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280 lines
7.3 KiB
C++
280 lines
7.3 KiB
C++
#include "Spells.hpp"
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#include <components/misc/stringops.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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using namespace mwmp;
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void SpellFunctions::InitializeSpellbookChanges(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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player->spellbookChanges.spells.clear();
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}
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unsigned int SpellFunctions::GetSpellbookChangesSize(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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return player->spellbookChanges.count;
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}
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unsigned int SpellFunctions::GetSpellbookChangesAction(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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return player->spellbookChanges.action;
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}
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void SpellFunctions::SetSpellbookChangesAction(unsigned short pid, unsigned char action) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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player->spellbookChanges.action = action;
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}
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void SpellFunctions::AddSpell(unsigned short pid, const char* spellId) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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ESM::Spell spell;
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spell.mId = spellId;
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player->spellbookChanges.spells.push_back(spell);
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}
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void SpellFunctions::AddCustomSpell(unsigned short pid, const char* spellId, const char* spellName) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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ESM::Spell spell;
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spell.mName = spellName;
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spell.mId = spellId;
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player->spellbookChanges.spells.push_back(spell);
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}
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void SpellFunctions::AddCustomSpellData(unsigned short pid, const char* spellId, int type, int cost, int flags) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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int index = -1;
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for(int i = 0; i < player->spellbookChanges.spells.size(); i++)
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{
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if( strcmp(player->spellbookChanges.spells.at(i).mId.c_str(), spellId) == 0)
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{
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index = i;
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}
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}
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if(index == -1)
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return;
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player->spellbookChanges.spells.at(index).mData.mType = type;
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player->spellbookChanges.spells.at(index).mData.mCost = cost;
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player->spellbookChanges.spells.at(index).mData.mFlags = flags;
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}
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void SpellFunctions::AddCustomSpellEffect(unsigned short pid, const char* spellId, short effectId, signed char mSkill, signed char mAttribute, int mRange, int mArea, int mDuration, int mMagnMin, int mMagnMax) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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int index = -1;
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for(int i = 0; i < player->spellbookChanges.spells.size(); i++)
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{
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if( strcmp(player->spellbookChanges.spells.at(i).mId.c_str(), spellId) == 0)
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{
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index = i;
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}
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}
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if(index == -1)
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return;
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ESM::ENAMstruct effect;
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effect.mEffectID = effectId;
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effect.mSkill = mSkill;
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effect.mAttribute = mAttribute;
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effect.mRange = mRange;
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effect.mArea = mArea;
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effect.mDuration = mDuration;
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effect.mMagnMin = mMagnMin;
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effect.mMagnMax = mMagnMax;
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player->spellbookChanges.spells.at(index).mEffects.mList.push_back(effect);
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}
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const char *SpellFunctions::GetSpellId(unsigned short pid, unsigned int i) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, "");
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if (i >= player->spellbookChanges.count)
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return "invalid";
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return player->spellbookChanges.spells.at(i).mId.c_str();
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}
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const char *SpellFunctions::GetSpellName(unsigned short pid, unsigned int i) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, "");
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if (i >= player->spellbookChanges.count)
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return "invalid";
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return player->spellbookChanges.spells.at(i).mName.c_str();
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}
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int SpellFunctions::GetSpellType(unsigned short pid, unsigned int i) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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if (i >= player->spellbookChanges.count)
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return 0;
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return player->spellbookChanges.spells.at(i).mData.mType;
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}
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int SpellFunctions::GetSpellCost(unsigned short pid, unsigned int i) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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if (i >= player->spellbookChanges.count)
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return 0;
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return player->spellbookChanges.spells.at(i).mData.mCost;
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}
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int SpellFunctions::GetSpellFlags(unsigned short pid, unsigned int i) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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if (i >= player->spellbookChanges.count)
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return 0;
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return player->spellbookChanges.spells.at(i).mData.mFlags;
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}
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unsigned int SpellFunctions::GetSpellEffectCount(unsigned short pid, unsigned int i) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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if (i >= player->spellbookChanges.count)
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return 0;
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return player->spellbookChanges.spells.at(i).mEffects.mList.size();
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}
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short SpellFunctions::GetSpellEffectId(unsigned short pid, unsigned int i, unsigned int j) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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if (i >= player->spellbookChanges.count)
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return 0;
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return player->spellbookChanges.spells.at(i).mEffects.mList.at(j).mEffectID;
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}
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signed char SpellFunctions::GetSpellEffectSkill(unsigned short pid, unsigned int i, unsigned int j) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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if (i >= player->spellbookChanges.count)
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return 0;
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return player->spellbookChanges.spells.at(i).mEffects.mList.at(j).mSkill;
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}
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signed char SpellFunctions::GetSpellEffectAttribute(unsigned short pid, unsigned int i, unsigned int j) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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if (i >= player->spellbookChanges.count)
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return 0;
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return player->spellbookChanges.spells.at(i).mEffects.mList.at(j).mAttribute;
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}
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int SpellFunctions::GetSpellEffectRange(unsigned short pid, unsigned int i, unsigned int j) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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if (i >= player->spellbookChanges.count)
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return 0;
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return player->spellbookChanges.spells.at(i).mEffects.mList.at(j).mRange;
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}
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int SpellFunctions::GetSpellEffectArea(unsigned short pid, unsigned int i, unsigned int j) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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if (i >= player->spellbookChanges.count)
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return 0;
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return player->spellbookChanges.spells.at(i).mEffects.mList.at(j).mArea;
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}
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int SpellFunctions::GetSpellEffectDuration(unsigned short pid, unsigned int i, unsigned int j) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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if (i >= player->spellbookChanges.count)
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return 0;
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return player->spellbookChanges.spells.at(i).mEffects.mList.at(j).mDuration;
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}
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int SpellFunctions::GetSpellEffectMagnMin(unsigned short pid, unsigned int i, unsigned int j) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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if (i >= player->spellbookChanges.count)
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return 0;
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return player->spellbookChanges.spells.at(i).mEffects.mList.at(j).mMagnMin;
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}
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int SpellFunctions::GetSpellEffectMagnMax(unsigned short pid, unsigned int i, unsigned int j) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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if (i >= player->spellbookChanges.count)
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return 0;
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return player->spellbookChanges.spells.at(i).mEffects.mList.at(j).mMagnMax;
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}
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void SpellFunctions::SendSpellbookChanges(unsigned short pid, bool toOthers) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_SPELLBOOK)->setPlayer(player);
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mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_SPELLBOOK)->Send(toOthers);
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}
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