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openmw-tes3mp/apps/openmw-mp/Script/Functions/Quests.cpp

153 lines
4.0 KiB
C++

#include "Quests.hpp"
#include <components/misc/stringops.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
#include <apps/openmw-mp/Networking.hpp>
using namespace mwmp;
void QuestFunctions::InitializeJournalChanges(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
player->journalChanges.journalItems.clear();
}
void QuestFunctions::InitializeKillChanges(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
player->killChanges.kills.clear();
}
unsigned int QuestFunctions::GetJournalChangesSize(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0);
return player->journalChanges.count;
}
unsigned int QuestFunctions::GetKillChangesSize(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0);
return player->killChanges.count;
}
void QuestFunctions::AddJournalEntry(unsigned short pid, const char* quest, unsigned int index, const char* actorRefId) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
mwmp::JournalItem journalItem;
journalItem.type = JournalItem::ENTRY;
journalItem.quest = quest;
journalItem.index = index;
journalItem.actorRefId = actorRefId;
player->journalChanges.journalItems.push_back(journalItem);
}
void QuestFunctions::AddJournalIndex(unsigned short pid, const char* quest, unsigned int index) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
mwmp::JournalItem journalItem;
journalItem.type = JournalItem::INDEX;
journalItem.quest = quest;
journalItem.index = index;
player->journalChanges.journalItems.push_back(journalItem);
}
void QuestFunctions::AddKill(unsigned short pid, const char* refId, int number) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
mwmp::Kill kill;
kill.refId = refId;
kill.number = number;
player->killChanges.kills.push_back(kill);
}
const char *QuestFunctions::GetJournalItemQuest(unsigned short pid, unsigned int i) noexcept
{
Player *player;
GET_PLAYER(pid, player, "");
if (i >= player->journalChanges.count)
return "invalid";
return player->journalChanges.journalItems.at(i).quest.c_str();
}
int QuestFunctions::GetJournalItemIndex(unsigned short pid, unsigned int i) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0);
return player->journalChanges.journalItems.at(i).index;
}
int QuestFunctions::GetJournalItemType(unsigned short pid, unsigned int i) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0);
return player->journalChanges.journalItems.at(i).type;
}
const char *QuestFunctions::GetJournalItemActorRefId(unsigned short pid, unsigned int i) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0);
return player->journalChanges.journalItems.at(i).actorRefId.c_str();
}
const char *QuestFunctions::GetKillRefId(unsigned short pid, unsigned int i) noexcept
{
Player *player;
GET_PLAYER(pid, player, "");
if (i >= player->killChanges.count)
return "invalid";
return player->killChanges.kills.at(i).refId.c_str();
}
int QuestFunctions::GetKillNumber(unsigned short pid, unsigned int i) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0);
return player->killChanges.kills.at(i).number;
}
void QuestFunctions::SendJournalChanges(unsigned short pid, bool toOthers) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_JOURNAL)->setPlayer(player);
mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_JOURNAL)->Send(toOthers);
}
void QuestFunctions::SendKillChanges(unsigned short pid, bool toOthers) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_KILL_COUNT)->setPlayer(player);
mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_KILL_COUNT)->Send(toOthers);
}