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openmw-tes3mp/apps/openmw
2010-07-27 14:43:46 +02:00
..
mwgui read attribute names from GMST instead of using hard-coded names (doesn't fully work yet, because of encoding issues) 2010-07-26 11:15:38 +02:00
mwinput Finished console GUI window 2010-07-20 21:10:51 +02:00
mwmechanics implemented handling of disabled actors 2010-07-27 14:43:46 +02:00
mwrender changed PlayerPos::getPlayer return type from CellRef to Ptr 2010-07-26 13:09:44 +02:00
mwscript added get-, set- and mod-instructions for attributes 2010-07-26 23:09:37 +02:00
mwsound moved sound extensions from mwsound to mwscript (reduces coupling between openmw components) 2010-07-10 11:48:05 +02:00
mwworld implemented handling of disabled actors 2010-07-27 14:43:46 +02:00
CMakeLists.txt added get-, set- and mod-instructions for attributes 2010-07-26 23:09:37 +02:00
engine.cpp register actors in active cells with MechanicsManager 2010-07-27 14:05:05 +02:00
engine.hpp Killed clientconsole, mwcompiler, mwinterpreter and command server 2010-07-22 14:15:02 +02:00
main.cpp Killed clientconsole, mwcompiler, mwinterpreter and command server 2010-07-22 14:15:02 +02:00