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144 lines
4.5 KiB
C++
144 lines
4.5 KiB
C++
#ifndef INTERPRETER_CONTEXT_H_INCLUDED
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#define INTERPRETER_CONTEXT_H_INCLUDED
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#include <string>
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#include <vector>
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namespace Interpreter
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{
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class Context
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{
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public:
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/*
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Start of tes3mp addition
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Keep an enumeration of the possible context types
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*/
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enum CONTEXT_TYPE
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{
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CONSOLE = 0,
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DIALOGUE = 1,
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SCRIPT_LOCAL = 2,
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SCRIPT_GLOBAL = 3
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};
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/*
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End of tes3mp addition
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*/
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virtual ~Context() {}
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virtual int getLocalShort (int index) const = 0;
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virtual int getLocalLong (int index) const = 0;
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virtual float getLocalFloat (int index) const = 0;
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virtual void setLocalShort (int index, int value) = 0;
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virtual void setLocalLong (int index, int value) = 0;
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virtual void setLocalFloat (int index, float value) = 0;
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virtual void messageBox (const std::string& message,
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const std::vector<std::string>& buttons) = 0;
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void messageBox (const std::string& message)
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{
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std::vector<std::string> empty;
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messageBox (message, empty);
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}
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virtual void report (const std::string& message) = 0;
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virtual bool menuMode() = 0;
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virtual int getGlobalShort (const std::string& name) const = 0;
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virtual int getGlobalLong (const std::string& name) const = 0;
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virtual float getGlobalFloat (const std::string& name) const = 0;
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virtual void setGlobalShort (const std::string& name, int value) = 0;
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virtual void setGlobalLong (const std::string& name, int value) = 0;
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virtual void setGlobalFloat (const std::string& name, float value) = 0;
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virtual std::vector<std::string> getGlobals () const = 0;
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virtual char getGlobalType (const std::string& name) const = 0;
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virtual std::string getActionBinding(const std::string& action) const = 0;
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virtual std::string getNPCName() const = 0;
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virtual std::string getNPCRace() const = 0;
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virtual std::string getNPCClass() const = 0;
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virtual std::string getNPCFaction() const = 0;
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virtual std::string getNPCRank() const = 0;
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virtual std::string getPCName() const = 0;
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virtual std::string getPCRace() const = 0;
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virtual std::string getPCClass() const = 0;
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virtual std::string getPCRank() const = 0;
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virtual std::string getPCNextRank() const = 0;
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virtual int getPCBounty() const = 0;
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virtual std::string getCurrentCellName() const = 0;
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virtual bool isScriptRunning (const std::string& name) const = 0;
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virtual void startScript (const std::string& name, const std::string& targetId = "") = 0;
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virtual void stopScript (const std::string& name) = 0;
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virtual float getDistance (const std::string& name, const std::string& id = "") const
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= 0;
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virtual float getSecondsPassed() const = 0;
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virtual bool isDisabled (const std::string& id = "") const = 0;
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virtual void enable (const std::string& id = "") = 0;
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virtual void disable (const std::string& id = "") = 0;
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virtual int getMemberShort (const std::string& id, const std::string& name, bool global) const = 0;
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virtual int getMemberLong (const std::string& id, const std::string& name, bool global) const = 0;
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virtual float getMemberFloat (const std::string& id, const std::string& name, bool global) const = 0;
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virtual void setMemberShort (const std::string& id, const std::string& name, int value, bool global) = 0;
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virtual void setMemberLong (const std::string& id, const std::string& name, int value, bool global) = 0;
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virtual void setMemberFloat (const std::string& id, const std::string& name, float value, bool global)
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= 0;
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virtual std::string getTargetId() const = 0;
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/*
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Start of tes3mp addition
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Used for setting and checking the type of this Context
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*/
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virtual unsigned short getContextType() const = 0;
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virtual void setContextType(unsigned short interpreterType) = 0;
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/*
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End of tes3mp addition
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*/
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};
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}
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#endif
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