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			123 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			123 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "Cells.hpp"
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <apps/openmw-mp/Player.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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#include <components/openmw-mp/Log.hpp>
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#include <iostream>
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using namespace std;
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static std::string tempCellDescription;
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unsigned int CellFunctions::GetCellStateChangesSize(unsigned short pid) noexcept
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{
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    Player *player;
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    GET_PLAYER(pid, player, 0);
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    return player->cellStateChanges.count;
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}
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unsigned int CellFunctions::GetCellStateType(unsigned short pid, unsigned int i) noexcept
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{
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    Player *player;
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    GET_PLAYER(pid, player, 0);
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    return player->cellStateChanges.cellStates.at(i).type;
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}
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const char *CellFunctions::GetCellStateDescription(unsigned short pid, unsigned int i) noexcept
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{
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    Player *player;
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    GET_PLAYER(pid, player, "");
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    if (i >= player->cellStateChanges.count)
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        return "invalid";
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    tempCellDescription = player->cellStateChanges.cellStates.at(i).cell.getDescription();
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    return tempCellDescription.c_str();
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}
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const char *CellFunctions::GetCell(unsigned short pid) noexcept
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{
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    Player *player;
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    GET_PLAYER(pid, player, 0);
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    tempCellDescription = player->cell.getDescription().c_str();
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    return tempCellDescription.c_str();
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}
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void CellFunctions::SetCell(unsigned short pid, const char *cellDescription) noexcept
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{
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    Player *player;
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    GET_PLAYER(pid, player,);
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    LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Script is moving %s from %s to %s", player->npc.mName.c_str(),
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                       player->cell.getDescription().c_str(), cellDescription);
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    player->cell = Utils::getCellFromDescription(cellDescription);
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}
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void CellFunctions::SetExteriorCell(unsigned short pid, int x, int y) noexcept
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{
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    Player *player;
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    GET_PLAYER(pid, player,);
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    LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Script is moving %s from %s to %i,%i", player->npc.mName.c_str(),
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                       player->cell.getDescription().c_str(), x, y);
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    // If the player is currently in an interior, turn off the interior flag
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    // from the cell
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    if (!player->cell.isExterior())
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        player->cell.mData.mFlags &= ~ESM::Cell::Interior;
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    player->cell.mData.mX = x;
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    player->cell.mData.mY = y;
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}
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int CellFunctions::GetExteriorX(unsigned short pid) noexcept
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{
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    Player *player;
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    GET_PLAYER(pid, player,0);
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    return player->cell.mData.mX;
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}
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int CellFunctions::GetExteriorY(unsigned short pid) noexcept
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{
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    Player *player;
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    GET_PLAYER(pid, player,0);
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    return player->cell.mData.mY;
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}
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bool CellFunctions::IsInExterior(unsigned short pid) noexcept
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{
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    Player *player;
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    GET_PLAYER(pid, player, false);
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    return player->cell.isExterior();
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}
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const char *CellFunctions::GetRegion(unsigned short pid) noexcept
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{
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    Player *player;
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    GET_PLAYER(pid, player, 0);
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    return player->cell.mRegion.c_str();
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}
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bool CellFunctions::IsChangingRegion(unsigned short pid) noexcept
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{
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    Player *player;
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    GET_PLAYER(pid, player, false);
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    return player->isChangingRegion;
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}
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void CellFunctions::SendCell(unsigned short pid) noexcept
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{
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    Player *player;
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    GET_PLAYER(pid, player, );
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    mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_CELL_CHANGE)->setPlayer(player);
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    mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_CELL_CHANGE)->Send(false);
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}
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