwmp::BaseActor *cellActor;
if (containsActor(newActor.refNumIndex, newActor.mpNum))
{
cellActor = getActor(newActor.refNumIndex, newActor.mpNum);
switch (packetID)
{
case ID_ACTOR_POSITION:
cellActor->hasPositionData = true;
cellActor->position = newActor.position;
break;
case ID_ACTOR_STATS_DYNAMIC:
cellActor->hasStatsDynamicData = true;
cellActor->creatureStats.mDynamic[0] = newActor.creatureStats.mDynamic[0];
cellActor->creatureStats.mDynamic[1] = newActor.creatureStats.mDynamic[1];
cellActor->creatureStats.mDynamic[2] = newActor.creatureStats.mDynamic[2];
break;
}
}
else
cellActorList.baseActors.push_back(newActor);
}
cellActorList.count = cellActorList.baseActors.size();
}
bool Cell::containsActor(int refNumIndex, int mpNum)
{
for (unsigned int i = 0; i < cellActorList.baseActors.size(); i++)
{
mwmp::BaseActor actor = cellActorList.baseActors.at(i);
if (actor.refNumIndex == refNumIndex && actor.mpNum == mpNum)
return true;
}
return false;
}
mwmp::BaseActor *Cell::getActor(int refNumIndex, int mpNum)
{
for (unsigned int i = 0; i < cellActorList.baseActors.size(); i++)
{
mwmp::BaseActor *actor = &cellActorList.baseActors.at(i);
if (actor->refNumIndex == refNumIndex && actor->mpNum == mpNum)
return actor;
}
return 0;
}
void Cell::removeActors(const mwmp::BaseActorList *newActorList)
{
for (std::vector<mwmp::BaseActor>::iterator it = cellActorList.baseActors.begin(); it != cellActorList.baseActors.end();)
{
int refNumIndex = (*it).refNumIndex;
int mpNum = (*it).mpNum;
bool foundActor = false;
for (unsigned int i = 0; i < newActorList->count; i++)
{
mwmp::BaseActor newActor = newActorList->baseActors.at(i);
if (newActor.refNumIndex == refNumIndex && newActor.mpNum == mpNum)
{
it = cellActorList.baseActors.erase(it);
foundActor = true;
break;
}
}
if (!foundActor)
it++;
}
cellActorList.count = cellActorList.baseActors.size();
}
RakNet::RakNetGUID *Cell::getAuthority()
{
return &authorityGuid;
}
void Cell::setAuthority(const RakNet::RakNetGUID& guid)
{
authorityGuid = guid;
}
mwmp::BaseActorList *Cell::getActorList()
{
return &cellActorList;
}
Cell::TPlayers Cell::getPlayers() const
{
return players;
}
void Cell::sendToLoaded(mwmp::ActorPacket *actorPacket, mwmp::BaseActorList *baseActorList) const
{
if (players.empty())
return;
std::list <Player*> plList;
for (auto pl : players)
{
if (pl != nullptr && !pl->npc.mName.empty())
plList.push_back(pl);
}
plList.sort();
plList.unique();
for (auto pl : plList)
{
if (pl->guid == baseActorList->guid) continue;
actorPacket->setActorList(baseActorList);
// Send the packet to this eligible guid
actorPacket->Send(pl->guid);
}
}
void Cell::sendToLoaded(mwmp::WorldPacket *worldPacket, mwmp::BaseEvent *baseEvent) const
{
if (players.empty())
return;
std::list <Player*> plList;
for (auto pl : players)
{
if (pl != nullptr && !pl->npc.mName.empty())
plList.push_back(pl);
}
plList.sort();
plList.unique();
for (auto pl : plList)
{
if (pl->guid == baseEvent->guid) continue;
worldPacket->setEvent(baseEvent);
// Send the packet to this eligible guid
worldPacket->Send(pl->guid);
}
}
std::string Cell::getDescription() const
{
return cell.getDescription();
}