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openmw-tes3mp/apps/openmw/mwgui/waitdialog.cpp
Emanuel Guevel 1e4a854433 Remove static method MWWorld::Class::get(&Ptr)
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
2014-05-22 20:50:00 +02:00

253 lines
9.1 KiB
C++

#include "waitdialog.hpp"
#include <boost/lexical_cast.hpp>
#include <libs/openengine/ogre/fader.hpp>
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/mechanicsmanager.hpp"
#include "../mwbase/statemanager.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwmechanics/creaturestats.hpp"
#include "../mwmechanics/npcstats.hpp"
#include "../mwstate/charactermanager.hpp"
namespace MWGui
{
WaitDialogProgressBar::WaitDialogProgressBar()
: WindowBase("openmw_wait_dialog_progressbar.layout")
{
getWidget(mProgressBar, "ProgressBar");
getWidget(mProgressText, "ProgressText");
}
void WaitDialogProgressBar::open()
{
center();
}
void WaitDialogProgressBar::setProgress (int cur, int total)
{
mProgressBar->setProgressRange (total);
mProgressBar->setProgressPosition (cur);
mProgressText->setCaption(boost::lexical_cast<std::string>(cur) + "/" + boost::lexical_cast<std::string>(total));
}
// ---------------------------------------------------------------------------------------------------------
WaitDialog::WaitDialog()
: WindowBase("openmw_wait_dialog.layout")
, mProgressBar()
, mWaiting(false)
, mSleeping(false)
, mHours(1)
, mRemainingTime(0.05)
, mCurHour(0)
, mManualHours(1)
, mInterruptAt(-1)
{
getWidget(mDateTimeText, "DateTimeText");
getWidget(mRestText, "RestText");
getWidget(mHourText, "HourText");
getWidget(mUntilHealedButton, "UntilHealedButton");
getWidget(mWaitButton, "WaitButton");
getWidget(mCancelButton, "CancelButton");
getWidget(mHourSlider, "HourSlider");
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &WaitDialog::onCancelButtonClicked);
mUntilHealedButton->eventMouseButtonClick += MyGUI::newDelegate(this, &WaitDialog::onUntilHealedButtonClicked);
mWaitButton->eventMouseButtonClick += MyGUI::newDelegate(this, &WaitDialog::onWaitButtonClicked);
mHourSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &WaitDialog::onHourSliderChangedPosition);
mProgressBar.setVisible (false);
}
void WaitDialog::open()
{
if (!MWBase::Environment::get().getWindowManager ()->getRestEnabled ())
{
MWBase::Environment::get().getWindowManager()->popGuiMode ();
}
int canRest = MWBase::Environment::get().getWorld ()->canRest ();
if (canRest == 2)
{
// resting underwater or mid-air not allowed
MWBase::Environment::get().getWindowManager()->messageBox ("#{sNotifyMessage1}");
MWBase::Environment::get().getWindowManager()->popGuiMode ();
}
setCanRest(canRest == 0);
onHourSliderChangedPosition(mHourSlider, 0);
mHourSlider->setScrollPosition (0);
std::string month = MWBase::Environment::get().getWorld ()->getMonthName();
int hour = MWBase::Environment::get().getWorld ()->getTimeStamp ().getHour ();
bool pm = hour >= 12;
if (hour >= 13) hour -= 12;
if (hour == 0) hour = 12;
std::string dateTimeText =
boost::lexical_cast<std::string>(MWBase::Environment::get().getWorld ()->getDay ()) + " "
+ month + " (#{sDay} " + boost::lexical_cast<std::string>(MWBase::Environment::get().getWorld ()->getTimeStamp ().getDay())
+ ") " + boost::lexical_cast<std::string>(hour) + " " + (pm ? "#{sSaveMenuHelp05}" : "#{sSaveMenuHelp04}");
mDateTimeText->setCaptionWithReplacing (dateTimeText);
}
void WaitDialog::onUntilHealedButtonClicked(MyGUI::Widget* sender)
{
int autoHours = MWBase::Environment::get().getMechanicsManager()->getHoursToRest();
startWaiting(autoHours);
}
void WaitDialog::onWaitButtonClicked(MyGUI::Widget* sender)
{
startWaiting(mManualHours);
}
void WaitDialog::startWaiting(int hoursToWait)
{
MWBase::World* world = MWBase::Environment::get().getWorld();
world->getFader ()->fadeOut(0.2);
setVisible(false);
if(Settings::Manager::getBool("autosave","Saves") && mSleeping) //autosaves when enabled and sleeping (Not resting, apparently)
MWBase::Environment::get().getStateManager()->quickSave("Autosave");
mProgressBar.setVisible (true);
mWaiting = true;
mCurHour = 0;
mHours = hoursToWait;
// FIXME: move this somewhere else?
