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181 lines
4.9 KiB
C++
181 lines
4.9 KiB
C++
#include "itemview.hpp"
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#include <cmath>
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#include <MyGUI_FactoryManager.h>
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#include <MyGUI_Gui.h>
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#include <MyGUI_ImageBox.h>
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#include <MyGUI_TextBox.h>
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#include <MyGUI_ScrollView.h>
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#include <MyGUI_Button.h>
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#include "../mwworld/class.hpp"
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#include "itemmodel.hpp"
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#include "itemwidget.hpp"
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namespace MWGui
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{
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ItemView::ItemView()
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: mModel(NULL)
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, mScrollView(NULL)
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{
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}
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ItemView::~ItemView()
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{
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delete mModel;
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}
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void ItemView::setModel(ItemModel *model)
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{
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if (mModel == model)
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return;
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delete mModel;
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mModel = model;
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update();
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}
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void ItemView::initialiseOverride()
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{
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Base::initialiseOverride();
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assignWidget(mScrollView, "ScrollView");
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if (mScrollView == NULL)
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throw std::runtime_error("Item view needs a scroll view");
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mScrollView->setCanvasAlign(MyGUI::Align::Left | MyGUI::Align::Top);
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}
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void ItemView::layoutWidgets()
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{
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if (!mScrollView->getChildCount())
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return;
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int x = 0;
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int y = 0;
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MyGUI::Widget* dragArea = mScrollView->getChildAt(0);
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int maxHeight = mScrollView->getHeight();
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int rows = maxHeight/42;
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rows = std::max(rows, 1);
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bool showScrollbar = int(std::ceil(dragArea->getChildCount()/float(rows))) > mScrollView->getWidth()/42;
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if (showScrollbar)
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maxHeight -= 18;
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for (unsigned int i=0; i<dragArea->getChildCount(); ++i)
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{
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MyGUI::Widget* w = dragArea->getChildAt(i);
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w->setPosition(x, y);
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y += 42;
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if (y > maxHeight-42 && i < dragArea->getChildCount()-1)
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{
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x += 42;
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y = 0;
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}
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}
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x += 42;
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MyGUI::IntSize size = MyGUI::IntSize(std::max(mScrollView->getSize().width, x), mScrollView->getSize().height);
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// Canvas size must be expressed with VScroll disabled, otherwise MyGUI would expand the scroll area when the scrollbar is hidden
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mScrollView->setVisibleVScroll(false);
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mScrollView->setVisibleHScroll(false);
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mScrollView->setCanvasSize(size);
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mScrollView->setVisibleVScroll(true);
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mScrollView->setVisibleHScroll(true);
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dragArea->setSize(size);
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}
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void ItemView::update()
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{
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while (mScrollView->getChildCount())
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MyGUI::Gui::getInstance().destroyWidget(mScrollView->getChildAt(0));
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if (!mModel)
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return;
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mModel->update();
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MyGUI::Widget* dragArea = mScrollView->createWidget<MyGUI::Widget>("",0,0,mScrollView->getWidth(),mScrollView->getHeight(),
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MyGUI::Align::Stretch);
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dragArea->setNeedMouseFocus(true);
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dragArea->eventMouseButtonClick += MyGUI::newDelegate(this, &ItemView::onSelectedBackground);
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dragArea->eventMouseWheel += MyGUI::newDelegate(this, &ItemView::onMouseWheelMoved);
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for (ItemModel::ModelIndex i=0; i<static_cast<int>(mModel->getItemCount()); ++i)
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{
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const ItemStack& item = mModel->getItem(i);
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ItemWidget* itemWidget = dragArea->createWidget<ItemWidget>("MW_ItemIcon",
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MyGUI::IntCoord(0, 0, 42, 42), MyGUI::Align::Default);
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itemWidget->setUserString("ToolTipType", "ItemModelIndex");
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itemWidget->setUserData(std::make_pair(i, mModel));
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ItemWidget::ItemState state = ItemWidget::None;
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if (item.mType == ItemStack::Type_Barter)
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state = ItemWidget::Barter;
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if (item.mType == ItemStack::Type_Equipped)
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state = ItemWidget::Equip;
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itemWidget->setItem(item.mBase, state);
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itemWidget->setCount(item.mCount);
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itemWidget->eventMouseButtonClick += MyGUI::newDelegate(this, &ItemView::onSelectedItem);
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itemWidget->eventMouseWheel += MyGUI::newDelegate(this, &ItemView::onMouseWheelMoved);
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}
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layoutWidgets();
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}
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void ItemView::resetScrollBars()
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{
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mScrollView->setViewOffset(MyGUI::IntPoint(0, 0));
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}
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void ItemView::onSelectedItem(MyGUI::Widget *sender)
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{
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ItemModel::ModelIndex index = (*sender->getUserData<std::pair<ItemModel::ModelIndex, ItemModel*> >()).first;
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eventItemClicked(index);
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}
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void ItemView::onSelectedBackground(MyGUI::Widget *sender)
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{
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eventBackgroundClicked();
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}
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void ItemView::onMouseWheelMoved(MyGUI::Widget *_sender, int _rel)
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{
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if (mScrollView->getViewOffset().left + _rel*0.3f > 0)
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mScrollView->setViewOffset(MyGUI::IntPoint(0, 0));
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else
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mScrollView->setViewOffset(MyGUI::IntPoint(static_cast<int>(mScrollView->getViewOffset().left + _rel*0.3f), 0));
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}
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void ItemView::setSize(const MyGUI::IntSize &_value)
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{
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bool changed = (_value.width != getWidth() || _value.height != getHeight());
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Base::setSize(_value);
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if (changed)
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layoutWidgets();
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}
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void ItemView::setCoord(const MyGUI::IntCoord &_value)
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{
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bool changed = (_value.width != getWidth() || _value.height != getHeight());
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Base::setCoord(_value);
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if (changed)
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layoutWidgets();
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}
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void ItemView::registerComponents()
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{
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MyGUI::FactoryManager::getInstance().registerFactory<MWGui::ItemView>("Widget");
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}
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}
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