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openmw-tes3mp/components/openmw-mp/Packets/PacketAttribute.cpp
2016-07-07 23:50:48 +08:00

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506 B
C++

//
// Created by koncord on 08.03.16.
//
#include "PacketAttribute.hpp"
#include <components/openmw-mp/NetworkMessages.hpp>
using namespace mwmp;
PacketAttribute::PacketAttribute(RakNet::RakPeerInterface *peer) : BasePacket(peer)
{
packetID = ID_GAME_ATTRIBUTE;
}
void PacketAttribute::Packet(RakNet::BitStream *bs, BasePlayer *player, bool send)
{
BasePacket::Packet(bs, player, send);
for(int i = 0; i < AttributesCount; ++i)
RW(player->CreatureStats()->mAttributes[i], send);
}