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66 lines
1.2 KiB
C++
66 lines
1.2 KiB
C++
//
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// Created by koncord on 05.01.16.
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//
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#ifndef OPENMW_NETWORKMESSAGES_HPP
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#define OPENMW_NETWORKMESSAGES_HPP
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#include <MessageIdentifiers.h>
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enum GameMessages
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{
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ID_MASTER_QUERY = ID_USER_PACKET_ENUM+1,
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ID_PLAYER_BASEINFO,
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ID_PLAYER_CHARGEN,
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ID_PLAYER_POS,
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ID_PLAYER_DYNAMICSTATS,
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ID_PLAYER_ATTACK,
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ID_USER_MYID,
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ID_PLAYER_EQUIPMENT,
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ID_USER_DISCONNECTED,
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ID_GAME_DIE,
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ID_GAME_RESURRECT,
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ID_CHAT_MESSAGE,
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ID_PLAYER_DRAWSTATE,
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ID_PLAYER_ATTRIBUTE,
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ID_PLAYER_SKILL,
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ID_PLAYER_LEVEL,
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ID_PLAYER_CHARCLASS,
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ID_HANDSHAKE,
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ID_LOADED,
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ID_GUI_MESSAGEBOX,
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ID_GAME_TIME,
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ID_PLAYER_INVENTORY,
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ID_PLAYER_SPELLBOOK,
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ID_PLAYER_JOURNAL,
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ID_PLAYER_ACTIVESKILLS,
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ID_PLAYER_CELL_CHANGE,
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ID_PLAYER_CELL_STATE,
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ID_OBJECT_PLACE,
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ID_OBJECT_DELETE,
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ID_OBJECT_SCALE,
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ID_OBJECT_LOCK,
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ID_OBJECT_UNLOCK,
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ID_OBJECT_MOVE,
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ID_OBJECT_ROTATE,
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ID_OBJECT_ANIM_PLAY,
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ID_CONTAINER,
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ID_DOOR_STATE,
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ID_MUSIC_PLAY,
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ID_VIDEO_PLAY,
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ID_SCRIPT_LOCAL_SHORT,
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ID_SCRIPT_LOCAL_FLOAT,
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ID_SCRIPT_MEMBER_SHORT,
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ID_SCRIPT_GLOBAL_SHORT,
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ID_GAME_CONSOLE
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};
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#endif //OPENMW_NETWORKMESSAGES_HPP
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