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openmw-tes3mp/components/openmw-mp/Packets
David Cernat d163f1b6da [General] Turn WorldKillCount into a Worldstate packet
Rename the old WorldKillCount that was a Player packet into PlayerPlaceholder. Rename the unused CellCreate that was a Worldstate packet into WorldKillCount. On the server, move kill count-related script functions from QuestFunctions to WorldstateFunctions.
2019-10-08 11:09:08 +03:00
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Actor [General] Use correct packet ID in PacketActorCast 2019-08-28 06:35:19 +03:00
Object [General] Rename unused ObjectReset packet into ObjectHit 2019-09-01 08:30:03 +03:00
Player [General] Turn WorldKillCount into a Worldstate packet 2019-10-08 11:09:08 +03:00
Worldstate [General] Turn WorldKillCount into a Worldstate packet 2019-10-08 11:09:08 +03:00
BasePacket.cpp [General] Add packetValid flag to packets 2018-07-03 02:06:52 +08:00
BasePacket.hpp [General] RW functions return true on success 2018-07-03 02:28:20 +08:00
PacketPreInit.cpp [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
PacketPreInit.hpp [General] Add integrity checks to PacketPreInit 2018-07-03 02:21:36 +08:00