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217 lines
8.9 KiB
C++
217 lines
8.9 KiB
C++
#ifndef SCRIPTFUNCTIONS_HPP
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#define SCRIPTFUNCTIONS_HPP
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#include <Script/Functions/Actors.hpp>
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#include <Script/Functions/Books.hpp>
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#include <Script/Functions/Cells.hpp>
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#include <Script/Functions/CharClass.hpp>
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#include <Script/Functions/Chat.hpp>
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#include <Script/Functions/Dialogue.hpp>
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#include <Script/Functions/Factions.hpp>
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#include <Script/Functions/GUI.hpp>
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#include <Script/Functions/Items.hpp>
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#include <Script/Functions/Mechanics.hpp>
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#include <Script/Functions/Miscellaneous.hpp>
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#include <Script/Functions/Objects.hpp>
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#include <Script/Functions/Positions.hpp>
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#include <Script/Functions/Quests.hpp>
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#include <Script/Functions/RecordsDynamic.hpp>
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#include <Script/Functions/Shapeshift.hpp>
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#include <Script/Functions/Server.hpp>
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#include <Script/Functions/Settings.hpp>
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#include <Script/Functions/Spells.hpp>
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#include <Script/Functions/Stats.hpp>
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#include <Script/Functions/Worldstate.hpp>
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#include <RakNetTypes.h>
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#include <tuple>
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#include <apps/openmw-mp/Player.hpp>
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#include "ScriptFunction.hpp"
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#include "Types.hpp"
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#include <components/openmw-mp/Log.hpp>
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#ifndef __PRETTY_FUNCTION__
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#define __PRETTY_FUNCTION__ __FUNCTION__
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#endif
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#define GET_PLAYER(pid, pl, retvalue) \
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pl = Players::getPlayer(pid); \
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if (player == 0) {\
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LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "%s: Player with pid \'%d\' not found\n", __PRETTY_FUNCTION__, pid);\
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/*ScriptFunctions::StopServer(1);*/ \
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return retvalue;\
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}
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class ScriptFunctions
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{
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public:
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static void MakePublic(ScriptFunc _public, const char *name, char ret_type, const char *def) noexcept;
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static boost::any CallPublic(const char *name, va_list args) noexcept;
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/**
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* \brief Create a timer that will run a script function after a certain interval.
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*
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* \param callback The Lua script function.
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* \param msec The interval in miliseconds.
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* \return The ID of the timer thus created.
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*/
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static int CreateTimer(ScriptFunc callback, int msec) noexcept;
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/**
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* \brief Create a timer that will run a script function after a certain interval and pass
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* certain arguments to it.
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*
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* Example usage:
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* - tes3mp.CreateTimerEx("OnTimerTest1", 250, "i", 90)
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* - tes3mp.CreateTimerEx("OnTimerTest2", 500, "sif", "Test string", 60, 77.321)
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*
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* \param callback The Lua script function.
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* \param msec The interval in miliseconds.
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* \param types The argument types.
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* \param args The arguments.
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* \return The ID of the timer thus created.
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*/
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static int CreateTimerEx(ScriptFunc callback, int msec, const char *types, va_list args) noexcept;
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/**
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* \brief Start the timer with a certain ID.
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*
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* \param timerId The timer ID.
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* \return void
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*/
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static void StartTimer(int timerId) noexcept;
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/**
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* \brief Stop the timer with a certain ID.
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*
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* \param timerId The timer ID.
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* \return void
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*/
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static void StopTimer(int timerId) noexcept;
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/**
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* \brief Restart the timer with a certain ID for a certain interval.
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*
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* \param timerId The timer ID.
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* \param msec The interval in miliseconds.
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* \return void
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*/
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static void RestartTimer(int timerId, int msec) noexcept;
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/**
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* \brief Free the timer with a certain ID.
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*
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* \param timerId The timer ID.
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* \return void
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*/
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static void FreeTimer(int timerId) noexcept;
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/**
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* \brief Check whether a timer is elapsed.
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*
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* \param timerId The timer ID.
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* \return Whether the timer is elapsed.
