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openmw-tes3mp/components/detournavigator
2018-10-13 22:16:35 +03:00
..
areatype.hpp Support water for NavMesh 2018-10-13 22:16:32 +03:00
asyncnavmeshupdater.cpp Support multiple threads for async nav mesh updater 2018-10-13 22:16:34 +03:00
asyncnavmeshupdater.hpp Support multiple threads for async nav mesh updater 2018-10-13 22:16:34 +03:00
cachedrecastmeshmanager.cpp Add special type for object id 2018-10-13 22:16:35 +03:00
cachedrecastmeshmanager.hpp Add special type for object id 2018-10-13 22:16:35 +03:00
chunkytrimesh.cpp Add enums for area type and flags 2018-10-13 22:16:32 +03:00
chunkytrimesh.hpp Add enums for area type and flags 2018-10-13 22:16:32 +03:00
debug.cpp Option to enable/disable file names revisions 2018-10-13 22:16:27 +03:00
debug.hpp Log thread id 2018-10-13 22:16:31 +03:00
dtstatus.hpp Use recastnavigation to find path 2018-10-13 22:16:25 +03:00
exceptions.hpp Update NavMesh one by one tile in order from nearest to player 2018-10-13 22:16:26 +03:00
findsmoothpath.cpp Use recastnavigation to find path 2018-10-13 22:16:25 +03:00
findsmoothpath.hpp Find path for actors according to their abilities to swim and walk 2018-10-13 22:16:33 +03:00
flags.hpp Add off mesh connections for doors without teleport 2018-10-13 22:16:33 +03:00
gettilespositions.hpp Support water for NavMesh 2018-10-13 22:16:32 +03:00
makenavmesh.cpp Add off mesh connections for doors without teleport 2018-10-13 22:16:33 +03:00
makenavmesh.hpp Add off mesh connections for doors without teleport 2018-10-13 22:16:33 +03:00
navigator.cpp Add special type for object id 2018-10-13 22:16:35 +03:00
navigator.hpp Add special type for object id 2018-10-13 22:16:35 +03:00
navmeshcacheitem.hpp Split RecastMesh into tiles 2018-10-13 22:16:30 +03:00
navmeshmanager.cpp Add special type for object id 2018-10-13 22:16:35 +03:00
navmeshmanager.hpp Add special type for object id 2018-10-13 22:16:35 +03:00
objectid.hpp Add special type for object id 2018-10-13 22:16:35 +03:00
offmeshconnectionsmanager.hpp Add special type for object id 2018-10-13 22:16:35 +03:00
recastmesh.cpp Support water for NavMesh 2018-10-13 22:16:32 +03:00
recastmesh.hpp Support water for NavMesh 2018-10-13 22:16:32 +03:00
recastmeshbuilder.cpp Support water for NavMesh 2018-10-13 22:16:32 +03:00
recastmeshbuilder.hpp Support water for NavMesh 2018-10-13 22:16:32 +03:00
recastmeshmanager.cpp Add special type for object id 2018-10-13 22:16:35 +03:00
recastmeshmanager.hpp Add special type for object id 2018-10-13 22:16:35 +03:00
recastmeshobject.cpp Add enums for area type and flags 2018-10-13 22:16:32 +03:00
recastmeshobject.hpp Add enums for area type and flags 2018-10-13 22:16:32 +03:00
settings.hpp Support multiple threads for async nav mesh updater 2018-10-13 22:16:34 +03:00
settingsutils.hpp Support water for NavMesh 2018-10-13 22:16:32 +03:00
sharednavmesh.hpp Do not use NavMesh to find changed tiles 2018-10-13 22:16:28 +03:00
tilebounds.hpp Use recastnavigation to find path 2018-10-13 22:16:25 +03:00
tilecachedrecastmeshmanager.cpp Add special type for object id 2018-10-13 22:16:35 +03:00
tilecachedrecastmeshmanager.hpp Add special type for object id 2018-10-13 22:16:35 +03:00
tileposition.hpp Use recastnavigation to find path 2018-10-13 22:16:25 +03:00