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https://github.com/TES3MP/openmw-tes3mp.git
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3f3fe66fde
Also simplify sending of SpellsActive packets slightly.
77 lines
2 KiB
C++
77 lines
2 KiB
C++
#include <components/openmw-mp/NetworkMessages.hpp>
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#include <components/openmw-mp/TimedLog.hpp>
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#include "PacketActorSpellsActive.hpp"
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using namespace mwmp;
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PacketActorSpellsActive::PacketActorSpellsActive(RakNet::RakPeerInterface *peer) : ActorPacket(peer)
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{
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packetID = ID_ACTOR_SPELLS_ACTIVE;
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}
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void PacketActorSpellsActive::Actor(BaseActor &actor, bool send)
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{
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RW(actor.spellsActiveChanges.action, send);
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uint32_t count;
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if (send)
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count = static_cast<uint32_t>(actor.spellsActiveChanges.activeSpells.size());
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RW(count, send);
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if (!send)
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{
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actor.spellsActiveChanges.activeSpells.clear();
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actor.spellsActiveChanges.activeSpells.resize(count);
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}
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for (auto&& activeSpell : actor.spellsActiveChanges.activeSpells)
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{
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RW(activeSpell.id, send, true);
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RW(activeSpell.isStackingSpell, send);
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RW(activeSpell.timestampDay, send);
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RW(activeSpell.timestampHour, send);
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RW(activeSpell.params.mDisplayName, send, true);
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RW(activeSpell.caster.isPlayer, send);
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if (activeSpell.caster.isPlayer)
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{
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RW(activeSpell.caster.guid, send);
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}
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else
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{
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RW(activeSpell.caster.refId, send, true);
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RW(activeSpell.caster.refNum, send);
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RW(activeSpell.caster.mpNum, send);
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}
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uint32_t effectCount;
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if (send)
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effectCount = static_cast<uint32_t>(activeSpell.params.mEffects.size());
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RW(effectCount, send);
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if (effectCount > maxEffects)
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{
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return;
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}
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if (!send)
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{
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activeSpell.params.mEffects.clear();
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activeSpell.params.mEffects.resize(effectCount);
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}
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for (auto&& effect : activeSpell.params.mEffects)
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{
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RW(effect.mEffectId, send);
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RW(effect.mArg, send);
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RW(effect.mMagnitude, send);
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RW(effect.mDuration, send);
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RW(effect.mTimeLeft, send);
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}
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}
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}
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