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openmw-tes3mp/apps/openmw/mwgui/itemview.cpp
Emanuel Guevel 1e4a854433 Remove static method MWWorld::Class::get(&Ptr)
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
2014-05-22 20:50:00 +02:00

198 lines
5.8 KiB
C++

#include "itemview.hpp"
#include <boost/lexical_cast.hpp>
#include <MyGUI_FactoryManager.h>
#include <MyGUI_Gui.h>
#include <MyGUI_ImageBox.h>
#include <MyGUI_TextBox.h>
#include <MyGUI_ScrollView.h>
#include <MyGUI_Button.h>
#include "../mwworld/class.hpp"
#include "itemmodel.hpp"
namespace MWGui
{
std::string ItemView::getCountString(int count)
{
if (count == 1)
return "";
if (count > 9999)
return boost::lexical_cast<std::string>(int(count/1000.f)) + "k";
else
return boost::lexical_cast<std::string>(count);
}
ItemView::ItemView()
: mModel(NULL)
, mScrollView(NULL)
{
}
ItemView::~ItemView()
{
delete mModel;
}
void ItemView::setModel(ItemModel *model)
{
delete mModel;
mModel = model;
update();
}
void ItemView::initialiseOverride()
{
Base::initialiseOverride();
assignWidget(mScrollView, "ScrollView");
if (mScrollView == NULL)
throw std::runtime_error("Item view needs a scroll view");
mScrollView->setCanvasAlign(MyGUI::Align::Left | MyGUI::Align::Top);
}
void ItemView::update()
{
while (mScrollView->getChildCount())
MyGUI::Gui::getInstance().destroyWidget(mScrollView->getChildAt(0));
if (!mModel)
return;
int x = 0;
int y = 0;
int maxHeight = mScrollView->getSize().height - 58;
mModel->update();
MyGUI::Widget* dragArea = mScrollView->createWidget<MyGUI::Widget>("",0,0,mScrollView->getWidth(),mScrollView->getHeight(),
MyGUI::Align::Stretch);
dragArea->setNeedMouseFocus(true);
dragArea->eventMouseButtonClick += MyGUI::newDelegate(this, &ItemView::onSelectedBackground);
dragArea->eventMouseWheel += MyGUI::newDelegate(this, &ItemView::onMouseWheel);
for (ItemModel::ModelIndex i=0; i<static_cast<int>(mModel->getItemCount()); ++i)
{
const ItemStack& item = mModel->getItem(i);
/// \todo performance improvement: don't create/destroy all the widgets everytime the container window changes size, only reposition them
std::string path = std::string("icons\\");
path += item.mBase.getClass().getInventoryIcon(item.mBase);
// background widget (for the "equipped" frame and magic item background image)
bool isMagic = (item.mFlags & ItemStack::Flag_Enchanted);
MyGUI::ImageBox* backgroundWidget = dragArea->createWidget<MyGUI::ImageBox>("ImageBox",
MyGUI::IntCoord(x, y, 42, 42), MyGUI::Align::Default);
backgroundWidget->setUserString("ToolTipType", "ItemModelIndex");
backgroundWidget->setUserData(std::make_pair(i, mModel));
std::string backgroundTex = "textures\\menu_icon";
if (isMagic)
backgroundTex += "_magic";
if (item.mType == ItemStack::Type_Normal)
{
if (!isMagic)
backgroundTex = "";
}
else if (item.mType == ItemStack::Type_Equipped)
backgroundTex += "_equip";
else if (item.mType == ItemStack::Type_Barter)
backgroundTex += "_barter";
if (backgroundTex != "")
backgroundTex += ".dds";
backgroundWidget->setImageTexture(backgroundTex);
if ((item.mType == ItemStack::Type_Barter) && !isMagic)
backgroundWidget->setProperty("ImageCoord", "2 2 42 42");
else
backgroundWidget->setProperty("ImageCoord", "0 0 42 42");
backgroundWidget->eventMouseButtonClick += MyGUI::newDelegate(this, &ItemView::onSelectedItem);
backgroundWidget->eventMouseWheel += MyGUI::newDelegate(this, &ItemView::onMouseWheel);
// image
MyGUI::ImageBox* image = backgroundWidget->createWidget<MyGUI::ImageBox>("ImageBox",
MyGUI::IntCoord(5, 5, 32, 32), MyGUI::Align::Default);
std::string::size_type pos = path.rfind(".");
if(pos != std::string::npos)
path.erase(pos);
path.append(".dds");
image->setImageTexture(path);
image->setNeedMouseFocus(false);
// text widget that shows item count
MyGUI::TextBox* text = image->createWidget<MyGUI::TextBox>("SandBrightText",
MyGUI::IntCoord(0, 14, 32, 18), MyGUI::Align::Default, std::string("Label"));
text->setTextAlign(MyGUI::Align::Right);
text->setNeedMouseFocus(false);
text->setTextShadow(true);
text->setTextShadowColour(MyGUI::Colour(0,0,0));
text->setCaption(getCountString(item.mCount));
y += 42;
if (y > maxHeight)
{
x += 42;
y = 0;
}
}
x += 42;
MyGUI::IntSize size = MyGUI::IntSize(std::max(mScrollView->getSize().width, x), mScrollView->getSize().height);
mScrollView->setCanvasSize(size);
dragArea->setSize(size);
}
void ItemView::onSelectedItem(MyGUI::Widget *sender)
{
ItemModel::ModelIndex index = (*sender->getUserData<std::pair<ItemModel::ModelIndex, ItemModel*> >()).first;
eventItemClicked(index);
}
void ItemView::onSelectedBackground(MyGUI::Widget *sender)
{
eventBackgroundClicked();
}
void ItemView::onMouseWheel(MyGUI::Widget *_sender, int _rel)
{
if (mScrollView->getViewOffset().left + _rel*0.3 > 0)
mScrollView->setViewOffset(MyGUI::IntPoint(0, 0));
else
mScrollView->setViewOffset(MyGUI::IntPoint(mScrollView->getViewOffset().left + _rel*0.3, 0));
}
void ItemView::setSize(const MyGUI::IntSize &_value)
{
Base::setSize(_value);
update();
}
void ItemView::setSize(int _width, int _height)
{
Base::setSize(_width, _height);
update();
}
void ItemView::setCoord(const MyGUI::IntCoord &_value)
{
Base::setCoord(_value);
update();
}
void ItemView::setCoord(int _left, int _top, int _width, int _height)
{
Base::setCoord(_left, _top, _width, _height);
update();
}
void ItemView::registerComponents()
{
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::ItemView>("Widget");
}
}