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*/
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static bool IsTimerElapsed(int timerId) noexcept;
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static constexpr ScriptFunctionData functions[]{
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{"CreateTimer", ScriptFunctions::CreateTimer},
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{"CreateTimerEx", ScriptFunctions::CreateTimerEx},
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{"MakePublic", ScriptFunctions::MakePublic},
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{"CallPublic", ScriptFunctions::CallPublic},
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{"StartTimer", ScriptFunctions::StartTimer},
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{"StopTimer", ScriptFunctions::StopTimer},
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{"RestartTimer", ScriptFunctions::RestartTimer},
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{"FreeTimer", ScriptFunctions::FreeTimer},
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{"IsTimerElapsed", ScriptFunctions::IsTimerElapsed},
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ACTORAPI,
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BOOKAPI,
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CELLAPI,
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CHARCLASSAPI,
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CHATAPI,
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DIALOGUEAPI,
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FACTIONAPI,
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GUIAPI,
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ITEMAPI,
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MECHANICSAPI,
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MISCELLANEOUSAPI,
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POSITIONAPI,
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QUESTAPI,
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RECORDSDYNAMICAPI,
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SHAPESHIFTAPI,
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SERVERAPI,
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SETTINGSAPI,
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SPELLAPI,
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STATAPI,
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OBJECTAPI,
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WORLDSTATEAPI
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};
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static constexpr ScriptCallbackData callbacks[]{
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{"OnServerInit", Callback<>()},
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{"OnServerPostInit", Callback<>()},
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{"OnServerExit", Callback<bool>()},
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{"OnServerScriptCrash", Callback<const char*>()},
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{"OnPlayerConnect", Callback<unsigned short>()},
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{"OnPlayerDisconnect", Callback<unsigned short>()},
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{"OnPlayerDeath", Callback<unsigned short>()},
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{"OnPlayerResurrect", Callback<unsigned short>()},
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{"OnPlayerCellChange", Callback<unsigned short>()},
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{"OnPlayerAttribute", Callback<unsigned short>()},
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{"OnPlayerSkill", Callback<unsigned short>()},
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{"OnPlayerLevel", Callback<unsigned short>()},
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{"OnPlayerBounty", Callback<unsigned short>()},
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{"OnPlayerReputation", Callback<unsigned short>()},
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{"OnPlayerEquipment", Callback<unsigned short>()},
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{"OnPlayerInventory", Callback<unsigned short>()},
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{"OnPlayerJournal", Callback<unsigned short>()},
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{"OnPlayerFaction", Callback<unsigned short>()},
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{"OnPlayerShapeshift", Callback<unsigned short>()},
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{"OnPlayerSpellbook", Callback<unsigned short>()},
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{"OnPlayerQuickKeys", Callback<unsigned short>()},
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{"OnPlayerTopic", Callback<unsigned short>()},
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{"OnPlayerDisposition", Callback<unsigned short>()},
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{"OnPlayerBook", Callback<unsigned short>()},
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{"OnPlayerItemUse", Callback<unsigned short>()},
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{"OnPlayerMiscellaneous", Callback<unsigned short>()},
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{"OnPlayerInput", Callback<unsigned short>()},
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{"OnPlayerRest", Callback<unsigned short>()},
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{"OnRecordDynamic", Callback<unsigned short>()},
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{"OnCellLoad", Callback<unsigned short, const char*>()},
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{"OnCellUnload", Callback<unsigned short, const char*>()},
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{"OnCellDeletion", Callback<const char*>()},
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{"OnContainer", Callback<unsigned short, const char*>()},
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{"OnDoorState", Callback<unsigned short, const char*>()},
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{"OnObjectActivate", Callback<unsigned short, const char*>()},
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{"OnObjectPlace", Callback<unsigned short, const char*>()},
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{"OnObjectState", Callback<unsigned short, const char*>()},
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{"OnObjectSpawn", Callback<unsigned short, const char*>()},
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{"OnObjectDelete", Callback<unsigned short, const char*>()},
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{"OnObjectLock", Callback<unsigned short, const char*>()},
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{"OnObjectScale", Callback<unsigned short, const char*>()},
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{"OnObjectTrap", Callback<unsigned short, const char*>()},
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{"OnVideoPlay", Callback<unsigned short, const char*>()},
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{"OnActorList", Callback<unsigned short, const char*>()},
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{"OnActorEquipment", Callback<unsigned short, const char*>()},
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{"OnActorAI", Callback<unsigned short, const char*>()},
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{"OnActorDeath", Callback<unsigned short, const char*>()},
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{"OnActorCellChange", Callback<unsigned short, const char*>()},
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{"OnActorTest", Callback<unsigned short, const char*>()},
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{"OnPlayerSendMessage", Callback<unsigned short, const char*>()},
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{"OnPlayerEndCharGen", Callback<unsigned short>()},
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{"OnGUIAction", Callback<unsigned short, int, const char*>()},
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{"OnWorldKillCount", Callback<unsigned short>()},
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{"OnWorldMap", Callback<unsigned short>()},
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{"OnWorldWeather", Callback<unsigned short>() },
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{"OnMpNumIncrement", Callback<int>()},
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{"OnRequestDataFileList", Callback<>()}
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};
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};
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#endif //SCRIPTFUNCTIONS_HPP
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