mInterruptAt = -1;
MWWorld::Ptr player = world->getPlayerPtr();
if (mSleeping && player.getCell()->isExterior())
{
std::string regionstr = player.getCell()->getCell()->mRegion;
if (!regionstr.empty())
{
const ESM::Region *region = world->getStore().get<ESM::Region>().find (regionstr);
if (!region->mSleepList.empty())
{
float fSleepRandMod = world->getStore().get<ESM::GameSetting>().find("fSleepRandMod")->getFloat();
int x = std::rand()/ (static_cast<double> (RAND_MAX) + 1) * hoursToWait; // [0, hoursRested]
float y = fSleepRandMod * hoursToWait;
if (x > y)
{
float fSleepRestMod = world->getStore().get<ESM::GameSetting>().find("fSleepRestMod")->getFloat();
mInterruptAt = hoursToWait - int(fSleepRestMod * hoursToWait);
mInterruptCreatureList = region->mSleepList;
}
}
}
}
mRemainingTime = 0.05;
mProgressBar.setProgress (0, mHours);
}
void WaitDialog::onCancelButtonClicked(MyGUI::Widget* sender)
{
MWBase::Environment::get().getWindowManager()->popGuiMode ();
}
void WaitDialog::onHourSliderChangedPosition(MyGUI::ScrollBar* sender, size_t position)
{
mHourText->setCaptionWithReplacing (boost::lexical_cast<std::string>(position+1) + " #{sRestMenu2}");
mManualHours = position+1;
}
void WaitDialog::setCanRest (bool canRest)
{
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
MWMechanics::CreatureStats& stats = player.getClass().getCreatureStats(player);
bool full = (stats.getFatigue().getCurrent() >= stats.getFatigue().getModified())
&& (stats.getHealth().getCurrent() >= stats.getHealth().getModified())
&& (stats.getMagicka().getCurrent() >= stats.getMagicka().getModified());
MWMechanics::NpcStats& npcstats = player.getClass().getNpcStats(player);
bool werewolf = npcstats.isWerewolf();
mUntilHealedButton->setVisible(canRest && !full);
mWaitButton->setCaptionWithReplacing (canRest ? "#{sRest}" : "#{sWait}");
mRestText->setCaptionWithReplacing (canRest ? "#{sRestMenu3}"
: (werewolf ? "#{sWerewolfRestMessage}"
: "#{sRestIllegal}"));
mSleeping = canRest;
dynamic_cast<Widgets::Box*>(mMainWidget)->notifyChildrenSizeChanged();
center();
}
void WaitDialog::onFrame(float dt)
{
if (!mWaiting)
return;
if (mCurHour == mInterruptAt)
{
MWBase::Environment::get().getWindowManager()->messageBox("#{sSleepInterrupt}");
MWBase::Environment::get().getWorld()->spawnRandomCreature(mInterruptCreatureList);
stopWaiting();
}
mRemainingTime -= dt;
while (mRemainingTime < 0)
{
mRemainingTime += 0.05;
++mCurHour;
mProgressBar.setProgress (mCurHour, mHours);
if (mCurHour <= mHours)
{
MWBase::Environment::get().getWorld ()->advanceTime (1);
MWBase::Environment::get().getMechanicsManager ()->rest (mSleeping);
}
}
if (mCurHour > mHours)
stopWaiting();
}
void WaitDialog::stopWaiting ()
{
MWBase::Environment::get().getWorld ()->getFader ()->fadeIn(0.2);
mProgressBar.setVisible (false);
MWBase::Environment::get().getWindowManager()->removeGuiMode (GM_Rest);
MWBase::Environment::get().getWindowManager()->removeGuiMode (GM_RestBed);
mWaiting = false;
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
const MWMechanics::NpcStats &pcstats = player.getClass().getNpcStats(player);
// trigger levelup if possible
const MWWorld::Store<ESM::GameSetting> &gmst =
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
if (mSleeping && pcstats.getLevelProgress () >= gmst.find("iLevelUpTotal")->getInt())
{
MWBase::Environment::get().getWindowManager()->pushGuiMode (GM_Levelup);
}
}
void WaitDialog::wakeUp ()
{
mSleeping = false;
mWaiting = false;
stopWaiting();
}
}